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Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

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Old 08-15-2016, 09:55 AM   #25
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Re: Scouting (MoonlightSwami)

Quote:
Originally Posted by Mike Lowe
It seems weird that you're able to see a UDFA's development rating before signing him. Could create some craziness post-draft in an online CFM.
Why would they make the DEV rating viewable before signing UDFAs?
This is going to kill online franchises when people can just seek out the superstar DEV UDFAs. Guys who are at the draft and the fastest to search through the FAs will end up with the equivalent of multiple 1st/2nd round picks just by scooping up the SS and Fast DEV guys. Alternatively if the league has an offline UDFA draft it will also give teams at the top of the draft order an unrealistic advantage.
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Old 08-15-2016, 10:10 AM   #26
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Re: Scouting (MoonlightSwami)

Quote:
Originally Posted by brza37
Why would they make the DEV rating viewable before signing UDFAs?
This is going to kill online franchises when people can just seek out the superstar DEV UDFAs. Guys who are at the draft and the fastest to search through the FAs will end up with the equivalent of multiple 1st/2nd round picks just by scooping up the SS and Fast DEV guys. Alternatively if the league has an offline UDFA draft it will also give teams at the top of the draft order an unrealistic advantage.
There are checks to this. The first is dynamic dev trait, which may turn that 56OVR with a SS dev trait to a quick or normal much faster than you'd expect.

The second is that unless they focus on the UDFA (they only get 3 to focus on) they will not accrue a ton of XP from sitting on the bench and not playing (which furthers the chance of losing the SS dev trait).

The third is that the player takes up a roster spot, and if they're put on the PS, another user can easily poach them.
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Old 08-15-2016, 10:19 AM   #27
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Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

Quote:
Originally Posted by Yukon46
In the draft, he selected a WR with the 17th pick of the 1st round.
Said his OVR rating was a 78.... then it said he "reached" because the player is the 47th ranked (Ovr) !
(46 rookie players are rated 78 or higher ? .... please say this is not so !!)

Not so much worried about the College thing, could just be a freak anomaly.

But that ratings thing.... I just hope this is before tuning or something.
Yeah, I had that same thought. They stretch out ratings but then in Year 2 you have 50+ Rookies with Ratings 78+??

This year's top 10 rookies:
  • Jalen Ramsey (Overall 82)
  • Ezekiel Elliott (Overall 80)
  • Ronnie Stanley (Overall 79)
  • Roberto Aguayo (Overall 79)
  • Joey Bosa (Overall 79)
  • Laremy Tunsil (Overall 78)
  • Jack Conklin (Overall 79)
  • Corey Coleman (Overall 78)
  • Hunter Henry (Overall 78)
  • DeForest Buckner (Overall 78)
Plus ESPN's list that came up later:
  • Jared Goff (Overall 77)
  • Carson Wentz (Overall 77)
  • Josh Doctson (Overall 77)
  • Myles Jack (Overall 76)
  • Leonard Floyd (Overall 76)
  • Jaylon Smith (Overall 76)
  • Laquon Treadwell (Overall 75)
  • Will Fuller (Overall 74)
  • C.J. Promise (Overall 74)
  • Braxton Miller (Overall 71)

It'd absolutely kill franchise if there were top rookies flooding the mode the year after.
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Old 08-15-2016, 10:55 AM   #28
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Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

Quote:
Originally Posted by fizzel
Yeah, I had that same thought. They stretch out ratings but then in Year 2 you have 50+ Rookies with Ratings 78+??

This year's top 10 rookies:
  • Jalen Ramsey (Overall 82)
  • Ezekiel Elliott (Overall 80)
  • Ronnie Stanley (Overall 79)
  • Roberto Aguayo (Overall 79)
  • Joey Bosa (Overall 79)
  • Laremy Tunsil (Overall 78)
  • Jack Conklin (Overall 79)
  • Corey Coleman (Overall 78)
  • Hunter Henry (Overall 78)
  • DeForest Buckner (Overall 78)
Plus ESPN's list that came up later:
  • Jared Goff (Overall 77)
  • Carson Wentz (Overall 77)
  • Josh Doctson (Overall 77)
  • Myles Jack (Overall 76)
  • Leonard Floyd (Overall 76)
  • Jaylon Smith (Overall 76)
  • Laquon Treadwell (Overall 75)
  • Will Fuller (Overall 74)
  • C.J. Promise (Overall 74)
  • Braxton Miller (Overall 71)

It'd absolutely kill franchise if there were top rookies flooding the mode the year after.
You guys read that screenshot wrong. He picked that player 48th (it was a second round pick). The player was the 28th ranked player. That still means there are 28 78+ guys in that class, which is still high, but not as much
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Old 08-15-2016, 11:25 AM   #29
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Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

Quote:
Originally Posted by SolidSquid
I feel like undrafted rookies ratings shouldn't be concrete but a range. Kinda dumb just going into FA and looking at who has superstar development

Yeah , i agree, not a fan of it for an online franchise option. I agree their ratings should be in a range, especially on the 50 added after the draft , that didnt seem to even attend combine at all.How would you know their speed exactly?


Quote:
Originally Posted by mrprice33
There are checks to this. The first is dynamic dev trait, which may turn that 56OVR with a SS dev trait to a quick or normal much faster than you'd expect.


The second is that unless they focus on the UDFA (they only get 3 to focus on) they will not accrue a ton of XP from sitting on the bench and not playing (which furthers the chance of losing the SS dev trait).
The first thing your talking about there ,is something i dont even like being in CFM , the fact that players will change dev rating , even at times weekly.I just really dont like that at all.For numerous reasons , i have mentioned before and wont get into here.

The second point there, If someone is able to snatch up that WR for instance he showed with 92 spd and accel, with ss dev. I dont know many online franchise guys that would see that guy , pick him up, and not work on him to make him a great player in a season or two tops.Madden still makes that rather easy for people who want to do it imo.In other words i dont see them just picking up someone like that and placing them on PS for someone else to possible steal. that WR would be on active roster, and they would be sure to get him reps in practice and in games by subbing him in , to get him what he needs to progress. That is just the mindset of online franchise guys.


I do like how they changed the scouting to the first trait is 15 points. That will make it alittle tougher to scout as many people , as deep as before. Personally id love to see a scouting points slider for commish like the one they added for xp , but thats just me.


So i like some of what is mentioned in video, some of it, not a fan at all of . But , hope it means more gems to be found in later rounds this year for our online leagues overall.

Is it the 23rd yet? i see i have alot of testing to do......
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Old 08-15-2016, 11:37 AM   #30
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Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

maybe add an undrafted rookie free agent stage to the off-season for M18. allowing for teams to put a bid in on guys to fill the roster with positional depth being a key factor in AI decision making.
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Old 08-15-2016, 11:43 AM   #31
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Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

Quote:
Originally Posted by bucknut7
You guys read that screenshot wrong. He picked that player 48th (it was a second round pick). The player was the 28th ranked player. That still means there are 28 78+ guys in that class, which is still high, but not as much
At the 6:34 mark.... it's the 1st round, 17th pick.... he picks a WR (C.Cavka) says he is rated 78.

In the bottom left of that screen ...says he reached, he is ranked #47 in True Talent (Ovr) and you drafted him at #17
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Old 08-15-2016, 11:51 AM   #32
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Re: Scouting (MoonlightSwami)

Quote:
Originally Posted by redsfan4life
At least you'll have the option to edit some this year.
When can you edit the draft class?

Before the season starts or is it just editing players after drafting?
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