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Madden NFL 17 Title Update #7 Available Now, Here Are The Details

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Old 12-02-2016, 03:46 PM   #257
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

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Originally Posted by CleveCluby
Charvalos

I think you misunderstood, According to tweets from Clint, from what I have been told, the punting issue has been fixed but for some reason, It was not included I the patch. It may be in the next patch or maybe even in a tune file.

We have no choice but to wait and see.

Rhudey,

Here is what I did, I went through each team, I edited each starting QB. I dropped each OB's Short, Med throw acc by 10 points. On the Deep throw ACC, I made sure there was at least a 10 point or more difference. One of the issues I found was the difference between many QB's was only a few points. Example. ShortTA 92 MedTA 90 Deep TA 89. I even found one or two that there med and deep acc were better than there short.

I tried to make sure there was at least a 5 point separation between Short and Med Acc. With the exception of great QB's. I start with a 10 point decrease in Short throw acc and adjusted from there.

I play all pro with OB acc slider set at 42, CPU vs. CPU or play of the moment. I NEVER control my QB, with the exception of some screen passes. I just call the plays. But I have seen great differences in the QB's. In most games the completion percentage aves. 55 to 70%. I see a lot of throws off target especially by weaker QB's and under or over throws on deep passes. For those that play controlling there QB, I don't know if this would help or not but it works great for my style of play.
Hey CleveCluby

So just the 10 point drop gave you a noticeable difference? I'll try that next. When I dropped accuracy to 20 there were bad throws everywhere so it definitely works better than using the sliders.

Have you been able to see how that affects the sim stats? Just curious.

Thanks for the feedback!
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Old 12-02-2016, 03:56 PM   #258
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

To me backup QB plays as how starter should. Starter rarely miss while backup miss here and there. For user QB. So yeah I'm sure editing ratings should have an effect.


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Old 12-02-2016, 04:11 PM   #259
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

I can no longer save games in my CFM after this update on the XBox1!

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Old 12-02-2016, 04:24 PM   #260
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

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I can no longer save games in my CFM after this update on the XBox1!

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Do you mean save at all or mid game?

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Old 12-02-2016, 04:26 PM   #261
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

Mid game. Worked like a charm before. Now nothing.

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Old 12-02-2016, 04:37 PM   #262
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

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Mid game. Worked like a charm before. Now nothing.

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Are you using custom playbooks?

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Old 12-02-2016, 04:47 PM   #263
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

For my league of 1, I am using the Multiple-D and Run and Gun for the Packers

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Old 12-02-2016, 04:50 PM   #264
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Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

I'd say I use the LS as well as the trigger mechanics on virtually every throw and I have issues on both sides, user & CPU when it comes to accuracy. It's hard to quantify which is part of the problem with getting it fixed.

For the CPU it's simple for me, they nearly never miss. I'd say the vast majority of the games I'd play the CPU would only have one or two inaccurate passes and the rest would be throwaways or balls thrown straight into the ground when I hit him as he throws. Throw in an occassional INT or dropped INT here and there.

User side, I definitely saw a lot more inaccuracies and it was definitely a lot easier to control but not in the fashion I'd prefer to see. Now I was always using Alex Smith and it still felt like it was way too easy to stick downfield throws and the majority of throws I'd miss would be the shorter ones. It almost seems backwards where with the QB Acc slider that low it just makes shorter throws more likely to be inaccurate and longer throws aren't really affected at all when it should more so be the other way around.
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