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Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Old 02-28-2017, 02:50 PM   #425
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by JoshC1977
I'm running at 65 fatigue in CFM (50 main menu), default gameplay sliders, and default false start. I've gotten close to a dozen games in and have not had this issue once.


It seems like if you go above default fatigue you have to stay at 50 false start and if you go above default FS you have to stay at 50 fatigue


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Old 02-28-2017, 03:23 PM   #426
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by charter04
It seems like if you go above default fatigue you have to stay at 50 false start and if you go above default FS you have to stay at 50 fatigue


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That seems possible (FWIW, I see plenty at default with higher fatigue).
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Old 02-28-2017, 03:26 PM   #427
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by JoshC1977
That seems possible (FWIW, I see plenty at default with higher fatigue).
It is also possible that editing one or more of the gameplay sliders is problematic.
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Old 02-28-2017, 03:45 PM   #428
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by JoshC1977
It is also possible that editing one or more of the gameplay sliders is problematic.


Yea. I've been playing all default across the board on All Pro and I'm not having a FS problem


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Old 02-28-2017, 03:56 PM   #429
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by Trojan Man
This. It happens most often on long drives, and if you have higher than default fatigue so you can actually get rotations during games, you get penalties at the end of long drives.

The fix: make fatigue work correctly at default in CFM, which it currently does not.
I'm not seeing this (yet?) but here may be why:

I have a tendency to use ALL my timeouts in both halves...

In the first half, if the CPU is on a long drive, my guys are either gassed as well, or there's a lot of my backups on the field...

So, I call time out and everything levels out...

If the CPU has to run a two minute / no huddle at the end of the game, I tend to call one if / when they get in scoring distance...to get my starters back on the field for the critical part of the drive...

It's not perfect, but it works...

Otherwise, you miss too many benefits of what higher fatigue can engender:

More varied / organic performances / more penalties and missed assignments / rotation and injuries that makes backups matter, etc...


EDIT: I use custom books for the CPU, so I have that second controller that just sits idle, throughout the game...

Turns out, you can call timeouts for the CPU on those long drives if they seem gassed or start to get multiple FS penalties, etc...

Last edited by KingV2k3; 03-01-2017 at 07:51 PM. Reason: Calling Time Outs for CPU via Second Controller
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Old 02-28-2017, 05:16 PM   #430
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by D81SKINS
I was getting toasted by Edelman on slants but I attributed that to the ratings.
What's your players ratings vs cpu's ratings?
Honestly, it's probably the ratings then. And I'm definitely good with that. My guys are 83 and 80. The patch has made the cpu QB more aggressive. From what I'm seeing anyway. I'm good with that too...

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Old 02-28-2017, 05:28 PM   #431
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by Charvalos
I saw this glitch where the WR is on a Curl route, when he comes back, your CB slides when he turns around. I don't know if it happens only an All-Madden or on all difficulty but it's really annoying because, every times, the CPU WR is wide open.

And I'm feeling that the defense is weaker thant she was ootb, especially on Curl route and Slant route.
I'm on all-pro and I don't see that cb slide thing honestly. I'm just getting beat on posts and slants mostly. Ootb I was able to play primarily a cover 1. And I do remember seeing guys open, and the QB not throwing it. Which is great then if it comes down to my Cb's not being top notch. And also a matter of the cpu QB playing more aggressive. Exploiting my secondary.

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Last edited by cable guy; 02-28-2017 at 05:35 PM.
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Old 02-28-2017, 06:23 PM   #432
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by cable guy
I'm on all-pro and I don't see that cb slide thing honestly. I'm just getting beat on posts and slants mostly. Ootb I was able to play primarily a cover 1. And I do remember seeing guys open, and the QB not throwing it. Which is great then if it comes down to my Cb's not being top notch. And also a matter of the cpu QB playing more aggressive. Exploiting my secondary.

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