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Madden NFL 17 Title Update #7 Available Now, Here Are The Details

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Old 12-03-2016, 12:58 AM   #273
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

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Originally Posted by SansRuLes
It has worked smoothly up to the point of the last update. Now I cant save anymore mid game.

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My first game saved fine, along with cpb. Ill play again later tonight, likely only a partial game. If it doesnt save i'll report.
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Old 12-03-2016, 09:21 AM   #274
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Madden NFL 17 Title Update #7 Available Now, Here Are The Details

Quote:
Originally Posted by Millennium
This brings up a good point:

The CPU uses lead passing/Hi and Low Their mechanics. These lead to more inaccurate passing, but also better chances for big plays.

For those of you with QBA issues - how often do you use those mechanics?

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Yesterday I tired this in a full game and while I agree that LB/L1 can lead to more inaccuracies most force the WR to stretch for the ball but still get it or dropped.

Nothing close to what CPU QB does that miss WR for 5 yds sometimes.

I tried to hit the ground on purpose and as strange as it sound it was really really difficult to achieve unless you throw the ball away.

Hopefully they fix at least the QB acc slider so we can get back the overthrows for those who want them.


Here are two games I played against bad QB. Like I said on default I'm seeing CPU QB missing constantly.

Kaep and geno are bad QB and they played like that.

While Palmer number are not as bad since he is in the 65-70 IRL. None of the 65 att were overthrows. Inc were dropped deflected or inc because hit or throw the ball away.

If I play with kaep or geno I can get the same numbers as Palmer has.









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Old 12-03-2016, 01:48 PM   #275
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

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Originally Posted by BadAssHskr
My first game saved fine, along with cpb. Ill play again later tonight, likely only a partial game. If it doesnt save i'll report.
Did you try saving at half time or later in a game? It has failed twice for me now.

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Old 12-03-2016, 10:06 PM   #276
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

I'm going to do something that is somewhat atypical in Madden threads of late. I'm going to talk about the good things that I personally am experiencing post Update after playing several games.

I'm not seeing that stumble out of bounds catch animation on the sideline anymore. That is huge because now so many drives have chance to be extended instead of just being an instant fail.

In the same vein, players can turn up the field better on the sideline now instead of going out of bounds all the time.

With my front 4 my CPU controlled guys are getting to the passer more and the lineman I am controlling is getting to the passer less. There is more balance now in who is applying the pressure.

I am using generic playbooks for all teams, so I don't know if this is a part of it, but there aren't as many instant throwaways by the CPU. I'm getting more hits on them and they are trying to complete more passes against pressure.

Along those lines, I feel like the sack fumble has been turned back up some, it's not where it was a launch, but it is better than it was before this update. Also it is so nice now to have the sack fumbles counted in the stats finally.

With the DB slide glitch fixed, I like the way coverage plays now. Guys can get open, but they aren't totally wide open like they were before. I'm getting hit and sacked a lot more than I'm use to as well. It's great.

Receivers for me and the CPU are actually dropping passes now, not in a glitchy way, just normal drops. It's balanced now instead too many like at launch and then none after most of the updates.

I'm on All-Madden adjusted slider for what it's worth.
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Old 12-03-2016, 10:23 PM   #277
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

Quote:
Originally Posted by jfsolo
I'm going to do something that is somewhat atypical in Madden threads of late. I'm going to talk about the good things that I personally am experiencing post Update after playing several games.

I'm not seeing that stumble out of bounds catch animation on the sideline anymore. That is huge because now so many drives have chance to be extended instead of just being an instant fail.

In the same vein, players can turn up the field better on the sideline now instead of going out of bounds all the time.

With my front 4 my CPU controlled guys are getting to the passer more and the lineman I am controlling is getting to the passer less. There is more balance now in who is applying the pressure.

I am using generic playbooks for all teams, so I don't know if this is a part of it, but there aren't as many instant throwaways by the CPU. I'm getting more hits on them and they are trying to complete more passes against pressure.

Along those lines, I feel like the sack fumble has been turned back up some, it's not where it was a launch, but it is better than it was before this update. Also it is so nice now to have the sack fumbles counted in the stats finally.

With the DB slide glitch fixed, I like the way coverage plays now. Guys can get open, but they aren't totally wide open like they were before. I'm getting hit and sacked a lot more than I'm use to as well. It's great.

Receivers for me and the CPU are actually dropping passes now, not in a glitchy way, just normal drops. It's balanced now instead too many like at launch and then none after most of the updates.

I'm on All-Madden adjusted slider for what it's worth.
I've seen some drops by cpu receivers as well. Just blatant ones where there was no contact. In 6-7 games seems about right for what I see on Sunday.

I have had better luck rushing the qb but most sacks are still coverage sacks where he holds it too long. On jail break blitzes the cpu qb almost always throws it out of bounds still though.

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Old 12-03-2016, 10:33 PM   #278
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

I have also noticed the cpu coverage is better but in a fair way. As stated above I too have taken sacks due to coverage. I don't recall this happening before. Running has been harder at times too. Not sure stats are accurate but I've been having some great competetive games against cpu.

Honestly I've been experiencing varied qb accuracy games too. But I think I've seen good qbs have 60-70 percent. But in season 2 Fitzpatrick is bears qb and he was only like 5-13 in entire game for 70-80 yards against me. I felt I should adjust sliders but 2-3 games prior cp qbs had 250-300 yds so either Fitzpatrick stinks or bears offense stinks. Or maybe games are all going to vary.

I kinda like the patch except what it didn't fix.

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Old 12-04-2016, 02:58 AM   #279
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

Quote:
Originally Posted by icicle22
I've seen some drops by cpu receivers as well. Just blatant ones where there was no contact. In 6-7 games seems about right for what I see on Sunday.

I have had better luck rushing the qb but most sacks are still coverage sacks where he holds it too long. On jail break blitzes the cpu qb almost always throws it out of bounds still though.

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Agree for the most part. However I saw the db glitch tonight post patch. Playing man vs a curl route. Definitely sporadic though. Does not always happen.
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Old 12-04-2016, 09:23 AM   #280
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

This is great!
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