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EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

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Old 08-16-2016, 12:14 PM   #265
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Re: EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

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Originally Posted by TheRizzzle
That's what I figured it was more than anything. I know there is a break even point.

Would it be fair to say that currently fighters are patched in up until the point that everyone transitions to the new game fully? And has there been any talk of extending the fighter patching process if it became paid DLC after a certain point (or at least experimenting with it)?

I'm not saying I want to pay for anything lol. But I probably would if it meant a fresh pipeline of fighters every month or so.

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It's the other way around actually.

A post launch support plan is put in place. We're going to support the game for this many months with new fighters and gameplay patches.

The first couple have heavy involvement by most of the dev team, then people start rolling off as the game stabilizes and the changes get smaller and simpler.

By the time we hit the last patch, everyone has rolled off and are only working on support stuff part time.

After that, it's a skeleton crew supporting things like UT and monitoring server stability and what not.

Paid DLC has not been considered to me knowledge.

I think there's a desire to keep the roster updates free for everyone.

In addition to that, making them paid complicates match making and I don't think we want to open that can of worms.

Just my impression though.

Things could always change, and I'm not part of those discussions if they happen.
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Old 08-16-2016, 12:20 PM   #266
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Re: EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

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Originally Posted by GameplayDevUFC
It's the other way around actually.

A post launch support plan is put in place. We're going to support the game for this many months with new fighters and gameplay patches.

The first couple have heavy involvement by most of the dev team, then people start rolling off as the game stabilizes and the changes get smaller and simpler.

By the time we hit the last patch, everyone has rolled off and are only working on support stuff part time.

After that, it's a skeleton crew supporting things like UT and monitoring server stability and what not.

Paid DLC has not been considered to me knowledge.

I think there's a desire to keep the roster updates free for everyone.

In addition to that, making them paid complicates match making and I don't think we want to open that can of worms.

Just my impression though.

Things could always change, and I'm not part of those discussions if they happen.
I do enjoy that I haven't paid a dime for fighters.

And this makes perfect sense. This roster is pretty deep so it's not as big an issue as it was last time around.

Very few complaints as far as the roster goes.


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Old 08-16-2016, 12:27 PM   #267
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Re: EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

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Originally Posted by TheRizzzle
I do enjoy that I haven't paid a dime for fighters.

And this makes perfect sense. This roster is pretty deep so it's not as big an issue as it was last time around.

Very few complaints as far as the roster goes.
You mean except for how badly they are made yes? Because i'd personally rather have less fighters, so that i'd actually use those fighters. To me currently it feels like there are 6-7 fighters to choose from in each division not including the female divisions (the attention to their details are the worst) because of how extremely inaccurate almost every fighter is

It's nice to have a lot of fighters for career mode (do not play career mode because of how terrible it is, but if I did i'd be happy about the roster size)

So what do you mean by not having a lot of complaints regarding the roster? The free updates?
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Old 08-16-2016, 12:27 PM   #268
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Re: EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

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Originally Posted by GameplayDevUFC
This is certainly part of it, but also at some point the process for creating a fighter will change.

Maybe not right away, but eventually there will be new art tech added, new animation requirements, new ratings, etc.

At that point adding fighters to the past game and the future game doubles the work.
Damn, does that mean the roster update fighters would be less, or have to be made around launch? I know it can take almost a month for one fighter. Would we get less fighters because of this?
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Old 08-16-2016, 12:32 PM   #269
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Re: EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

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Originally Posted by fishingtime
Damn, does that mean the roster update fighters would be less, or have to be made around launch? I know it can take almost a month for one fighter. Would we get less fighters because of this?
quite possibly, but as long we get more for dlc characters it should be fine.
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Old 08-16-2016, 12:43 PM   #270
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Re: EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

Quote:
Originally Posted by OdiniOn
You mean except for how badly they are made yes? Because i'd personally rather have less fighters, so that i'd actually use those fighters. To me currently it feels like there are 6-7 fighters to choose from in each division not including the female divisions (the attention to their details are the worst) because of how extremely inaccurate almost every fighter is

It's nice to have a lot of fighters for career mode (do not play career mode because of how terrible it is, but if I did i'd be happy about the roster size)

So what do you mean by not having a lot of complaints regarding the roster? The free updates?
He's primarily an offline player so like me he loves the big roster. Whether its career mode or an offline universe, the 250 plus fighters get alot of use from me.
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Old 08-16-2016, 12:54 PM   #271
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Re: EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

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Originally Posted by aholbert32
He's primarily an offline player so like me he loves the big roster. Whether its career mode or an offline universe, the 250 plus fighters get alot of use from me.
Exactly. I would love if they played exactly like their real life counterpart, but I'm not such a stickler for it that I can't find ways to enjoy them for my offline purposes.

I've found that the more I play the game and get better in various positions, especially in grappling situations, that the dynamic ways a fight can go really counterbalance any issues I might have with imperfect move sets.

I don't have any interest in being a competitive online gamer and I think that makes a difference in what you're looking for with each fighter. For the most part, I think they do a good job making the fighters look and fight like their real life counter parts.

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Old 08-16-2016, 01:05 PM   #272
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Re: EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

Quote:
Originally Posted by OdiniOn
You mean except for how badly they are made yes? Because i'd personally rather have less fighters, so that i'd actually use those fighters. To me currently it feels like there are 6-7 fighters to choose from in each division not including the female divisions (the attention to their details are the worst) because of how extremely inaccurate almost every fighter is

It's nice to have a lot of fighters for career mode (do not play career mode because of how terrible it is, but if I did i'd be happy about the roster size)

So what do you mean by not having a lot of complaints regarding the roster? The free updates?
Here's an issue I have with the move set debate and online players complaining about the move sets.

I feel like online players make this complaint a lot, but then they also don't want the attributes and ratings to be 100 percent correct either, for balancing purposes.

In reality, Jon Jones is going to beat 99 percent of every opponent he ever faces, because he's that good. It wouldn't matter how good you are playing as Ryan Bader, Jones is so good he's going to beat Bader every time. His chin is that good, his offensive and defensive grappling is that good.

So if you have two even players, whoever plays as Jones SHOULD win. They just should.

But there are measures in place to make sure that Jones isn't too OP in the game, when IRL, he is an OP mutant.

So when people get all up in arms about the fighters not having proper move sets, I'm like, OK but the balancing was going to dilute them back to being a skin of themselves in another way, so...

Again, I'm an offline player, but I feel like online players want concessions made to the game play that affects my offline gaming, so when I see complaints about move sets I get it, but I don't get it at the same time.

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