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Rex Dickson Talks Madden NFL 17 on 4 Verts

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Old 09-29-2016, 03:32 AM   #25
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Re: Rex Dickson Talks Madden NFL 17 on 4 Verts

I guess I'll never understand why sim gaming can't be competitive enough for the so-called competitive Madden fans. Strategy has as unlimited a skill cap as exploits do. And stick skills are there whether the game is sim or not.

As for roster balance, for default rosters just do what 2K5 did and ha e an option to balance ratings. And as for Ultimate Team, roster balance isn't an issue because you create your own roster.

There is no difference in skill cap between a sim game and an arcade game. The only difference is the emphasis on which skill, whether it's outwitting your opponent via strategy or outwitting the AI via exploits, and when it comes to stick skills, there is no reason for them to not be equally important for a sim game or arcade game.

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Old 09-29-2016, 09:24 AM   #26
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Re: Rex Dickson Talks Madden NFL 17 on 4 Verts

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Originally Posted by tmart14
I live in a part of the country where video games are still considered for the "basement dwelling losers" even among people my age (28) and younger.

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Just curious, what part of the country is this..? I'm 28, in the south albeit the burbs, and to hear this mentality is still a thing is pretty funny.
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Old 09-29-2016, 09:26 AM   #27
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Re: Rex Dickson Talks Madden NFL 17 on 4 Verts

Quote:
Originally Posted by ForUntoOblivionSoar∞
I guess I'll never understand why sim gaming can't be competitive enough for the so-called competitive Madden fans. Strategy has as unlimited a skill cap as exploits do. And stick skills are there whether the game is sim or not.
It can. I think the problem with Madden is the legacy elements and the difficulty curve for the establish player base that would come with radical changes OR they simply can't get people not in the know (corporate) to realize this is true and green light the budget for "non-sexy" phases of the game.
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Old 09-29-2016, 09:33 AM   #28
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Rex Dickson Talks Madden NFL 17 on 4 Verts

Quote:
Originally Posted by wordtobigbird
Just curious, what part of the country is this..? I'm 28, in the south albeit the burbs, and to hear this mentality is still a thing is pretty funny.


Rural town in the south. We are separated from the nearest major city by a mountain.

I love living in a small town, but they are really slow on the technology upswing.

Edit: Spelling.


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Old 09-29-2016, 09:40 AM   #29
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Re: Rex Dickson Talks Madden NFL 17 on 4 Verts

Quote:
Originally Posted by ForUntoOblivionSoar∞
I guess I'll never understand why sim gaming can't be competitive enough for the so-called competitive Madden fans. Strategy has as unlimited a skill cap as exploits do. And stick skills are there whether the game is sim or not.

As for roster balance, for default rosters just do what 2K5 did and ha e an option to balance ratings. And as for Ultimate Team, roster balance isn't an issue because you create your own roster.

There is no difference in skill cap between a sim game and an arcade game. The only difference is the emphasis on which skill, whether it's outwitting your opponent via strategy or outwitting the AI via exploits, and when it comes to stick skills, there is no reason for them to not be equally important for a sim game or arcade game.

Strategy is not the problem. The view is the biggest impediment on my opinion. You can not have the players play realistically and get a good game when the human player can see the whole field. As a qb you can look at and throw to five wide receivers at all times. As a running back you can see holes on the second level. As either you at all times can see where all eleven defenders are. To overcome this we try playing all madden or adjusting sliders to make it a challenge and get real results but are in that process making the game play more unrealistic to get realistic stats.
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Old 09-29-2016, 09:46 AM   #30
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Re: Rex Dickson Talks Madden NFL 17 on 4 Verts

Quote:
Originally Posted by tmart14
Rural town in the south. We are separated from the nearest major city by a mountain.

I love living in a small town, but they are really slow on the technology upswing.

Edit: Spelling.


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I think you may live near me, same situation, and i swear maybe 1% of population if that ,even knows you can play online games with others.
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Old 09-29-2016, 09:57 AM   #31
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Re: Rex Dickson Talks Madden NFL 17 on 4 Verts

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Originally Posted by howboutdat
I think you may live near me, same situation, and i swear maybe 1% of population if that ,even knows you can play online games with others.


Possibly haha. And that lack of people around me drove me to single player games which probably has influenced my fairly negative opinion on online games.

That said, most people's opinion is that drive towards catering to online, competitive type gameplay is good for the industry, so my opinion is probably wrong.


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Old 09-29-2016, 10:24 AM   #32
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Re: Rex Dickson Talks Madden NFL 17 on 4 Verts

Quote:
Originally Posted by tmart14
Possibly haha. And that lack of people around me drove me to single player games which probably has influenced my fairly negative opinion on online games.

That said, most people's opinion is that drive towards catering to online, competitive type gameplay is good for the industry, so my opinion is probably wrong.


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Well i basically only play every game i play , online. But thats because most games CPU AI bores me, and there isnt people near me who like playing games.So for me, online offers the ability to play with others and not be bored with the game. Ive played games since atari, so i guess ive been burned out on CPU AI, and lack of really challenging me that much after i play it a while, too easy to figure out its programmed limits and just isnt fun to me .

Where as , playing another person, the things one must counter is pretty much endless within the parameters of that game. GTA V Online is just the best thing ive played.Theres more to that game than anything ive ever played. I just cant do offline modes.I literally never touch them , as soon i start the game up. But to each their own, thats what is great about having the options.I dont think games should do away with offline modes, they still have alot of people who love that, and thats ok too.
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