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Madden NFL 17 Title Update #8 Available Now, Here Are The Details

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Old 12-15-2016, 07:58 AM   #65
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Re: Madden NFL 17 Title Update #8 Available Now, Here Are The Details

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Originally Posted by Trojan Man
I have the game on two systems and checked out OOTB game play on XBONE after not having looked at it in a while, and I can see a strong argument for XBONE players going to OOTB. You have much tighter defense for HUM and CPU, better tackling animations, better OL/DL interactions, better WR/DB play, better fatigue and rotations, etc. You even have generally better CPU QB AI.



But in fairness to Clint or whomever, how are they supposed to answer a question like that? To say yes is to admit failure, and to say no is to tell a partial truth at best. There's really no way to respond to that question that's a win for EA.



I agree with what you're insinuating, but I can't see them addressing that question head-on in an honest way.


This is pretty much. You have to take their response from What's they are. They are going to defend their product.

I remember last year how many people complained about how QB acc was too inaccurate and how AC was overpowered. They insist several times that this was football and how this things happened on the NFL.

Next patch. They tuned down. Madden 2017 is toned down.

So one thing is what they will speak on the social media and another is what they truly think or want.


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Old 12-15-2016, 08:09 AM   #66
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Re: Madden NFL 17 Title Update #8 Available Now, Here Are The Details

Let's hope that not true on everything, though, Booker.

The way Clint has been transparent on Twitter with separating offline/online.
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Old 12-15-2016, 10:14 AM   #67
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Re: Madden NFL 17 Title Update #8 Available Now, Here Are The Details

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Originally Posted by roadman
Let's hope that not true on everything, though, Booker.

The way Clint has been transparent on Twitter with separating offline/online.
I'm going to send a tweet later this morning to Rex and Clint, saying that they simply cannot let the separate tuning sets options fall off the Madden 18 development list. The competitive scene cannot completely override the gameplay experience of the Sim crowd in future Maddens. They can't leave us in the lurch again.
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Old 12-15-2016, 11:11 AM   #68
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Re: Madden NFL 17 Title Update #8 Available Now, Here Are The Details

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Originally Posted by jfsolo
I'm going to send a tweet later this morning to Rex and Clint, saying that they simply cannot let the separate tuning sets options fall off the Madden 18 development list. The competitive scene cannot completely override the gameplay experience of the Sim crowd in future Maddens. They can't leave us in the lurch again.
I will back you up on this with a tweet and other people who have Twitter, I would suggest doing the same.
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Old 12-15-2016, 03:43 PM   #69
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Re: Madden NFL 17 Title Update #8 Available Now, Here Are The Details

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Originally Posted by roadman
I will back you up on this with a tweet and other people who have Twitter, I would suggest doing the same.
Totally agree

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Old 12-15-2016, 07:21 PM   #70
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Re: Madden NFL 17 Title Update #8 Available Now, Here Are The Details

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Originally Posted by highmiles100
I traded Madden in 2 weeks after playing. It was boring and frustrating dealing with all the bugs in an incomplete game. So four months later I come into this forum to see if it has improved and it looks like 8 updates later and you guys are still having problems with it...





SMH....



I don't see why you guys buy, support and some defend a product that simply does not work. From the comments Ive read the zones still don't work, QB's freezing up, Punters can't punt correctly, No Improvements to the Franchise mode, Still haven't fixed the blocking, etc etc etc...



Thats insane


Personally I love madden ootb


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Old 12-16-2016, 08:15 AM   #71
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Re: Madden NFL 17 Title Update #8 Available Now, Here Are The Details

I came back to this forum after a pretty long Madden 17 hiatus while playing a few new games I had interest in. Holy cow has this game changed since August. This game out of the box was brutally tough, even on default All Pro in my Rams CFM there would be games I would flat out get crushed by the CPU and I loved that challenge of fighting through a season


Last week I did a fresh install of the game and re started my Rams owner CFM. Still playing on default all pro, 10 minute quarters and this. Not the game I remember. I have been carving through every defense I've played with Keenum to the tune of a 7-1 record. Injuries are almost non existent compared to the realistic, albeit frustrating, amount that I remember. So far Ive only lost Gurley to injury, which doesn't matter because my sub 70 rated offensive line is parting the defense like Moses. I have a perfect pocket to step into with Keenum and my receivers are torching the CPU corners on nearly every route they run.


I tried toning down the human skill slider by five points all around but to no avail. And now I read that because of the latest patch adjusting your sliders actually does nothing, and may actually have the opposite effect. I'm tempted to bump it up to all madden but I hate dealing with warping players and magic football trajectories that happen on this setting.


What has happened to this game? I don't understand the constant tinkering by the devs. Let me do my own tinkering.
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Old 12-16-2016, 08:44 AM   #72
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Re: Madden NFL 17 Title Update #8 Available Now, Here Are The Details

Quote:
Originally Posted by nightRAMcometh
I came back to this forum after a pretty long Madden 17 hiatus while playing a few new games I had interest in. Holy cow has this game changed since August. This game out of the box was brutally tough, even on default All Pro in my Rams CFM there would be games I would flat out get crushed by the CPU and I loved that challenge of fighting through a season


Last week I did a fresh install of the game and re started my Rams owner CFM. Still playing on default all pro, 10 minute quarters and this. Not the game I remember. I have been carving through every defense I've played with Keenum to the tune of a 7-1 record. Injuries are almost non existent compared to the realistic, albeit frustrating, amount that I remember. So far Ive only lost Gurley to injury, which doesn't matter because my sub 70 rated offensive line is parting the defense like Moses. I have a perfect pocket to step into with Keenum and my receivers are torching the CPU corners on nearly every route they run.


I tried toning down the human skill slider by five points all around but to no avail. And now I read that because of the latest patch adjusting your sliders actually does nothing, and may actually have the opposite effect. I'm tempted to bump it up to all madden but I hate dealing with warping players and magic football trajectories that happen on this setting.


What has happened to this game? I don't understand the constant tinkering by the devs. Let me do my own tinkering.
I'm in season 4 using all pro settings and I'm not seeing what you are seeing. It's weird how each person's experiences are different.
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