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More MLB The Show 17 Franchise Mode Details, Including Player Quirks

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Old 03-08-2017, 01:55 PM   #121
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Re: More MLB The Show 17 Franchise Mode Details, Including Player Quirks

I hope they go a little more in depth on mange mode as much as they do in quick manage.

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Old 03-08-2017, 02:03 PM   #122
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Re: More MLB The Show 17 Franchise Mode Details, Including Player Quirks

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Originally Posted by goplen5
I agree that the quirks will make it more realistic, and they do have potential. However, I'm curious to see what else has been added in franchise mode on top of that because there are definitely things that I would have rather seen added to the mode.

For instance, better trade and contract options like front and back loaded contracts, more than 3 players allowed per team in a trade, potential for opt-outs in deals, non-roster Spring Training invites, etc.

Also, I'd rather see more added to a GM mode. More so just having more to do. Updating facilities, adding seats (stuff like before with ticket prices and whatnot), plus other ways of making money instead of just sponsors. Things like negotiating TV deals based on team performance and market. Attendance could also be affected by star power on the team vs. a team that is rebuilding with just a bunch of young guys. However, if those young players are top 100 prospects, there could be "star power" with that too. Just like people love to come out and watch a guy like Trout, but there is also a base that loves coming out to watch the new guys like Bryant, Seager, Correa, etc. when they first came up.

Lastly, it would be interesting/realistic if there was something like a seasonal stamina bar for pitchers and players. They have the current one, which is nice to make your guy wait and pitch 5 days later, but I'm thinking more for like teams like the Dodgers and Pirates, who when they brought up guys like Urias and Taillon, those guys weren't going to pitch 200 innings. With this a 6th (optional) rotation slot could be added in order to limit workloads when you have a young staff (like the Mets tried). This could tie into injury ratings to differentiate between guys that are reliable for 220 IP+ vs guys like Strasburg, who has good stamina per game, but won't hit 200 IP. The same could be said of top positional prospects that are called up and not used to playing a 162 game season.

This would obviously make you need to put way more thought into franchise, and maybe that's something most wouldn't want. Just an idea.
I agree. The ideas you mentioned are step one for me, in getting franchise mode BACK to where it needs to be. Its really all that I care about at this point, now that gameplay and graphics are so superior. I'm hoping that we see some of that tomorrow. I fear that we won't though.
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Old 03-08-2017, 02:38 PM   #123
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Re: More MLB The Show 17 Franchise Mode Details, Including Player Quirks

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Originally Posted by forme95
I hope they go a little more in depth on mange mode as much as they do in quick manage.

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Me too,but not likely i would imagine.I figure MoM mode will remain the same.


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Old 03-08-2017, 02:47 PM   #124
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Re: More MLB The Show 17 Franchise Mode Details, Including Player Quirks

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Originally Posted by Unlucky 13
I agree. The ideas you mentioned are step one for me, in getting franchise mode BACK to where it needs to be. Its really all that I care about at this point, now that gameplay and graphics are so superior. I'm hoping that we see some of that tomorrow. I fear that we won't though.

Mmmmmm. I look at it as moving it forward. Because correct me if I am wrong (I have been playing The Show since 09) but other than the ticket prices and promotions stuff which had zero impact on your team in franchise mode, I have seen them add things (player morale, a new scouting system which some don’t care for, a new contract screen, trade finder, GM Goals, the radio show which I really enjoy, career stat tracking, advanced saber metrics like WAR and some others I might be missing).

I want more GM options that count and mean more to your team. Like a revamped and more robust minor league/player development experience. But Franchise mode was not better previously. Unless I am missing something? I think it has had incremental improvements each year.
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Old 03-08-2017, 03:06 PM   #125
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Re: More MLB The Show 17 Franchise Mode Details, Including Player Quirks

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Originally Posted by Armor and Sword
Mmmmmm. I look at it as moving it forward. Because correct me if I am wrong (I have been playing The Show since 09) but other than the ticket prices and promotions stuff which had zero impact on your team in franchise mode, I have seen them add things (player morale, a new scouting system which some don’t care for, a new contract screen, trade finder, GM Goals, the radio show which I really enjoy, career stat tracking, advanced saber metrics like WAR and some others I might be missing).

I want more GM options that count and mean more to your team. Like a revamped and more robust minor league/player development experience. But Franchise mode was not better previously. Unless I am missing something? I think it has had incremental improvements each year.
Well, "better" and "more meaningful" have different meanings for different people. Of the things you mentioned, I'm a fan of the player morale and trade finder, but I find both to be minor additions. The contract screen isn't all that different to me, at least from what I remember. While I respect that the other things are ones people can enjoy, they have little to no meaning to me.

With the old Owner mode features, I felt like I was accomplishing something. Building towards a goal of making my franchise bigger and better off the field. It wasn't perfect but it was there, and I want it to be built upon. I want to earn sponsorships that add to my budget. I want to get stadium naming rights, a TV contract, and other things that make my team more profitable and/or more desirable place for players and coaches to come to.

I want the off the field aspects to be a game within the game, not just a process that you go through between seasons. I want player's agents to come to me with contract suggestions. I want a back and forth much better than we have now, both with players and with the GMs of the CPU teams. Make me an offer, let me counter, and have steps within that. Not just yes/no, its over.

Those are the things that are fun to me, and they're just as important, if not moreso, than actually playing the games on the field.
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Old 03-08-2017, 03:08 PM   #126
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Re: More MLB The Show 17 Franchise Mode Details, Including Player Quirks

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Originally Posted by jvalverde88
With us now having the option to start in the regular season instead of Spring Training I wonder if we can now start our franchise mode with a 40 man roster without the computer messing with the lineups. I just hope it isn't like Madden where it sims Spring Training.
I REALLY, REALLY, REALLY hope this isn't the case... Made playing Madden's Franchise a nightmare for me since I like have accurate OD rosters.
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Old 03-08-2017, 03:29 PM   #127
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Re: More MLB The Show 17 Franchise Mode Details, Including Player Quirks

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Originally Posted by patssox2004
I'm liking quirks, just hope they don't have too much of an unrealistic influence on the stats of franchise mode. I did see in the presentation twitch stream the dodgers have like a 100-30 record, so hopefully if the quirks arent properly working by releaee day they are fixed in a future patch.
Well if I remember correctly the 2001 mariners finished with around 115 wins, and I felt that team was nowhere near the talent level the 2017 Dodgers will be at. So by the numbers you have presented if the Dodgers play .500 ball for the remainder of the season they will finish around 115 or 116 wins. Doesn't seem to far off.

Note: not a Dodger fan.
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Old 03-08-2017, 03:42 PM   #128
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Re: More MLB The Show 17 Franchise Mode Details, Including Player Quirks

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