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NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Old 09-01-2016, 09:43 PM   #289
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Originally Posted by Kstat
Barkley or Rodman should have a wider range of getting a rebound than a tall but relatively immobile guy like Yao Ming
Yep, Mike said that Rebounding Ratings will be much more of a determinative factor, whereas it has been that Height can often trump Rebounding.

The way I read that is: Charles Barkley is going to out-rebound Manute Bol if he establishes position (and it'll be easier for him to establish position), but if Rebounding Ratings are equal, then height will be a determining factor, as it should be.
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Old 09-01-2016, 09:44 PM   #290
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

Here's one: will AI controlled guards that can't shoot from deep finally stay inside their range away from the ball? Kicking out to a guard that can't shoot behind the 3 point line is irritating when he's accurate from 18-20 feet.
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Old 09-01-2016, 09:46 PM   #291
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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49:05 check that possession by the AI and the stepback J by Klay. Looks pretty quick to me.
I don't know why. but any streams I have seen the guys sound like they got a bunch of crap in their mouths....freaking enunciate people.. people can't open their mouths anymore or what?
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Old 09-01-2016, 09:46 PM   #292
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

I am really happy reading Mike's blog and responses. Big Thank You to the all 'devs' responsible of creating this wonderful game...

If only online gameplay would work as tight as (I am sure) offline gameplay will work (big If, I know), but anyway it seems we have a real Classic here in 2k17.

Cheers lads! ;-)
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Old 09-01-2016, 09:47 PM   #293
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Originally Posted by Scvllp
I second this.
I don't think he's answering questions about presentation in this thread, gameplay only.
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Old 09-01-2016, 09:49 PM   #294
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Originally Posted by harryl
Yep, Mike said that Rebounding Ratings will be much more of a determinative factor, whereas it has been that Height can often trump Rebounding.

The way I read that is: Charles Barkley is going to out-rebound Manute Bol if he establishes position (and it'll be easier for him to establish position), but if Rebounding Ratings are equal, then height will be a determining factor, as it should be.
Agility should matter as well. Height should be a factor for a ball directly above two players but anywhere else a really tall 7 footer should not be allowed to change direction and grab a board as quickly as a 6'7" guy with great rebounding ability. If you watch real NBA games the super tall guys are basically nailed to the floor on balls that ricochet away from them.
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Old 09-01-2016, 09:53 PM   #295
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Originally Posted by Beluba
Defensive Assist is back to being a slider, the pressure sensitive thing didn't work out the way we wanted. Also, it's OFF for online play, so you shouldn't be getting pulled away from where you're trying to go any more.
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Old 09-01-2016, 09:58 PM   #296
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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Originally Posted by Kstat
Agility should matter as well. Height should be a factor for a ball directly above two players but anywhere else a really tall 7 footer should not be allowed to change direction and grab a board as quickly as a 6'7" guy with great rebounding ability. If you watch real NBA games the super tall guys are basically nailed to the floor on balls that ricochet away from them.
As long as the rebound competition is well balanced so the smaller bigs can exist too.
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