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More MLB The Show 17 Franchise Mode Details, Including Player Quirks

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Old 03-07-2017, 11:08 AM   #9
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Re: MLB The Show 17: Build an Empire with Franchise Mode

I like the quirks idea.

I sincerely hope this is editable for current and created players.
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Old 03-07-2017, 11:09 AM   #10
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MLB The Show 17: Build an Empire with Franchise Mode

Player quirks is a great addition, helps separate players from one another. I hope they are editable for roster makers.

Can't wait till Thursday!


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Old 03-07-2017, 11:16 AM   #11
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Re: MLB The Show 17: Build an Empire with Franchise Mode

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Originally Posted by Impetuous65
The schedule states we will be getting a "Improvements VLOG", is that still the case?
Here.

http://www.operationsports.com/forum...hise-vlog.html
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Old 03-07-2017, 11:18 AM   #12
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Re: MLB The Show 17: Build an Empire with Franchise Mode

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Originally Posted by Speedy
I like the quirks idea.

I sincerely hope this is editable for current and created players.
Yup, even if players can't learn them it would be nice if we could edit players to give them quirks if they've earned them
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Old 03-07-2017, 11:26 AM   #13
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Re: MLB The Show 17: Build an Empire with Franchise Mode

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Originally Posted by zman2392
Still hoping for more depth on Thursday but player quirks are awesome!! I wonder if prospects will randomly be assigned them.

Edit: These could make for some cool quirk specific commentary in the future that would almost feel player specific.
I'm wondering the same thing as well. It would be nice if it randomly picks some quirks for prospects.
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Old 03-07-2017, 11:34 AM   #14
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Re: MLB The Show 17: Build an Empire with Franchise Mode

I personally want to see if scouting was changed/fixed/etc to make it worth scouting/etc.
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Old 03-07-2017, 11:37 AM   #15
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Re: MLB The Show 17: Build an Empire with Franchise Mode

I absolutely love the idea of player quirks. This is something that I've been wanting in franchise mode for a while now.
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Old 03-07-2017, 11:39 AM   #16
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Re: MLB The Show 17: Build an Empire with Franchise Mode

"Quirks are very specific traits assigned to a player based on real-life data which give the player a bonus when triggered. "

The real life data , leads me to believe it's preexisting, maybe a year 1 feature and it doesn't lend itself to be editable or used on prospects.


UNFAZED = Excels when hitting with 2 strikes

BREAKING BALL HITTER = Excels at hitting BREAKING BALLS

RALLY MONKEY = Performs better when the team is behind

FIGHTER = Performs better when the team is behind 9th inning or later

SITUATIONAL HITTER = Excels at driving in a runner from 3rd with less than 2 outs

Last edited by Impetuous65; 03-07-2017 at 11:46 AM.
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