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Madden NFL 17: Forcing More Fumbles

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Old 09-29-2016, 04:44 PM   #9
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Re: Madden NFL 17: Forcing More Fumbles

Quote:
Originally Posted by 4thQtrStre5S

I hope in M18 they add a few other animations, like the "Punch Out."
Legarrette Blount tops the league with a 98 KO rating in Madden 18.


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Old 09-29-2016, 05:01 PM   #10
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Re: Madden NFL 17: Forcing More Fumbles

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Originally Posted by SolidSquid
Isn't there a strips ball trait?
Yes...I was also wondering how that plays into the equation...According to Muthead, Luke has the strip ball trait...
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Old 09-30-2016, 12:07 AM   #11
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Re: Madden NFL 17: Forcing More Fumbles

This video seems pretty far from scientific proof. The basic idea seems to be to choose a great defender, press a button that is supposed to make the defender keep his eye on the play, press the button to strip the ball, and cause a fumble. Of course, you will want to make sure and sub in a punter at RB for the other team... It's yo boy captain obvious here with a super secret strat lol.

I always thought that traits increase the button choice of a computer controlled player and not the effectiveness. Plays ball aggressive = more pick attempts, aggressive catch = more aggressive catches, big hitter = more big hits. There are downsides to everything and trying to cause fumble should result I'm more broken tackles and facemask penalties.
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Old 09-30-2016, 01:36 AM   #12
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Re: Madden NFL 17: Forcing More Fumbles

Had 10 fumbles in my CFM game earlier .... the CPU fumbled 3 kickoffs in a row


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Old 11-28-2016, 05:51 PM   #13
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Quote:
Originally Posted by Sturzinator
Not a fan of all the new button mashing mechanics. The tackle battle is another cheesy addition that takes away from the enjoyment.

I wish it would be determined organically with player traits and ratings.
I only play in coach mode so that I don't have to turn the game into button mashing ability. I wish I didn't have to kick either. You should be able to play the entire game without your own button mashing ability deciding things.
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