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Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Old 09-23-2016, 05:24 PM   #113
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Originally Posted by jfsolo
Having tracked all of Clint's tweets since the release this morning, I'm not worried at all. I may have to make a few minor adjustments, but otherwise I expect to continue enjoying a game that I really, really like a lot.
Im in the same boat. I was really skeptical at first but his tweets made me think some of these changes are for the better. in fact a lot of them i just misunderstood like the insta-rip and the 'organic' drops. though I am worried about the runningbacks not able to break as many tackles. i had a hard enough time as it was breaking tackles and not having a RB ability slider makes me nervous.
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Old 09-23-2016, 05:43 PM   #114
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So are they ever gonna fix the ridiculous wind issue in franchise? It really takes me out of it when the wind is 15 mph every single outside game
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Old 09-23-2016, 05:55 PM   #115
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Originally Posted by bcruise
To add: I'm also seeing no lack of front 7 pressure from the CPU. It's not the "insta-sheds" as they called them, but it's still defensive wins that force me to get the ball out within 3-4 seconds.

This twitter converstation kind of explains what's going on, and it does reflect what I'm seeing so far:

https://twitter.com/ClintOldenburg/s...85920399282176
How much time do you want in the pocket?!?!?!
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Old 09-23-2016, 06:01 PM   #116
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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How much time do you want in the pocket?!?!?!
On a 4 man rush? Around 3 seconds on average.

Obviously less when the defense brings heat.
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Old 09-23-2016, 06:19 PM   #117
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Ive played 3 games since the tuner and i havent seen any major changes that cant be fixed w sliders.

I actually feel the ai plays better on am. All 3 games have been defensively better wo being op. Before the tuner i swear every game was a shoot out and turnover city

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Old 09-23-2016, 06:36 PM   #118
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Look what I found:



Full disclosure: This is play now, not franchise. But regardless, I haven't seen quarter injuries in either mode yet this year - it was always at least end of game.

Injuries were at 50 btw, instead of the default 10 for Play now.
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Old 09-23-2016, 06:40 PM   #119
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Played a game and didn't notice much different. Had a bunch of drops by my WR's as soon as they were contacted but that's been the norm. Really wish they would tune QB accuracy in one of these though. Played the Cowboys and Prescott was 34 of 42 and his incompletions were five throw aways, two where I hit him as he threw and the ball fell out of his hand, and one interception. This was on 15 for CPU accuracy, very annoying.
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Old 09-23-2016, 06:56 PM   #120
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Since the tuner I've noticed the pass rush about the same. I'm still getting plenty of pressure on the cpu. Only thing different is I noticed my receivers morphed magically about 5 yards to catch the ball 3 times in only 1 game. I had only seen it once in about 50 games that bad before. Maybe just a concidence.
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