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NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polygon)

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Old 08-22-2016, 09:09 PM   #121
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Quote:
Originally Posted by Hustle Westbrook
Honestly I rarely got blocked on chase down attempts on fastbreaks when I dunked the ball. I just go up with whatever hand I'm dribbling with. The player goes up and dunks the ball in one smooth animation, no slow down, and the defender can't reach the ball.

Layups on the other hand? That's a whole different story lol. The most I do is wait for the defender to jump then I go up with it. I don't trust layups on the fast break lmao.

i missed a wide open layup on a fastbreak with kyrie a week ago. i dont trust layups in this game, ever.
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Old 08-22-2016, 09:16 PM   #122
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

apologize for the double post, but wanted to separate my article comments from replies.

The first thing that I had to double take at was this:

Quote:
The key was to ensure that other skilled long-range shooters couldn’t match Curry’s ability to hit 3s from way, way out — not even his fellow "Splash Brother," Klay Thompson.

"He’s the only guy that’s actually doing it," Jones explained. "Nobody else is coming down, getting to the hash mark, or getting to the circle, and going, ‘Well, I’m shooting from here, forget you.’
I understand that Steph is the best at shooting from distance, but I guess I just hope they don't make it so that nobody else can hit from deep. Lillard and PG have done that on occasion, just not nearly as often nor as high of a percentage.


The second thing that had me thinking was this:

Quote:
I saw teammates leave their assignment to stop someone from getting an easy basket in the paint.
This already happens, and it leads to open 3s in the corner. I hope they've tuned this properly because it's almost game breaking. Also, while speaking on the defensive, I hope that pick and roll/hedging screens are more fluid and can allow for splitting the hedge, snake dribbling, and/or better pocket pass animations.

Oh and timing based steals will be awesome!


I hope that the size ups work well. It'd be nice to have a move to get the defender off balance and not get "stuck" trying to go to the rim or something and allow the defense to catch up. That was soooooo frustrating.

Finally:

Quote:
The new system in NBA 2K17 is designed to penalize people who lay on the sprint button all the time, because that’s simply not a realistic way to play basketball; you’ll have to bring in backups from time to time so your starters can catch a breather.
I am so in love with this! Sheesh, people want to go 100mph all of the time and basketball simply is not that. I especially hated playing against Russ in play now and after i make a basket he sprints the length of the floor past my whole team. Thanks for fatigue 2k!


Now all that's left is for a full offseason in online leagues
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Old 08-22-2016, 09:29 PM   #123
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team & More (Polygon

Timing layups? I wonder if that is anything like a Tony Parker specialty where he goes up on the wrong foot to gain a little separation and a favorable angle to score in traffic.
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Old 08-22-2016, 09:31 PM   #124
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Cant wait for Mike to break this down for us...because I think I have confused myself at this point as to what I think this is going to be, lol
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Old 08-22-2016, 09:34 PM   #125
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Believe it when I see it.
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Old 08-22-2016, 09:40 PM   #126
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Quote:
Originally Posted by phriscaul
he isnt right. he was snappy and went out of his way to be.


i know about the left and right direction on the right stick. the whole point was, when you push the button, especially in times where you're caught in trying to win and just want to get the bucket, 2K shouldn't make it so that when you do push the button, you end up dunking in a way that favors the defense instead of favoring the offense. its happened since 2k14. and its super annoying.
Both have valid points. Two sides to every story. Button needs to be more effective, yet finishing with the sick was done well this year. Just my opinion.
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Old 08-22-2016, 09:53 PM   #127
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Quote:
Originally Posted by phriscaul
when the score is 52-50 and you're on a break to push the lead, i dont have time to think stick vs button. im moving quick so i can get back on defense.
So it's your mistake, not the game's
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Old 08-22-2016, 09:58 PM   #128
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Re: NBA 2K17 Hands-On Impressions - Freelance Offenses For Every Team and More (Polyg

Quote:
Originally Posted by rbfn04
So it's your mistake, not the game's
if by, me pushing the shot button and they opting to chose the animation that favors the defense, then yes. totally my mistake. nothing to do with the programming at all....bc basketball players do this in real life. spot on mate.
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