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NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

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Old 08-19-2016, 08:56 AM   #89
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

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Originally Posted by Gosens6
His arms are not that skinny IRL. They're just not. There's absolutely no muscle definition in his model. He looks like a 10 year old with abnormally long, skinny arms. Like he's never lifted a weight in his life



His arms do not look like that in game.
Definition. KEY word. Muscle def is not in the game. So they are trying to replicate body types with shape but it just looks odd in some cases without definition.

Butler is also quite defined in real life. But if they bulk his arms up he'll just look fat(ter)

But the shoulders are also key to the issue.
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Old 08-19-2016, 09:02 AM   #90
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

Besides getting a Jack the Pumpkin King vibe from Durant, I am liking the slimmer body types from the game play
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Old 08-19-2016, 09:04 AM   #91
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Why is KD's free throw form so off?
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Old 08-19-2016, 09:06 AM   #92
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

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Originally Posted by scottyp180
Personally I like the shot meter because I don't know every players' release or jump shot in real life. Hell even the signature shots I do know i still like to have a visual aid so I can accurately learn the release. Plus players release will change depending on shot type. For example A player's pull up release will be different than their fade release

Plus it is subtle enough to not be a distraction for people that don't use it.
Same - plus not everyone can dedicate time to memorize multiple releases. When i beat my friends in 2k16 there was always a legitimate excuse. Bs things happened - releases were weird - open shots didn't fall. I like to win knowing i outplayed my opponent - more times than not - in 2k16 it just felt like whoever was luckier won. Not whoever was more skilled or made better decisions..
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Old 08-19-2016, 09:17 AM   #93
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

10 char...
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Old 08-19-2016, 09:20 AM   #94
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

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Originally Posted by Vni
Durant's body model gonna be perfect for Ingram though

They can't mess that up.
2k art team not messing up on a player that's not a superstar? I expect muscles on this kid....
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Old 08-19-2016, 09:26 AM   #95
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

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2k art team not messing up on a player that's not a superstar? I expect muscles on this kid....
They gonna give him body type #2 and call it a day.
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Old 08-19-2016, 09:27 AM   #96
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

Quote:
Originally Posted by Gosens6
His arms are not that skinny IRL. They're just not. There's absolutely no muscle definition in his model. He looks like a 10 year old with abnormally long, skinny arms. Like he's never lifted a weight in his life



His arms do not look like that in game.
In the context of a VIDEO GAME that is not a one-for-one exact representation of real life I'm good with Durant's model. I'm actually VERY satisfied with his model. I'd much rather error on the slimmer side when it comes to representing NBA players in a video game.
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