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EA Sports UFC 2 Game Update 1.09 Coming Soon, Here Are Some Details

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Old 08-14-2016, 12:02 PM   #129
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Angry Re: New Patch Spoilers

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Originally Posted by GameplayDevUFC
It was a deliberate decision and balanced accordingly. U would have preferred to have block in that position, but we couldn't do it.

Considered not allowing ko's from there, but decided on what you see in game now as a compromise.

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So we will never be able to block in that position yet anyone who is half decent on the ground can hold you there forever without you having a way to gain grapple advantage because you cant do anything only for all your transition attempts to be denied and drain your stamina to nothing?seriously that sucks
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Old 08-14-2016, 12:12 PM   #130
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Re: New Patch Spoilers

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Originally Posted by CAPTAINKUKAMUNGA
So we will never be able to block in that position yet anyone who is half decent on the ground can hold you there forever without you having a way to gain grapple advantage because you cant do anything only for all your transition attempts to be denied and drain your stamina to nothing?seriously that sucks
Well, you can still gain ga by striking, and you get much higher ga while your opponent strikes.



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Old 08-14-2016, 12:42 PM   #131
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Re: New Patch Spoilers

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Originally Posted by GameplayDevUFC
Well, you can still gain ga by striking, and you get much higher ga while your opponent strikes.I meant as the sub fighter in sub side control you cannot strike all you can do is transition?



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but you cannot strike in the position ?I mean in sub side control you cannot strike all you can do is transition there is no option to strike when you are on the bottom all you can do is transition?Is that a mistake?
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Last edited by CAPTAINKUKAMUNGA; 08-14-2016 at 01:28 PM. Reason: Adding more description to post
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Old 08-14-2016, 12:53 PM   #132
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Re: New Patch Spoilers

Maybe I am the only one but I am not a big fan of the new high block changes. I mean high and low block are already separate so if they block high just go low.

If you can't count on high block for defense what the hell are you supposed to do against players who just target the head waiting for your arms to get red. I really don't get it but if it becomes to much of an issue I will take everyone down and just hump them to a decision from now on.

Last edited by trainbyday1; 08-14-2016 at 12:55 PM.
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Old 08-14-2016, 01:16 PM   #133
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Re: New Patch Spoilers

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Originally Posted by trainbyday1
Maybe I am the only one but I am not a big fan of the new high block changes. I mean high and low block are already separate so if they block high just go low.

If you can't count on high block for defense what the hell are you supposed to do against players who just target the head waiting for your arms to get red. I really don't get it but if it becomes to much of an issue I will take everyone down and just hump them to a decision from now on.
Use movement?
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Old 08-14-2016, 02:41 PM   #134
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Smile Re: New Patch Spoilers

Any patch spoilers today? It's a Sunday and I just want to start the day off with good news.
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Old 08-14-2016, 02:49 PM   #135
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Re: New Patch Spoilers

"Added Grapple Advantage Meter which allows users to better understand grappling mechanics and timing #patchspoilers"
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Old 08-14-2016, 02:56 PM   #136
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Re: New Patch Spoilers

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"Added Grapple Advantage Meter which allows users to better understand grappling mechanics and timing #patchspoilers"
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Does the meter look the same as the meter we have now for the moves? Also can we turn it off if we don't want the meter for GA?
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