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Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Old 09-23-2016, 01:17 PM   #41
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Quote:
Originally Posted by cuoreceltico
I agree, but they shows little entrepreneurial skills, because they could find a way to monetize more through the offline users, for example with the equipment packages, or with some sort of MUT only playable offline. They should be more creative about it, towards their customers.
My Man, what you are saying is the truth. However, these features you are proposing require more development time, which requires more expense. EA is the only developer in the industry who has permission to produce a licensed game for the most popular sport in America. There is no competition pushing them to this. MUT is a tremendous revenue source for them. Their goal on a yearly basis is to do enough to bring back their residual player base year after year. It's simple.. get the simulation players in the beginning by marketing and releasing a game that brings in that market.Your sim player base is going to buy the game at release. We are the guys that want to start on the rosters, equipment edits, etc. so we purchase day one.

Once the game is purchased, EA has your money. Now, they have to keep the online base, which is the money maker after the season is over. These are the guys that keep playing through the spring and summer. So, the game play is slowly changed and tuned to the liking of the online player.
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Old 09-23-2016, 01:19 PM   #42
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Originally Posted by BleedGreen710
This is the first time I can remember being disappointed with a tuner update. I had really liked where things were at after I did a lot of tuning myself. Now I'm afraid this will mess things up. Is there a way to play without this?

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you don't have to download you just won't be able to play online which isn't a loss imo
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Old 09-23-2016, 01:24 PM   #43
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Quote:
Originally Posted by BleedGreen710
This is the first time I can remember being disappointed with a tuner update. I had really liked where things were at after I did a lot of tuning myself. Now I'm afraid this will mess things up. Is there a way to play without this?

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You can still play without the tuner until the patch releases. EA appears to be integrating tuners with patches now, therefore you will be forced to play with the tuner if you install the patch.
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Old 09-23-2016, 01:26 PM   #44
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Originally Posted by The JareBear
Couldn't agree more, who decided this was an issue ?
Next the NFL will be announcing that they're going to create a "pause" rule for pass rushers because QB's "don't like it" that they have to get rid of the ball so quickly. Hopefully it's obvious that I'm being facetious, but it would probably shock the majority of people playing Madden to realize that an average Snap-to-Throw time is 2.5 seconds for pro QB's. I'm guessing that most M17 players don't make their reads very quickly and want to sit in the pocket or scramble around.

For the sake of contributing, I will say that I've been a little discouraged at times when a DT insta-sheds on the pass rush especially when I'm inside the 10-yard line and have a quick hitting slant or 3-step drop called. My OLine is heavily weighted towards RBK and not PBK, but it seems a little suspicious on the timing and frequency so I look forward to that possibly being reduced, especially since 3-step drops are accompanied by cut blocks in real life.

Last edited by jmik58; 09-23-2016 at 01:30 PM.
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Old 09-23-2016, 01:27 PM   #45
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Dang when i saw the tuning update I was hoping in-game injuries were addressed. Every injury I've had they are out for weeks. I'd like to see more of a variety. A quarter, a half, a play, I haven't even gotten a chance to choose whether I want to keep a player in the game or not yet.
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Old 09-23-2016, 01:33 PM   #46
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

I'm at work, is anyone able to actually play a couple games and report back? I agree, and trust me, i struggle to play and win, being 0-3 in my Franchise, making the game easier doesn't translate well.

But, how is the game playing post tuner? Is this stuff, likely fixed server side pre-tuner?
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Old 09-23-2016, 01:39 PM   #47
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Quote:
Originally Posted by cuoreceltico
I agree, but they shows little entrepreneurial skills, because they could find a way to monetize more through the offline users, for example with the equipment packages, or with some sort of MUT only playable offline. They should be more creative about it, towards their customers.
Honestly - I would pay to have to be able to edit tuner files. Those things are like super sliders sets with more options. For the offline gamer to have more tools to customize the game it would be awesome. Can't think of anything else I would pay for other than maybe old stadiums.
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Old 09-23-2016, 01:40 PM   #48
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

I'm deathly afraid to download this tuner as I do not wish the game be any easier.

I am currently 0-6 with a depleted, injury-riddled Browns roster. I shouldn't be winning games and I want to keep it that way until I manually improve my team.
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