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Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Old 09-23-2016, 12:46 PM   #25
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

I am willing to bet every single one of these changes were made based on multiplayer feedback. It's a yearly cycle with Madden. I don't know why I am even the least bit surprised.

- Market as made for the simulation fans
- Release with simulation game play, so that the sim fans are happy and onboard with a purchase. EA has the sim market
- Cater the rest of the updates to the multiplayer crowd, who are the majority.
- By the end of the cycle, the game is tuned to the online fanbase, who are usually the ones that will play the game and spend the money on MUT until the next release.

Rinse and Repeat

It's a bait and switch.

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Old 09-23-2016, 12:47 PM   #26
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Quote:
Originally Posted by fistofrage
So they nerfed an already too easy kicking game because a 13 year old missed a kick and whined about it?
How about they looked at the metrics from online games and saw that there are too many missed FG/XP and decided it needed to be adjusted? Have you thought about that at all?
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Old 09-23-2016, 12:48 PM   #27
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Will have to see it after I update to really either love it or hate it. I am concerned with some of the noted changes though, in particular the pass rush and RB break tackle.
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Old 09-23-2016, 12:50 PM   #28
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Old 09-23-2016, 12:51 PM   #29
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Quote:
Originally Posted by SECElit3
I am willing to bet every single one of these changes were made based on multiplayer feedback. It's a yearly cycle with Madden. I don't know why I am even the least bit surprised.

- Market as made for the simulation fans
- Release with simulation game play, so that the sim fans are happy and onboard with a purchase. EA has the sim market
- Cater the rest of the updates to the multiplayer crowd, who are the majority.
- By the end of the cycle, the game is tuned to the online fanbase, who are usually the ones that will play the game and spend the money on MUT until the next release.

Rinse and Repeat
You are right should be came the time of separate tuner, I don't play online I'm not interested in tuner based on online games, should be a tuner only for offline.
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Old 09-23-2016, 12:51 PM   #30
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Your logic doesn't fit in with the Madden rage narrative.



Quote:
Originally Posted by ggsimmonds
How about they looked at the metrics from online games and saw that there are too many missed FG/XP and decided it needed to be adjusted? Have you thought about that at all?
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Old 09-23-2016, 12:54 PM   #31
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Originally Posted by cuoreceltico
You are right should be came the time of separate tuner, I don't play online I'm not interested in tuner based on online games, should be a tuner only for offline.
That'll never happen. I am sure the marketing department has something to do with this. They are going to cater to the majority of the market and their revenue source. Once, they have your money, they have it. Simulation players typically do not spend money on MUT....

Granted, I admit, this is pure speculation. However, this is repeating cycle, and if you put two and two together, it certainly seems plausible.

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Old 09-23-2016, 12:56 PM   #32
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Quote:
Originally Posted by ggsimmonds
How about they looked at the metrics from online games and saw that there are too many missed FG/XP and decided it needed to be adjusted? Have you thought about that at all?
I don't doubt it, but why should the offline sim players be penalized because the online players don't like to miss kicks, see penalties, see fumbles, etc.

I would adjust the fga slider, but guess what its broken, you lower it below 30 and everything is a ridiculous shank.

EA pulls this every year, they remove the few good features they had because the vocal minority of the online community gets catered too.
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