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FIFA 17 Demo Available Now, Post Your Impressions Here

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Old 09-16-2016, 11:58 PM   #249
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Re: FIFA 17 Demo Available Now, Post Your Impressions Here

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Originally Posted by BrianFifaFan
I played with my Nvidia Control Panel, and this game now is beautiful. Really excited to see the full version.

PLEASE tell me your settings. I have a 970 and it looks DULL compared to the xbox one demo
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Old 09-17-2016, 01:05 AM   #250
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Re: FIFA 17 Demo Available Now, Post Your Impressions Here

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Originally Posted by Matt10
Just some "slider" musings of what needs adjusting...

The main thing that can make this game (assuming the demo is the game, unlikely, but still), is the pass speed. If it can be lowered a couple notches, the play should improve a bit more.

In most cases, lowering pass speed will allow the balls in the air to also travel more realistically. At the moment, especially on corners, the ball just dips like a half-volley out of the air, versus any driven strike to it. It makes these crosses look very strange, and the goals resulting from them.

For once though, I feel the line settings (height, length, width) are spot on, and do not need any adjustments.

The acceleration, or Sprint, whatever value needs to slow down the twitchy animations - needs attention. Players are not moving naturally. Can't put my finger on it.

Run frequency is going to need some toning down. Those incisive runs, as expected, are going to make the pace of play chaotic. Should not take much to do, especially if tactics work the way they should.

That's really it, so far. It's a pretty looking game, now it just needs to play a proper game of "the beautiful game".
is this PC your on?
because i'm not seeing this on PS4........ The acceleration, or Sprint, whatever value needs to slow down the twitchy animations - needs attention. Players are not moving naturally. Can't put my finger on it.
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Old 09-17-2016, 02:45 AM   #251
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Re: FIFA 17 Demo Available Now, Post Your Impressions Here

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Originally Posted by C.J.S.
is this PC your on?
because i'm not seeing this on PS4........ The acceleration, or Sprint, whatever value needs to slow down the twitchy animations - needs attention. Players are not moving naturally. Can't put my finger on it.
On both, I have PC and PS4. It's just a speed up in animation on the consoles, still doesn't look natural, but no bother.
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Old 09-17-2016, 03:01 AM   #252
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Re: FIFA 17 Demo Available Now, Post Your Impressions Here

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Originally Posted by Matt10
On both, I have PC and PS4. It's just a speed up in animation on the consoles, still doesn't look natural, but no bother.
what the old ignite game engine had?
it's lots better now.
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Old 09-17-2016, 07:09 AM   #253
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Re: FIFA 17 Demo Available Now, Post Your Impressions Here

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Originally Posted by Simaofan-20
I've played about 20 games so far and I still haven't been fouled more than a handful of times combined. That's something that always bothered me about both football games, just not enough players committing fouls.
Have you questioned yet whether or not you force the AI frequently enough to foul you? as i've been fouled on quite a number of times when the AI clearly needed to push the brakes. (on legendary)
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Old 09-17-2016, 07:14 AM   #254
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Re: FIFA 17 Demo Available Now, Post Your Impressions Here

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Originally Posted by bad_philanthropy
So I tested fouls by d/l'ing the pc version and changing the half lenght (to see if 4 mins just wasn't enough time). Still barely seeing any.

For those of you who feel there are enough fouls how are you doing it?
Playing in such a way as to challenge the CPU to foul you.
In other words, play less predictably, otherwise the CPU isn't obliged to resort to such extreme measures.
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Old 09-17-2016, 08:16 AM   #255
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Re: FIFA 17 Demo Available Now, Post Your Impressions Here

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Originally Posted by Introspectah
Playing in such a way as to challenge the CPU to foul you.
In other words, play less predictably, otherwise the CPU isn't obliged to resort to such extreme measures.
I guess you already know by making these kind of comments a rated 5/10 demo becomes 1/10? What you're telling is that you have to force the cpu to foul. That said all cpu players don't have individual ratings and just roam around the pitch waiting for the user to become creative, imaginative and force a football videogame, which they paid 50 pounds, to be a football videogame!
From now on we can call this game No Man's Ball.
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Old 09-17-2016, 08:57 AM   #256
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Re: FIFA 17 Demo Available Now, Post Your Impressions Here

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Originally Posted by Introspectah
Playing in such a way as to challenge the CPU to foul you.
In other words, play less predictably, otherwise the CPU isn't obliged to resort to such extreme measures.
Sorry to tell you but "fouls" are not an extreme measure football players are forced to use. Fouls are a very important part of the game. Fouls are a frequent event. Nowadays are so important that too many times games are decided by set pieces only. I am sure you are aware of other sports like Tennis. They call errors to be "forced" or "unforced". What you are telling is that CPU should only make "forced" fouls. That's not the reality. For example, you see world class players commit fouls on amateur players in cup or international games. That's human. That's natural. That's how it should be. I (we) don't need to be a top FIFA player, a master, to see CPU make the unforced mistake to commit a foul on me. That's so wrong.

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