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Rise Above the Madden Rebuild

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Old 08-06-2016, 07:02 PM   #9
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Re: Rise Above the Madden Rebuild

With several communities to provide an experience for, it's very difficult to provide an up to date Franchise experience with continued cut/paste, tweak/tune over an outdated foundation.

The limitations of the mode and what they can do is revealed even more so as the mode is compared to what other sports genre are producing/providing in respect to their Franchise experience.

Because of this, a large enough gap/discrepancy from team-to-team and/or player-to-player is not provided so that one is truly put in a "Rebuilding" process.

From an Front Office difficulty to Coaching Schemes to Player Personnel, the challenges are not vividly present before a gamer, where ultimately, these areas impact the gamers ability to compete for every win on a game-by-game bases.

Working with a model were "Talent Discrepency" is a calculating aspect in the AI's approach against the gamer, decisions to create the greatest "Talent Discrepency" via Front Office, Coaching/Scheme and Player Personnel, would then help drive a true Rebuild experience that's truly challenging.

Currently, the game AI does an "OK" job of trying to build to win by staying within the parameters that's programmed, but what's missing is that same AI trying to prevent the gamer from improving Front Office, Coaching/Scheme and Player Personnel wise, there by, making it more difficult to improve the team, thus, win games.

Basically in a nutshell, a "Rebuild" is needed to eliminate ares/aspects that continue to prevent the mode from being brought up to par level that others in the genre are already progressing from.

With player editing finally inside Franchise mode, I have a 50-70-90 idea, along with a Reversed Stamina concept, I'm going to explore for viability within the structural ratings framework, for a more challenging Team Building Franchise.

May or may not work, but looking forward to dawning the lab coat once again for M17, to test some thoughts out towards improving the Franchise experience even further.
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Old 08-06-2016, 07:03 PM   #10
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Re: Rise Above the Madden Rebuild

I always play with The Bears. I skipped last years game and barely touched the year before, so they've typically been an anti-rebuild with a good defense and an offense that if I can get some middle of the pack play I'll have a lot of success. Seeing that they're the second worst overall rated team this year, this will be my first time playing with a true rebuild
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Old 08-06-2016, 07:51 PM   #11
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I think the Giants will be a fun "anti-rebuild" this year. They were 6-10 last year and had a lot of holes, but you have Eli (&that contract) not going anywhere, you have OBJ, you have a ton of money on the D-line and secondary that's gonna screw your cap up if you just blow it all up - yet I don't see them being more than an 8-8 team this year. Should be fun to try and get them over the hump this time around!
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Old 08-06-2016, 07:57 PM   #12
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Re: Rise Above the Madden Rebuild

I think Raiders fall into that category too. I have the Texans and Raiders in 2 of my CFM's. Both need secondary and OL help.
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Old 08-06-2016, 08:39 PM   #13
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This is a great post!!! Totally agree, the rebuild gets tired.
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Old 08-06-2016, 09:43 PM   #14
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I get it, but there is nothing more rewarding in Madden than rebuilding a team. Period. I rather take the time to develop players, pick up key veterans in free agency , and draft future superstars to help propel my team over the top. Starting a franchise with a middle-of-the-road team gets boring quick since all it takes to succeed is usually the additions of a few key free agents here and there. Either way, I love starting up a new franchise mode and getting completely immersed in it!
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Old 08-06-2016, 10:18 PM   #15
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Re: Rise Above the Madden Rebuild

Quote:
Originally Posted by Godgers12
I think Raiders fall into that category too. I have the Texans and Raiders in 2 of my CFM's. Both need secondary and OL help.
Both are two young excellent madden teams.
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Old 08-06-2016, 10:28 PM   #16
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Re: Rise Above the Madden Rebuild

I am a fan of the rebuild because I feel the established teams are just too easy. I don't want to come into the first season and already be contending for a title. Plus I prefer to mold the team to my preferences as a coach/GM which usually means by year 3 my team is almost entirely new. But a full rebuild doesn't always mean the worst teams to me, sometimes I like to take over those middle of the pack teams that will never win a title without some serious help.

This year I will be rolling with the team who needs the most help, the Cleveland Browns.
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