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NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polygon)

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Old 08-23-2016, 03:35 AM   #153
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

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Originally Posted by Trackball
Look at all the top comments on Chris Smoove's video on the new shot meter.

We are so screwed.

Because the cheesers are so loud, the first patch will appease them, like always. Bye bye sim.
Ahhhh.......why don't they just get a SNES and game NBA Jam - Tournament Edition!? That ain't complicated....
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Old 08-23-2016, 10:22 AM   #154
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Quote:
Originally Posted by Trackball
Look at all the top comments on Chris Smoove's video on the new shot meter.

We are so screwed.

Because the cheesers are so loud, the first patch will appease them, like always. Bye bye sim.
if thats the case hopefully they only change park. being honest (sorry guys) most of the whining comes from that player base because its mostly younger guys (just saying, please put the pitch forks down).

i hope they keep all other modes (including pro am) as sim as i hope day 1 will be
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Old 08-23-2016, 10:28 AM   #155
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

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Originally Posted by coachcolbert
if thats the case hopefully they only change park. being honest (sorry guys) most of the whining comes from that player base because its mostly younger guys (just saying, please put the pitch forks down).

i hope they keep all other modes (including pro am) as sim as i hope day 1 will be
I am starting to wish they make mypark, mycareer, and proam their own game. I think the actual 5 v 5 gameplay with real teams would be alot further along if those modes were their own game.
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Old 08-23-2016, 10:38 AM   #156
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

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Originally Posted by alabamarob
I am starting to wish they make mypark, mycareer, and proam their own game. think the actual 5 v 5 gameplay with real teams would be alot further along if those modes were their own game.
Interestingly enough I have NEVER played 1 minute of any of those modes....
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Old 08-23-2016, 10:41 AM   #157
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

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Interestingly enough I have NEVER played 1 minute of any of those modes....
Neither have I, but you do have point forward in your title. Ha.


Requiring timing for every shot seems like a good idea. Ther should be no free points.
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Old 08-23-2016, 10:47 AM   #158
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

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Originally Posted by alabamarob
Neither have I, but you do have point forward in your title. Ha.


Requiring timing for every shot seems like a good idea. Ther should be no free points.
Haha see I don't even understand that "point forward" reference.

I just grew up a BIG Scottie Pippen fan.....
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Old 08-23-2016, 10:56 AM   #159
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Quote:
Originally Posted by Trackball
Look at all the top comments on Chris Smoove's video on the new shot meter.

We are so screwed.

Because the cheesers are so loud, the first patch will appease them, like always. Bye bye sim.
Arcade nation is already in tears, damn.
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Old 08-23-2016, 11:21 AM   #160
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

I kind of like the shot stick change, as long as the stick has a reasonable interpretation of "straight up" it gives the game another level of skill to master. If you have to raise it perfectly at 90 degrees its kind of dumb, but I bet 2K will give some wiggle room on that.
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