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EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighters

This is a discussion on EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighters within the EA Sports UFC forums.

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Old 08-17-2016, 02:01 PM   #113
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Re: EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighte

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Originally Posted by aholbert32
FYI, most of the offline guys are still here. The online guys post more so it makes it appear that there are more of them.

I guess I dont get what you expect people to do. All it takes is a quick search to see people complaining here consistently about the AI each patch thread. OS is part of the reason the stamina fixes were put in place. Part of the reason that the AI defends significantly better than it did at release.

I think one difference between the offline and online guys is that we are more solutions oriented (meaning finding work arounds) because we have to be. We know that the majority of the devs time is going to be focused on gameplay or online fixes. We also know that with EVERY MMA game, most of us have to use house rules in order to make the AI realistic and fun (Even UD3 needed house rules to make it competitive). We also are realistic and know that the AI issues arent going to magically get fixed by a patch.

All I ask for is improvement with each patch and we've seen that. It sucks that many people dont consider it a challenge on the feet or too much of a challenge on the ground still but until they get sliders (which allow an individual to tweak the difficulty to their personal skill), we are going to have these issue.

I'm hopeful that with the next game we will have more fighter individuality, styles and sliders to improve the AI. Until then, I'll continue to have fun with what the game is.
I don't know if anyone else does this, but I'm a match up fanatic. I don't particularly care who wins, I just want to see how it plays out while I participate.

When I fight, I flip a coin to see who I start with.

If I get rocked, I switch over to the other fighter for the start of the next round, UNLESS I manage to rock him back and he doesn't get me again, so on and so forth. (Basically I have to get the last rock, if no rocks, continue on as the same fighter to the next round).

Another rule I have is, if I finish the round in a submissive position on the bottom, I switch over to my opponent for the next round.

I've always found a way to control both teams in every sports game I've played, which I why I was pretty sad when Madden took out the ability to switch teams mid game in Franchise a couple years ago.

But just an example of offline guys being quirky out of necessity to keep the game going.

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Old 08-17-2016, 02:30 PM   #114
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Re: EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighte

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Originally Posted by Trillz
he can reverse diaz. He also revered him in real life.
Was that before or after Diaz choked him I can't remember?

My point remains the same. McGregor should not be able to hang with Diaz on the ground.

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Old 08-17-2016, 02:41 PM   #115
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Re: EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighte

I see everyone talking about the pro level and I know that's where the development team seemed to put alot of focus but how about the harder lever? Does anyone use it and does it provide a better challenge or is it too unbalanced?
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Old 08-17-2016, 02:46 PM   #116
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Re: EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighte

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Originally Posted by jb12780
Was that before or after Diaz choked him I can't remember?

My point remains the same. McGregor should not be able to hang with Diaz on the ground.

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It was end of first round but it could of been diaz partly pulling him into guard. Conor didn't do anything special, more just momentum carrying them into that position.

I don't think it would be a situation where moves are removed but more like if one guy is a certain amount of overall points higher in say top vs off back then certain moves or abilities should either be removed or the window to reverse almost gone. I get what your saying and agree. Would be a alot of work for the team to set up the parameters but once they are in they should be viable across the board.

Also, whoever said earlier about hooks and uppercuts not being able to be parried is spot on. Great idea!!
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Old 08-17-2016, 03:01 PM   #117
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Re: EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighte

Quote:
Originally Posted by jb12780
Was that before or after Diaz choked him I can't remember?

My point remains the same. McGregor should not be able to hang with Diaz on the ground.

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https://youtu.be/oqD-kdF7khU?t=30m33s

30 mins in, but i agree diaz should be much better on the ground.
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Old 08-17-2016, 05:33 PM   #118
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Talking Re: EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighte

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Originally Posted by thelasthurtknee
It was end of first round but it could of been diaz partly pulling him into guard. Conor didn't do anything special, more just momentum carrying them into that position.

I don't think it would be a situation where moves are removed but more like if one guy is a certain amount of overall points higher in say top vs off back then certain moves or abilities should either be removed or the window to reverse almost gone. I get what your saying and agree. Would be a alot of work for the team to set up the parameters but once they are in they should be viable across the board.

Also, whoever said earlier about hooks and uppercuts not being able to be parried is spot on. Great idea!!
That was me, on the hooks and uppercuts thing
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Old 08-17-2016, 05:37 PM   #119
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Re: EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighte

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Originally Posted by Boiler569
Nothing can match the adrenaline of online competition

that said --- my praise for the current state of online gameplay; which is pretty good; is definitely not an endorsement of the poor offline modes (especially career)

although AI is getting better....and Live Event Pick'ems and play-thrus are fun and a great addition to the series...offline still needs some major help in UFC 3

Human players are more challenging, obviously, but not more realistic. If you're looking for a challenge but don't care about realism, go online. If you want realism, play the CPU. If you want A.I. that keeps up with humans, then you are asking for cheating, cheesing A.I. If you play against the CPU in a realistic manner, the challenge level is just right. If you're looking to exploit every weakness of the A.I., then you're not playing realistically.
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Old 08-17-2016, 05:38 PM   #120
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Re: EA Sports UFC 2 Game Update 1.09 & Content Update #6 Available Now - 4 New Fighte

Quote:
Originally Posted by Trillz
https://youtu.be/oqD-kdF7khU?t=30m33s

30 mins in, but i agree diaz should be much better on the ground.
You heard it here first, McGregor by 2nd round submission this Saturday.
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