Home

Madden NFL 17: The Five Biggest Changes Needed for CFM

This is a discussion on Madden NFL 17: The Five Biggest Changes Needed for CFM within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
College Football 26 Must Do More With Transfer Portal
Reply
 
Thread Tools
Old 09-20-2016, 01:29 PM   #17
Rookie
 
OVR: 2
Join Date: Jul 2004
ability to sign free agents during the season for longer than 1 season........ability to re-negotiate contracts besides those about to be free agents(or when a player is holding out)
pagkerguy8 is offline  
Reply With Quote
Old 09-20-2016, 01:30 PM   #18
Pro
 
T5063's Arena
 
OVR: 2
Join Date: Oct 2010
Re: Madden NFL 17: The Five Biggest Changes Needed for CFM

Isn't it called just "Franchise" now?


Anywho, I think this mode needs to be rebuilt from the ground up. I'd like to see day-by-day simming like in other sports games vs the week to week like we have now.
T5063 is offline  
Reply With Quote
Old 09-20-2016, 01:40 PM   #19
Black Mamba
 
Shadymamba's Arena
 
OVR: 26
Join Date: Apr 2005
Location: Shadyville
Posts: 759
Blog Entries: 6
My only gripe with the injuries is why does every injury have to be 5-7 weeks - its crazy. Every time a guy gets hurt on my team I just prepare for the worst - 1 they never come back in the game - 2 at the end of the game 7 weeks broken collarbone, torn bicep, i'm like eeeh I know those are harsh injuries but then i'm like aren't there any minor injuries in madden, does everything have to be catastrophic 7 weeks or more lol
Shadymamba is offline  
Reply With Quote
Old 09-20-2016, 01:50 PM   #20
Just started!
 
OVR: 0
Join Date: Sep 2016
Great suggestions. I don't mean to take for granted the improvements, but I'm always disappointed in their annual product (yet always buy, knowing not much will be improved). I really wish they didn't have a monopoly on football. I'm not saying that 2k would force EA out of business or anything, but there would definitely be an elevation of the product. More on topic though, really surprised they haven't integrated the coordinator angle in yet. I really liked playing my way into a head coaching gig on NCAA.
Cleveland Ryan is offline  
Reply With Quote
Old 09-20-2016, 02:57 PM   #21
Rookie
 
sir psycho's Arena
 
OVR: 3
Join Date: Jun 2012
Re: Madden NFL 17: The Five Biggest Changes Needed for CFM

Great list, can't argue with anything you said.

A couple things I'd like to see, that you didn't mention:

-A more realistic progression/regression system. Regression shouldn't be set in stone. Not every player regresses at the same age. Progression/regression also shouldn't be based on stats. Players don't get better from putting up better stats, they put up better stats because they got better(or the situation around them improved). And they also don't get worse from failing to meet some stat goal. The whole system is so backwards, but the team seems to really love their XP system, so I doubt we'll get that changed.

-The option to hide or obscure rating. I've typed on here plenty of times about why this would be great and add realism, but I'm going to just leave it at the one sentence because I'm lazy right now, and it's a longshot to ever make it in(even though it was sort of in in the past with rookies). Which brings me to my next point....

-I absolutely should not be able to see how good my player is, the instant I draft him. That's a horrible system. It completely ruins the draft.
"Hey, this QB from Michigan looks pretty good, hopefully he can fit in my starting lineup right away." *Looks at screen: "You reached. This player is ranked 310 out of xxx)"* Yeah, that's sim. It's just like in real life when the Raiders drafted Jamarcus Russell, looked at a little message and then didn't even bother signing him. Then, with this knowledge, they drafted a QB in round 2(they visited him 3 times, so they saw he had a true value of early 1st-round) who was much better and was able to start right away. Oh right, in reality, they had to pay him a lot of money, and wasted a couple years trying to see if he would work out.
And to go with that, the scouting system is so messed up that you can see their "true value" when you scout them three times, which makes me put in house rules to never scout a player more than twice.

I don't expect anything I suggested to make it in. Mike Lowe's list is much more realistic, and I hope all of his suggestions do make it in.

Last edited by sir psycho; 09-20-2016 at 03:00 PM.
sir psycho is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-20-2016, 03:33 PM   #22
Pro
 
patsfan1993's Arena
 
OVR: 8
Join Date: Jul 2008
Location: Hurricane WV
Re: Madden NFL 17: The Five Biggest Changes Needed for CFM

Historical Context

I have no idea who won the Super Bowl in 2018.

No idea who was ROY in 2020.

No clue what player stats were in previous years.
patsfan1993 is offline  
Reply With Quote
Old 09-20-2016, 03:36 PM   #23
MVP
 
OVR: 2
Join Date: Nov 2005
Re: Madden NFL 17: The Five Biggest Changes Needed for CFM

Quote:
Originally Posted by patsfan1993
Historical Context



I have no idea who won the Super Bowl in 2018.



No idea who was ROY in 2020.



No clue what player stats were in previous years.


Thank you. This is sorely lacking in Madden. True stories are needed to get me to play multiple seasons.
goillini03 is offline  
Reply With Quote
Old 09-20-2016, 03:44 PM   #24
MVP
 
OVR: 1
Join Date: Jul 2011
Re: Madden NFL 17: The Five Biggest Changes Needed for CFM

The list is fine but I would put a scouting overhaul above all of it. The current system is neither realistic nor fun.
__________________
Teams: Minnesota Vikings, Cincinnati Reds, Marshall Thundering Herd, Virginia Tech Hokies (2010 alum)
fballturkey is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 09:28 PM.
Top -