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NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

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Old 10-06-2016, 01:47 AM   #369
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

Shot clock rule changes kill my sim stats


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Old 10-06-2016, 02:23 AM   #370
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

Quote:
Originally Posted by kkballin
In the first season in Mygm or Myleague when you load in a draft class they will have the same overall as you created them come draft time, but however In the second season and beyond in Mygm or Myleague when you load in a draft class it keeps changing the players ratings in tour draft class. For example if I would make a player an 80 ovr in my draft class then come draft time in the second offseason and beyond he will be an 84 or 78 it varies and it does it to multiple players in the draft class is there a fix for this? It's really bothering me and only happens after you complete your first season. Even when it asks me do you want to add a storyline to these players it may effect their ratings I select no and it still changes there ovr by 3 to 4 to -3 or -1 come draft time like I'm aggravated.
Whoa really? I know that was a thing in 2k16 but I assumed the new 'storylines' option this year would take care of that. Disappointing if true...
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Old 10-13-2016, 12:08 AM   #371
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I NEED HELP!

The play by play keeps calling one of my rookies Big DAWG! how do i change that! went threw his edit sections in vitals and everything but i havent found anything!
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Old 10-16-2016, 10:43 PM   #372
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

Quote:
Originally Posted by joosegoose
Whoa really? I know that was a thing in 2k16 but I assumed the new 'storylines' option this year would take care of that. Disappointing if true...
I thought the storylines was the cause of that.. try not using it and see if they change...
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Old 10-16-2016, 11:40 PM   #373
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

A bit of feedback after a month of this mode.

1. As customisable as ever. As someone who loves the game as close to identical as possible, this mode gives us it.

2. Uniform updates within mode. Thank you.

3. The quick edit options are fantastic for us roster editors. Is this possible for tendencies?

4. Toggling between user controlled teams and not, is huge.

5. Ive only a played a rival once, but more needs to be made of this. To be honest, I cant even find the screen that you capped for your blog.

6. Sim stats are good, accounting for some unpredicted variance.

7. There is an issue with pace. I don't see the same lack of team pace variation as other users in game, but certainly sim stats are off for this category. The teams vary between 96-99. Ive tried adjusting individual player pull up in transition tendencies, and will see how this goes after the next 10 or so games.

I think putting adjustable POEs is a must for re-creating team style, for both in game and sim stats.

Also, have a look at pace when you filter by last 5 games. It seems to be divided by 5. Thats a bug.
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Old 10-17-2016, 12:00 AM   #374
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

I forgot to mention the advanced rotations. Fantastic addition. Being able to set teams with small, big and closer lineups is fantastic. And no more of the dud starter getting 35 mins (yes, Zaza. That's you).

One shortcoming is that this feature makes no adjustment for fouls. So a player will play all of the 1st Q if he's set for that, even if he picks up 4 fouls.
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Old 10-20-2016, 03:39 PM   #375
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

My League Online:

Will we see in game injuries be fixed and will happen naturally in the mode in the next patch ?

And will we have either reset playoff games or "forgive thing" if a game drops that devs talked but none have witnessed feature in ?
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