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NBA 2K17 Trailer - "The Dream Lives On"

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Old 08-10-2016, 09:37 PM   #177
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Originally Posted by 23
I think they did well in 2k11.

Don't know the limitations or whatever here, but Ronnie claims it was a huge graphics step forward

Looks pretty good for no scan eh?








compared to



They were much better in 2k11. I have no idea what changed from then, other me speculating that they changed artists, and the new artists drew their own interpolations of the classic play faces. Either way, I did not like how they looked this Year. 85 Jordan killed me the most
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Old 08-10-2016, 09:40 PM   #178
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Re: NBA 2K17 Trailer - "The Dream Lives On"

The Dream Team's shorts look pretty good and encouraging for old school teams.
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Old 08-10-2016, 09:43 PM   #179
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Re: NBA 2K17 Trailer - "The Dream Lives On"

I'll just drop my small knowledge on the old legend faces vs the new since I used to mod. This may seem like an excuse but, it was easier to make cyberfaces for players on the old gen. I actually went back the other day and looked at 2k14 players and I couldn't believe how good awful it looks compared to now (and this is a modded 2k14). It was the same reaction I had going from Live 08 for PC to NBA 2k9 for PC.

The worse the graphics, the easier it is/was to hide imperfections with players and even other art assets. Given that face/body scans have revolutionized the art in the game, it creates this weird dynamic of having 100% accurate faces for most current players and then having hideous legends. Some may not remember this, but you'd have to wait yearly to see if they'd be able to accurately create cyberfaces FOR CURRENT PLAYERS, some of which never came.



Modders had some photorealistic ones and obviously people started the "why can't 2k do it when some modder did it." Well that modder took days and countless hours getting it that accurate while the art team at 2k has to worry about creating the art for the entire game and putting it into a pipeline to meet certain deadlines. Like do any of you know how much time it takes for them to edit one shoe so that we can go in and create any colorway we want? They have to essentially take apart the model and create distinct RGB layers on each section that can be edited.

With all that said, is that excuse to be as off as they are? Hell no, especially if you're going to focus on bringing retro teams and players in. But like I said previously in prior post, unless a lockout happens and the only thing they can do is focus on legends, they'll get minimal focus because it's not the priority. Personally, I wish they'd focus on getting everything current as close to right as possible first because things like guys being the wrong skintone, having incorrect bodytypes, having outdated hairstyles, incorrect uniforms, etc. is inexcusable given the visual assets they have access to and the scanning process.

EDIT: And we're still doing the yearly this isn't gameplay so w.e thing huh? Lol. You guys should know the schedule by now given it's been the same since 2k15. The week of Aug. 7 is the first short clip of in game footage. The week of Aug. 23 is always the first "official" hype trailer. September can be random sometimes, but there's usually 2-3 trailers that month with the last being the Momentous trailer a week or a few days before release(last year was a bit weird since the trailer released the same day as the game given the early tip-off weekend pre order thing).

Last edited by lakers24; 08-10-2016 at 09:50 PM.
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Old 08-10-2016, 09:44 PM   #180
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Re: NBA 2K17 Trailer - "The Dream Lives On"

What there was seemed pretty good. Just hope that horrible rendition of the National Anthem is not indicative of the quality of this years soundtrack.

That said I am usually lukewarm on the soundtracks and then by the time a year has passed about half of them have grown on me.

Last edited by Rip4ever; 08-10-2016 at 09:46 PM.
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Old 08-10-2016, 10:04 PM   #181
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Re: NBA 2K17 Trailer - "The Dream Lives On"

Quote:
Originally Posted by Black Bruce Wayne
They were much better in 2k11. I have no idea what changed from then, other me speculating that they changed artists, and the new artists drew their own interpolations of the classic play faces. Either way, I did not like how they looked this Year. 85 Jordan killed me the most
Ld2k excuse was because face scan and the legends where too old etc etc...

Thing is though last gen faces didn't need scanning at all. My guess is that they cut some art staff when face scanning came to the fold.
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Old 08-10-2016, 10:12 PM   #182
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Re: NBA 2K17 Trailer - "The Dream Lives On"

Quote:
Originally Posted by Goffs
Ld2k excuse was because face scan and the legends where too old etc etc...

Thing is though last gen faces didn't need scanning at all. My guess is that they cut some art staff when face scanning came to the fold.


Sadly, this makes sense. If true, they cut the wrong people....


Put the gen 3 Jordan face on the gen 4 body and I'd be happier than having this hideous thing running around posing as GOAT. Haha..... and I'm actually serious (that's how bad it is to me).
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Old 08-10-2016, 10:41 PM   #183
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Re: NBA 2K17 Trailer - "The Dream Lives On"

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Originally Posted by MarkWilliam
Sadly, this makes sense. If true, they cut the wrong people....


Put the gen 3 Jordan face on the gen 4 body and I'd be happier than having this hideous thing running around posing as GOAT. Haha..... and I'm actually serious (that's how bad it is to me).
And if they did that it'd look utterly terrible just from the texture being lower quality, not to mention headshape etc.


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Old 08-10-2016, 10:44 PM   #184
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Re: NBA 2K17 Trailer - "The Dream Lives On"

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Originally Posted by lakers24
And if they did that it'd look utterly terrible just from the texture being lower quality, not to mention headshape etc.




Haha yep. I guess I was just making a point in the end.


This Jordan is terrible.
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