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Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Old 09-30-2016, 10:58 AM   #409
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

I get what a few are saying about the organic tackles being less now. I would have to play without the tuner again to get a better look though.

As far as everything else I just don't see the "nerfing" everyone is talking about. Go to my YouTube channel. The last two games where played with the tuner.

Both games our QB's had about 2-4 seconds to pass all game. I haven't seen any less pass rush.

We play head to head games with All Madden.

Our league average for week 2 (before the tuner was 3.6 sacks a team per game). Week 3 after the tuner 3.9

I'm still seeing wide open drops and contact drops.

We are seeing more defensive games. Better run d.

Still seeing plenty of sack fumbles and fumbles in general.

Guys are still missing a lot more FG's and extra points than madden 25-16

Some guys still had big rushing games. The guy I just played had 131 yards rushing against me.

My point is if we are talking feel and organic tackling stuff fine. If we are talking game breaking and nerfing of this or that I do not see the results on the field in head to head All Madden games. I can not agree with something I'm not seeing and have video of without seeing some proof from others.

The last game I played was great. I won 19-17. It was a defensive battle with fumbles, and lots of real FB and it took a lot of strategy and we play 13 min quarters to get about 64 plays per game per team.

Anyway. It's just my opinion but, I have two full games of proof.


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Old 09-30-2016, 12:13 PM   #410
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Quote:
Originally Posted by denverbro89
Insta shed, you mean speed rush. Gtfoh ea. Pass rush is garbage. Every year one side of the dline gets shafted, and can never get pressure, usually the right end, which is usually your best pass rusher.

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Quote:
Originally Posted by redsox4evur
Guys this video is the insta-shed being talked about. And if this is happening a lot I am fine with it getting tuned down as most people wouldn't have time to complete a pass. The guy is in the QB's face within a second of snapping the ball.



https://twitter.com/GiantBlue76/stat...91043370131456

They mean plays like that. Where some bum like Geno Grissom gets passed Tyron Smith (the best OL) in the league and it happened a lot per game. Like 5 or 6 times.


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Old 09-30-2016, 12:45 PM   #411
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Highlights of the last game I played in our Online Franchise. Lots of variety. QB's got pressured all game. I'm just not sure what could be wrong with this gameplay.

https://youtu.be/XgSqMQ3DgCA
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Old 09-30-2016, 12:54 PM   #412
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Quote:
Originally Posted by charter04
Highlights of the last game I played in our Online Franchise. Lots of variety. QB's got pressured all game. I'm just not sure what could be wrong with this gameplay.

https://youtu.be/XgSqMQ3DgCA
I see lots wrong.
Fumbles
Sacks
Stiff player animations
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Old 09-30-2016, 12:59 PM   #413
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Quote:
Originally Posted by Elway7
I see lots wrong.

Fumbles

Sacks

Stiff player animations


Fumbles and sacks are wrong? Lol. Stiff animations are there with or without the tuner.

Not sure what your points are


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Old 09-30-2016, 01:08 PM   #414
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

I showed highlights post tuner. I'm on the side with those who like the game. I like it before and after the tuner. I'll just leave it at that. Both sides are starting to sound redundant. I'm just going to have to agree to disagree with some.


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Old 09-30-2016, 01:47 PM   #415
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Hey folks, after last tuning update i'm having hard time trying stop the Agressive Catch. In my last two games (CFM Online, user vs user) i'm getting burn by WR too often in jump balls, even with double coverage. My opponents throw like 15 or more deep balls every game and their receivers catchs the ball almost every time...First game, vs Steelers, Martavis Bryant get 296 yards in 12 catchs. No matter what i try to stop (Swat ball, play receiver, play ball or simple no switch to CB), Bryant catch the ball almost every time against my top CB (Stephen Gilmore) with safety help on coverage. Next game vs Browns, similar results with Josh Mcown throwing to Josh Gordon, Terrelle Pryorn and Andrew Hawkins...Those 3 guys combined to 10 rec, 312 yards and 3 TD's with my opponent using the same 4 verts repeatedly.

It's very frustating see this...Even in snow game, in open field with wind, low rated QB like McCown making perfect deep throws for 50 + yds every time to receivers in double coverage and complete the pass 80% of the time. Other players have complaining about this after tuning update too. I want to know your opinions too, but for me, it feels like playing M16 again.
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Old 09-30-2016, 02:14 PM   #416
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Game is still playing great for me. Not sure what people are complaining about?
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