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NBA 2K17 Lets You Run the Point

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Old 10-01-2016, 01:14 PM   #1
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NBA 2K17 Lets You Run the Point


The developers behind the NBA 2K series do more to change the user experience year over year than any other annual sports franchise. Some would say that many times they have taken something that wasn’t broke and broken it. In other instances, some would say they took something that was broken, and broke it some more. And then of course, other times some would say they've taken something that was broken and made it much better.

For instance, this year there have been some improvements to the controls that are worthy of praise.

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Platform: Xbox 360 / PS3 / PC / PS4 / Xbox One
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Old 10-04-2016, 08:13 AM   #2
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I have always called plays, going back to 2K6 and 2K7. Im used to the clunkieness of 2K's scheme by now. I used to get pissed off that 'button mashers' could keep up in prior games, playing what I felt was unrealistic basketball. As you stated above around the 2K15 game, I have taken my game to another level, and basically if you're just a button masher Im pretty much demolishing those guys. 2K has so many layers of depth, and unlike Madden the more you get into it the better it makes you at the game.
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Old 10-04-2016, 11:59 AM   #3
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Quote:
Originally Posted by cmehustle
I have always called plays, going back to 2K6 and 2K7. Im used to the clunkieness of 2K's scheme by now. I used to get pissed off that 'button mashers' could keep up in prior games, playing what I felt was unrealistic basketball. As you stated above around the 2K15 game, I have taken my game to another level, and basically if you're just a button masher Im pretty much demolishing those guys. 2K has so many layers of depth, and unlike Madden the more you get into it the better it makes you at the game.
Thanks for reading & replying! I really think the game is starting to hit its stride with the playcalling system. The simplicity with which it can be done can really go a long way to get "average" players to play the "right way".
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