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MLB The Show 17 Franchise Improvements Include Player Lock, Quick Manage & More

This is a discussion on MLB The Show 17 Franchise Improvements Include Player Lock, Quick Manage & More within the MLB The Show forums.

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Old 03-06-2017, 01:41 PM   #73
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Re: MLB The Show 17 Video - Franchise Mode Improvements

Well I think we can put to rest any hope of there being an expansion mode, team relocation, a stadium creator, and non roster invitees in ST.
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Old 03-06-2017, 01:47 PM   #74
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Re: MLB The Show 17 Video - Franchise Mode Improvements

Quote:
Originally Posted by Godgers12
Well I think we can put to rest any hope of there being an expansion mode, team relocation, a stadium creator, and non roster invitees in ST.
NRI doesn't strike me as the kind of thing they'd bring up in a video like this, even if it is in.

Agree on the rest.
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Old 03-06-2017, 02:20 PM   #75
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Re: MLB The Show 17 Video - Franchise Mode Improvements

I'm a play 1, sim 5 franchise player. That combined with critical situations is huge for me. Simming those 5 games but still being a part of the critical situations is an option I didn't know I needed, now I can't imagine not having that as an option

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Last edited by Willis135; 03-06-2017 at 02:23 PM. Reason: Added more
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Old 03-06-2017, 03:12 PM   #76
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Re: MLB The Show 17 Video - Franchise Mode Improvements

Quick manager is the exact feature I wanted. All I've ever wanted was to sim the ends of blowouts, but managerial decisions frustrated me. Even when they didn't giving up the reins is hard. I will be using the Quick manager during any kind of a blowout, and that will reduce my frustration a TON.

Even blowouts where I am the one winning get really boring to play. Thank you SDS.
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Old 03-06-2017, 03:17 PM   #77
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Re: MLB The Show 17 Video - Franchise Mode Improvements

Like a lot of people, I have full team control on, but have everything set to CPU.

I love the idea of turning critical situations ON in my franchise for all teams, and being able to pop my head in on some big moments throughout the season.

It would be awesome if you could filter what critical situations you get notified into playing.

For 29 teams playing under "milestone" moments, and during my team, everything else. I would definitely use that.
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Old 03-06-2017, 03:20 PM   #78
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Re: MLB The Show 17 Video - Franchise Mode Improvements

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Originally Posted by Chad0034
Like a lot of people, I have full team control on, but have everything set to CPU.

I love the idea of turning critical situations ON in my franchise for all teams, and being able to pop my head in on some big moments throughout the season.

It would be awesome if you could filter what critical situations you get notified into playing.

For 29 teams playing under "milestone" moments, and during my team, everything else. I would definitely use that.
I hadn't thought about using Critical Situations as a sort of live "highlight" show, but I guess that's totally a possibility for 32 team control (since you can probably set both teams to CPU). Nice thinking outside the box there.
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Old 03-06-2017, 03:22 PM   #79
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Re: MLB The Show 17 Video - Franchise Mode Improvements

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Originally Posted by Godgers12
Well I think we can put to rest any hope of there being an expansion mode, team relocation, a stadium creator, and non roster invitees in ST.
I think we honestly all already knew that expansion mode, team relocation, and stadium creator were not going to be in this years game.
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Old 03-06-2017, 03:55 PM   #80
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Re: MLB The Show 17 Video - Franchise Mode Improvements

One thing I just noticed that makes me a little more than anxious. I noticed on the menu it listed the choices of how to play a game. It listed a play full game as 45 minutes? IF they have taken out so much of the "little things" that a full game with Broadcast presentation takes only 45 minutes to complete, I don't think I will be happy.

This is the first time I have ever said something like this, and I will wait until tomorrow and Thursday to form an opinion. But this could be a deal breaker for me even with all of the new stuff added. I don't want or need a quicker gameplay experience.

I made an earlier post along the lines of this concern of the game becoming to fast play for the masses. I was hoping we had a few more years before it became an issue for me. Well I will just cross my fingers and hope it all turns out well.
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