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Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

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Old 10-18-2016, 01:12 PM   #713
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Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

Quote:
Originally Posted by themoneyteam1212
Any word on the punt issue from ea? Do these guys realize the game is completely unplayable when every punt goes
20 yards of the wind is over 10 mph. This is a complete joke. They've known about this for weeks and weeks. They don't care but I'll never buy another madden again
There is already a thread for that, and yes, there is a fix coming at some point.

You can Play the Moment for punts and get back to your game for a quick fix.
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Old 10-19-2016, 04:35 AM   #714
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Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

Is it just me or is anyone else seeing false starts constantly from the CPU. Iam talking about 15 times a game on default.

I can live with CPU punting the ball 25 yards but not when it's 4th and 20 because of all these false starts.

Right now the game is unplayable for me against the CPU a patch to fix ths current patch can't come quick enough.

There doesn't seem to be much talk about it, is there a way around it
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Old 10-19-2016, 04:46 AM   #715
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Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

Quote:
Originally Posted by Rjrosco
Is it just me or is anyone else seeing false starts constantly from the CPU. Iam talking about 15 times a game on default.

I can live with CPU punting the ball 25 yards but not when it's 4th and 20 because of all these false starts.

Right now the game is unplayable for me against the CPU a patch to fix ths current patch can't come quick enough.

There doesn't seem to be much talk about it, is there a way around it


I have not had the punting problem at all. I think the shortest punt I have ever seen the CPU have in madden 17 was like 25 yards and that does not happened often. When it comes to false starts no I am not seeing them that many times on default. I forget where I have them set to but I know it is higher then default and I don't see like 15 a game. The closet I have seen to that is like 2 games when the CPU was getting close to scoring got like 4 false start in a row and like 7 or 8 for the game. I had to lower it some after this patch.
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Old 10-19-2016, 09:43 AM   #716
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Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

Game is going back, this last patch nerfed running to the point that opponents are doing nothing but all out blitzes causing fumbles or picks by nose tackles
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Old 10-19-2016, 09:52 AM   #717
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Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

Quote:
Originally Posted by Rjrosco
Is it just me or is anyone else seeing false starts constantly from the CPU. Iam talking about 15 times a game on default.

I can live with CPU punting the ball 25 yards but not when it's 4th and 20 because of all these false starts.

Right now the game is unplayable for me against the CPU a patch to fix ths current patch can't come quick enough.

There doesn't seem to be much talk about it, is there a way around it
I did. But not that many. A couple games like 5 or 6. Which is not that big of a deal to me. The thing is most of them were when they were inside my 10. Sometimes twice in a row. I thought it was odd. Kinda happened a few games. For whatever reason, it doesn't even happen anymore. Edit: are you totally going back and forth with sliders, like I was?

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Last edited by cable guy; 10-19-2016 at 10:00 AM.
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Old 10-19-2016, 02:36 PM   #718
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Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

If roadman say's the punting will be fixed at some point, I believe it will be fixed, But I agree, This has taken way to long, They have known about this issue for a long while, I can't understand why they simply don't turn the wind factor down and why they insist winds have to be 10 to 15 MPH in games. That just doesn’t happen in the NFL. I tried simming the punts as roadman suggested in POTM, but simming resulted the same 25 yd punts when team was against the wind.

I have all penalties turned down to 45, with exception of FM and PI.. And as someone stated the false starts, off-sides still happen way to frequent especially in crucial situations and even more down in the red zone. In one game, as the Browns, I had the ball 3rd and one on the eight yd line trailing by 6 points; I had 5 consecutive false starts in a row. Resulting in a 3rd and 33. I know I'm the Browns but that was just a little ridiculous.

And finally, I couldn't agree more, the running game is really screwed up, I cannot find a balance with any slider settings, most of the times the RB is stuffed behind the line of scrimmage resulting in a two to three yd loss. Or he breaks huge runs. In last night’s game against New England, Crowel had 123 yds. Rushing in 20 carries, He had a 68 yd TD run and a 41 yd TD run. This means in the other 18 carries he had a total of 14 yds. Johnson had 9 carries for 72 yds. One was for a 56 yd TD. The other 8 carries he had 16 yds. And pretty much the same story for Blount for New Eng. This was a POTM game.

Has anyone had any success trying to run the ball in from within the 5 yd line? The defense comes from around the corners untouched and is in the backfield usually before the ball is handed off. As I have said, I have tried every slider setting available including many of my own, but I can’t find a middle balanced running game. Too many tackles for loss in the running game and too many big runs going outside or bust going right up the middle. These are things that I can live with, I just write them off as flukes and strange things that happen in the real NFL, Hopefully the right combination of sliders or a patch can make it better, It could be I am just a bad team playing as the Browns.

The punting and kicking game are truly the game killers to me because it changes the outcome of so many games putting teams in great field position. I have lost games because of short punts giving my opponent the ball in scoring position with time running out. Where a normal punt might have pinned them deep not giving them time to kick a FG. This needs to be fixed soon.
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Old 10-19-2016, 03:22 PM   #719
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Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

CC, until it's fixed(and I just heard about the the punting issue after patch 2 a few weeks ago), play the big moment on punts and kickoffs. I do all the time.
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Old 10-19-2016, 06:30 PM   #720
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Re: Madden NFL 17 Title Update #2 Available Now For Xbox One & PS4 - Details Included

Thanks roadman, I only play, play of the moments 99 % of the time, Sometimes I just flip it to play until end and just watch it. I try to jump in and do all my own punts, But it really don't change anything when I am against a strong wind.. And when the CPU has the wind, they usually put it in way past the end-zone, and against the wind, it's the same ole line drive, I try to move my punt returner out of the way so the ball can bounce and roll, but another returner comes and gets it. I can't punt for them so I get what I get. It seems if the wind is under 6 mph, It doesn't have that big of an affect, But 7 mph or over, it is a major problem. I thought about moving my team and building a domed stadium, but was hoping for a patch before I go through all that.

I was playing in Miami in their new half domed stadium, and the wind was over 12 MPH. How is that possible. ?? Last couple of games, If I get to kick off, If I see the wind is over 7 mph, I just exit game and keep restarting until I get something reasonable. Problem is if I don't kick off and receive, I don't know what the wind is until I have to punt. It would be nice if we had a way of knowing what it was before the kick off..
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