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Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of 2

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Old 07-07-2016, 10:12 PM   #33
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Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

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Originally Posted by Allball76
Better yet I say go traits like 2k did . Trait base and teir based ! With some players having there real signature animation !
I think all sports games should include the trait/badge system. It allows players much more individuality and keeps long franchise's fresh.

I really thought they were going to head that direction after Madden 08 but I guess they scrapped it.
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Old 07-07-2016, 11:17 PM   #34
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Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

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Originally Posted by Walbeb
I think all sports games should include the trait/badge system. It allows players much more individuality and keeps long franchise's fresh.



I really thought they were going to head that direction after Madden 08 but I guess they scrapped it.


08 was the only madden I didn't buy since 95' because of the trait system. There are a limited number of "traits" and when you dole them out to make most players get at least one, the categories get too broad.
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Old 07-08-2016, 02:50 AM   #35
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Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

so from hearing the video it seem like players overall will be different if they not in right scheme. so u can't have a west coast player in power run offense and still have overall that stays the same regardless of schemes.

if so that will be great as it will forces owners in online cfm to build according to scheme of their coach/owners instead. very frustrating looking at owners stack up players just b/c high overalls.
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Old 07-08-2016, 09:45 AM   #36
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Re: Madden 17 Developer Interview Series

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Originally Posted by ChaiH0000
This could be Good unless sim doesn't account for lower minute quarters(That would be disastrous.Players ratings would be dropping left and right
Sim and supersim have been tweaked to produce stats based on players quarter length. However, there has been no news of an NBA 2k16 style stat booster if you play shorter quarters in game... Should also only affect starters, backups have 0 set for level 2 goals therefore shouldn't drop based on season performance.

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Old 07-08-2016, 11:23 AM   #37
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Re: Madden NFL 17 Podcast: Process of Building Ratings, OVR Formula & More: Part 2 of

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Originally Posted by ithinkimchipkelly
so from hearing the video it seem like players overall will be different if they not in right scheme. so u can't have a west coast player in power run offense and still have overall that stays the same regardless of schemes.
Hasn't it been this way for a few years?
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