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EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

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Old 08-15-2016, 06:13 PM   #209
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Re: New Patch Spoilers

Quote:
Originally Posted by SMOKEZERO
Jeremy Stephens be like, "How come he didn't do that for our fight?" Lol.
GPD, is this something that will be available to ultimate team?
I don't think so. I'd love to, but we didn't account for taunts in UT so I can't figure out an easy way to add it.

We left room for new strikes and new takedowns, and that's how we got the slap and imanari roll in.

Anything else doesn't really fit the design unfortunately.

I'd love to though.
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Old 08-15-2016, 06:26 PM   #210
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Re: New Patch Spoilers

Quote:
Originally Posted by GameplayDevUFC
I don't think so. I'd love to, but we didn't account for taunts in UT so I can't figure out an easy way to add it.

We left room for new strikes and new takedowns, and that's how we got the slap and imanari roll in.

Anything else doesn't really fit the design unfortunately.

I'd love to though.
I feel there should be more Individual taunts for the next game and make taunts cards to get in packs in UT. Bronze cards can be basic ones like the normal generic taunt and gold ones can be advanced ones like the holloway/diaz taunts etc.

Also has your team experienced frostbite yet?
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Old 08-15-2016, 06:27 PM   #211
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Re: New Patch Spoilers

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Originally Posted by GameplayDevUFC
And he just tweeted out a screenshot of this thread. Pretty cool.

https://twitter.com/BlessedMMA/statu...84525672796160
hey that's sweet my name made it in the tweet!
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Old 08-15-2016, 06:55 PM   #212
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Re: New Patch Spoilers

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Originally Posted by GameplayDevUFC
Correct.

Taunt with Holloway in the last 20 secs of the round (he'll point to the ground, so it's obvious that it's happened). If your opponent taunts back you enter into a state for the remainder of the round where takedowns are disabled, clinch is disable, stamina drain is disabled and counter damage bonus is on for every strike.

Oh, and your backwards movement speed is cut in half.

Basically you are agreeing to stand and bang, and the game enforces that agreement.
Thank you for listening to the community.
This pleases the JBG.

Savage
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Old 08-15-2016, 07:05 PM   #213
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Re: New Patch Spoilers

Quote:
Originally Posted by GameplayDevUFC
Correct.

Taunt with Holloway in the last 20 secs of the round (he'll point to the ground, so it's obvious that it's happened). If your opponent taunts back you enter into a state for the remainder of the round where takedowns are disabled, clinch is disable, stamina drain is disabled and counter damage bonus is on for every strike.

Oh, and your backwards movement speed is cut in half.

Basically you are agreeing to stand and bang, and the game enforces that agreement.
few questions about this:

Can you rock opponent in this state?

If yes, will FTF happen during this state and kill it

Can you finish the fight since there is no ground game?

Why couldnt this happen for KO mode something like this, but without the counter damage bonus and stamina drain??
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Old 08-15-2016, 07:07 PM   #214
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Re: New Patch Spoilers

Quote:
Originally Posted by Trillz
few questions about this:

Can you rock opponent in this state?

If yes, will FTF happen during this state and kill it

Can you finish the fight since there is no ground game?

Why couldnt this happen for KO mode something like this, but without the counter damage bonus and stamina drain??
Yes you can rock them...I think FTF is disabled in this state as well if I remember correctly.

The ground game still exists, just no takedowns.

You could still get tripped up by a leg kick or something like that.

KO mode was designed differently.
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Old 08-15-2016, 07:11 PM   #215
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Re: New Patch Spoilers

Looking forward to the patch. Thanks for the updates. I'm really happy with the gameplay already and the new changes sound great.

thanks Geoff
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Old 08-15-2016, 07:26 PM   #216
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Re: New Patch Spoilers

Quote:
Originally Posted by GameplayDevUFC
Yes you can rock them...I think FTF is disabled in this state as well if I remember correctly.

The ground game still exists, just no takedowns.

You could still get tripped up by a leg kick or something like that.

KO mode was designed differently.
My last question GPD...

How does the Max Holloway taunt work for offline gameplay?
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