Home

Why Option Files Are Better than Licenses...

This is a discussion on Why Option Files Are Better than Licenses... within the eFootball - Pro Evolution Soccer forums.

Go Back   Operation Sports Forums > Soccer > eFootball - Pro Evolution Soccer
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 12-19-2016, 12:34 PM   #17
Rookie
 
Sportsworth's Arena
 
OVR: 0
Join Date: May 2015
Location: Rhode Island
Quote:
Originally Posted by jpollack34
Wonderful article. Thank you for writing it.

Licenses are way over-hyped. I would take a fully fleshed out edit mode, full with deep customization options any day over a restrictive license. The license holder is always necessarily restrictive. As an example, Look at NFL Blitz reboot, no late hits were allowed... which was essentially the whole essence of NFL Blitz. They want to protect their brand. That's in conflict with gamers, who want to be free and want to customize to their tastes.

Further, the community of users is 100x better than any company could ever be at details and creativity.

And further, editing builds a community like no other. A loyal following that shares ideas.
I couldn't agree with you more.
Sportsworth is offline  
Reply With Quote
Old 12-19-2016, 08:43 PM   #18
Rookie
 
dtlm6's Arena
 
OVR: 1
Join Date: Oct 2011
Blog Entries: 4
Quote:
Originally Posted by joet6683
Unfortunately, yes.

When a data pack or live update is available, it moves players back to their original teams since it is an update to the default roster. If the option file ONLY consisted of team name, kit, and stadium updates, those would stay in tact. Renaming generic national team players would be fine as well.

However the main issue is in the case of the PES league, typically that is turned into Bundesliga. If it were turned into that and only kits and players were edited, things would be fine. However since a lot of players in that league are already in the game due to being on a licensed national team (like Germany) the players need to be selected in rather than the generic team player updated, otherwise there would be duplicates of them in Master league. Then once the data pack/live update is applied, those players go back to the default team. In the case of Bundesliga, all edited players will stay, but the real ones that were selected get replaced by the original generic player.

There could be options such as if you apply the dp/lu, if a national team player is not assigned to an in game team, leave him on the generic team he is assigned to. Or applying the update only updates player abilities (excluding the generic players on generic teams) but give you the option to apply player moves, so you can decline to not mess up your rosters.

Because of that, in the past I always only looked for an option file that had names and kits updated, no leagues created from the generic leagues, and no players transferred. That is always hard to find though.
Much thanks for the explanation. Feel better knowing that this is a problem with option files and not my PS4. I'm now concerned that, if I go to the trouble of adding the option files again, I'll have the same problem.
dtlm6 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Soccer > eFootball - Pro Evolution Soccer »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:16 PM.
Top -