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The Three Best and Worst Things About Madden NFL 17

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Old 08-23-2016, 11:52 PM   #33
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Re: The Three Best and Worst Things About Madden NFL 17

Defense is really hard...Winston was 8/8 in the first Quarter with perfect bullet passes and bombs that his receivers caught with one hand.

Maybe my defenders were just bad...or I'm re learning how to play defense...

Having fun tho. Pre season, so it means nothing 😉
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Old 08-24-2016, 12:12 AM   #34
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Re: The Three Best and Worst Things About Madden NFL 17

Quote:
Originally Posted by bucky60
Commentary is much better.


I haven't figured out the kick meter yet. I'll have to find a tutorial on it. The part I haven't figured out is how to change direction. Otherwise, I don't mind it.

My best things:
Full player editing.
Practice squads
FORMATION SUBS.

My worst things would be:
No sim vs arcade settings for gameplay. If we had that, we wouldn't have to worry so much about patches making things less realistic from complaints.
No options to make CFM franchise mode realistic.


By 'change direction,' do u mean 'aiming the kick'? Because, to do that, u hold the left stick left or right. And, it's sensitive, so not all the way left or right. And, the kick arc disappears after a few secs to make it more difficult. U have to hold the direction WHILE performing the 3 click button kick process. That, also makes things a little more difficult. And, kind of like in real life, sometimes when setting up a final FG attempt, the team purposely runs to the middle of the hash marks to make it easy on the kicker. So, now in madden, lining up a straight away kick is easier than having to kick from a hash and aim it. Wind obviously plays a factor in these things as well.


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Old 08-24-2016, 01:51 AM   #35
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Re: The Three Best and Worst Things About Madden NFL 17

Quote:
Originally Posted by Vazione
The Kick Meter was a great call out, since it really adds a new dimension that never existed before.
Love it no more for sure makes
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Old 08-24-2016, 02:17 AM   #36
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Re: The Three Best and Worst Things About Madden NFL 17

One thing I just cannot stand and don't understand is something that has to do with the in game presentation... It seems literally 90% of the time after a play the camera does a close up of either teams coach. I understand they wanna emphasize the new coaches biut do you have to zoom in on them after every single play? I'm legit surprised that I haven't seen anyone mention this. I like to try to let games play out like I was watching a game on TV so I don't button mash to get to the line of scrimmage as fast as possible, and it irks the hell out of me that their idea if new presentation seems to have been to have the coaches on the screen between every damn play.

This doesn't bother anyone else? I really hope they can fix it and have variety on camera shots after plays
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Old 08-24-2016, 03:39 AM   #37
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No short yardage run blocking, pass blocking still sucks, and you still cant tackle ball carriers low. Nobody goes upper body on hits anymore in the pros. They mostly go for the legs, especially the smaller safeties and corners. And the short yardage run blocking sucks, they block on the goal line the same as they block a running play fist and ten from the 30. In real life everyone attempts to out low each other on the goal line and short yardage. These things need to be incorporated into the game by next season.
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Old 08-24-2016, 04:04 AM   #38
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I'm really surprised you didn't mention the overall player movement. The movement of the players and their interactions has been horrendous in Madden for a LONG time. The warping and clicking into place of the players, along with the silly falls and folding limbs really make it look comical and it's also frustrating. It's also about time they un-tether the ball from the players on the field. It's 2016 and that makes the game play like a Gen 1 game. Line play and player movement are definitely number one.

As far as positives, the commentary is absolutely awesome! Probably the best I've heard in a game. Very well done.
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Old 08-24-2016, 11:52 AM   #39
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After playing a few games, I have seen some good and bad. Kicking meter is challenging, but I like it. Ball physics are nice addition, but is overdone at times. Would love to see new running animations, but satisfied with overall run game. Commentary is best ever in a Madden series. Game has some issues, and hopefully patch will address them.
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Old 08-24-2016, 01:24 PM   #40
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Re: The Three Best and Worst Things About Madden NFL 17

Quote:
Originally Posted by OhMrHanky
By 'change direction,' do u mean 'aiming the kick'? Because, to do that, u hold the left stick left or right. And, it's sensitive, so not all the way left or right. And, the kick arc disappears after a few secs to make it more difficult. U have to hold the direction WHILE performing the 3 click button kick process. That, also makes things a little more difficult. And, kind of like in real life, sometimes when setting up a final FG attempt, the team purposely runs to the middle of the hash marks to make it easy on the kicker. So, now in madden, lining up a straight away kick is easier than having to kick from a hash and aim it. Wind obviously plays a factor in these things as well.


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Yeah, I did figure out that left stick aiming already. But still, thanks for the post/response.
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