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NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

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Old 09-09-2016, 07:24 PM   #201
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

If i rebranded a team can i change it back to how it was default ?
And can we edit age of the legends again this year ?
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Old 09-09-2016, 07:28 PM   #202
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

Even with the expectations for MLO falling quite a bit short, the quantity of real improvements to these modes is still amazing. Thank you Leftos, Dave, and the rest of the team for putting in all the work as well as taking the time to answer every little tedious question we have. 🙏
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Old 09-09-2016, 07:32 PM   #203
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

Looks so promising, cant wait to play it - its my fav mode

Leftos or davez,

Can you tell something more about simulation engine? Can we have a chance to see 73-9 type team in ML?
Thanks, and keep a good work

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Old 09-09-2016, 07:35 PM   #204
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I hope somebody at 2k hears this... Everything you are saying here sounds amazing but the one feature that I was really hoping to see back this year is the d-league. It sounds like something that wouldn't be all that cool but I remember using it a few years ago and it's really nice for injuries and authenticity as well as it is a great place to store those late drafted rookies or maybe you liked your summer league team and so you wanted to stick a few of those guys in your d-league roster to develop quicker than sitting in fa or on another team. I really would love to see this aspect of mygm/league return. But this mode is still making vast improvements so thank you guys
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Old 09-09-2016, 07:40 PM   #205
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

Quote:
Originally Posted by mqt
Dave or Leftos,

I'm definitely not complaining about the lack of a D-League or Euroleague stashing option, because everything is awesome as is, but is it something that is being considered seriously for 2k18, or is it something that the overall interest would be too low?

Yeah, I hope D-league get puts back in next yr, had hopes it would finally be back in 17, but maybe with the short cycle it just wasnt possible. I definitely want it back in but not if its broke like it was previous to where it was a joke, stats were awful for D-league players all the way around, but then again back when DLeague was in the game the sim stats as a whole were trash period. Last yr was a improvement and hopefully this time aorund they are finally right.
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Old 09-09-2016, 07:42 PM   #206
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I was going to wait another year before I brought another 2K game, I like to space them out but... WOW
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Old 09-09-2016, 08:05 PM   #207
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Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

D-League went the way of the dodo mostly as a matter of ROI. Too much work to maintain and get working relatively right for minuscule returns. As part of trying to make Franchise as realistic as possible we'd want to have some of the features and benefits users would expect from D-League back, without actually having to implement the whole thing as a league, which I just don't see happening if we're going to keep innovating and doing so much stuff in a year as we've been doing now.

So, that's not to say D-League will never be back in full effect. But I'll say this as an NBA 2K gamer as much as a developer, if you want to see it return in some form or fashion, you're better off thinking outside the box, not as an all-or-nothing proposition. What are the things D-League would give you as a feature that you'd like to see implemented, even if there's not every D-League team there and a full separate league simulation?
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Old 09-09-2016, 08:05 PM   #208
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Quote:
Originally Posted by LorenzoDC
This all looks good. I'm happy with it.

Some things that did not make it that I had really hoped to find:
  • D League (even if only "text" style or simcast playable)
  • Draft & stash options for player development, in Europe or D league
  • Improved or even market intelligent free agent asking prices and negotiation postures. In other words, free agents are aware of the market and competition at their positions, and don't just set their asking prices based on the current combination of age, overall and potential. This goes along with players being willing to sign for minimum, which in past 2k's, most players who should be willing won't do it.
  • Sign & trade
I'm not complaining. I like all that they did, though the stat sorting options are not as much my thing as they probably are for others.

I love the focus on improved CPU AI for team management for trading and free agent targeting/roster composition. Also love the advanced rotations, league expansion options and rebranding community shares.
Good ideas: I'll help you push those for next year.
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