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Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Old 02-14-2017, 02:29 PM   #65
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by roadman
Yes, current CFM.
Nice! Is the gameplay loser and/or more dynamic post patch default vs prepatch? Meaning tackle animations and player movement are not as tight and scripted? Variety of tackle animations, body weight and balance is noticeable, etc? Can't wait to try this out tonight.
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Old 02-14-2017, 02:31 PM   #66
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Yes, current CFM.
QB accuracy at default 50, are you seeing inaccurate throws more often than before?
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Old 02-14-2017, 02:31 PM   #67
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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The encroachment glitch... just now fixed and has been a problem since day one.

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There is knowing something is wrong, and there is knowing how to fix it. The RAC drops was a good issue for this. They knew about it for a long time but their fixes didn't appear to solve the issue. Sometimes when dealing with code a fix can lead to other issues, or a fix can not actually fix the issue because you fix a symptom but not the real problem.
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Old 02-14-2017, 02:34 PM   #68
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

Is there a difference between QB Acc ranges? Like 0 seems to be you can't hit anything on a reg basis. Is 25 balanced between misses and catches? I know 50 is the default...does 25-50 show an appreciable difference or is it just setting to 0 makes them miss?
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Old 02-14-2017, 02:44 PM   #69
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

I'm very impressed with EA. They have done an outstanding job with Madden this year. The updates are great.


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Old 02-14-2017, 02:45 PM   #70
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

Well, that didn't take long.

Some of you might be familiar with the accuracy tests me and booker did in practice mode to prove the slider wasn't working as intended. When the patch finished downloading I charged right back into practice mode and set up the same test with the same players and settings.

0/5 with the slider at 0. I don't even need to do 25 of them when I see that. On this point at least, it's back to how it was out of the box.

I also messed around with it in the 0-50 range and it does look like the accuracy scales correctly around that.

Will test a few more things later, but right now I want to play a game (which is something I haven't said about this Madden in a couple months)!
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Old 02-14-2017, 02:46 PM   #71
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

Quote:
Originally Posted by capa
Is there a difference between QB Acc ranges? Like 0 seems to be you can't hit anything on a reg basis. Is 25 balanced between misses and catches? I know 50 is the default...does 25-50 show an appreciable difference or is it just setting to 0 makes them miss?
In our online CFM we've used 40 with good results.
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Old 02-14-2017, 02:50 PM   #72
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by gcoons22
Nice! Is the gameplay loser and/or more dynamic post patch default vs prepatch? Meaning tackle animations and player movement are not as tight and scripted? Variety of tackle animations, body weight and balance is noticeable, etc? Can't wait to try this out tonight.
I wasn't really paying attention to the small stuff, but I did notice Clay Matthews on the ground by Bradford and after the play was over, Bradford started jogging towards the running play and fell over Matthews in the process.

I just noticed the passing game became a bit harder on the user side.
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