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SCEA Bans Many Players for Using Exploits in MLB The Show 16

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Old 06-29-2016, 07:06 PM   #169
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

Quote:
Originally Posted by srdclark
You absolutely can rob a bank accidentally.

If you ask the teller for $100 but she accidentally hands you 6 $20 bills but you don't notice until you get home, you have robbed them accidentally. They are unlikely to prosecute you for it, even if they find the occurrence on their cameras. It's only $20 and it was clearly an accident.

But you notice a pattern - if you go in right before lunch time, that one teller always mis-counts because she's over hungry. So you start going in at that time every day, making $20 each time. Then you get really brazen - you re-deposit your money using the ATM, then get back in line. Now you can do this cycle multiple times per day. At what point does the bank decide that this is no longer accidental?

Of course, this situation wouldn't be repeatable in real life. The teller would have been fired for her till shortages. Unfortunately, this is what automation of services online provides - repeatable situations that wouldn't be repeatable in real life. Modern life revolves around these systems that allow bulk, rapid transfer of data, and none of them are bulletproof. Credit fraud is possible because of flaws in the system; would you argue that credit fraud should be legal since the onus is on the credit providers to provide a foolproof system? Should theft be legal if you can find a way to do it when nobody is looking?

That premise, that systems should be infallible before being released to production, is deeply flawed. If we all held to that, we would be bartering with livestock and the only game we would be playing would be farm simulator simulator - which is actually just working on a farm.
Credit fraud should not be legal. But if they prosecute innocent people just so they are sure to catch the guilty, that is as wrong as credit fraud.
All products before released to the general public should be more thoroughly tested. As it stands now, shoddy products are released all the time, evidence deaths involving cars that need to be recalled, that should have never even seen the light of day. Better systems can be released, but not as long as the bottom line is more important than life. Frankly, we cannot say any such thing. Just because companies don't need to rush their product doesn't mean we all need to barter with livestock. Unfortunately the profits ARE the most important thing. I don't think we can ever get that out of human nature, thereby it has become acceptable to punish the innocent with the guilty. And that is wrong, I don't care if that is the easiest way to make money. It's wrong.
Alright, I'm through tilting at windmills for today.
It's time to let the system work itself out, for better or worse.
And maybe I won't get steamrolled in the interim.
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Old 06-29-2016, 07:14 PM   #170
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

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Originally Posted by kehlis
Some of these analogies are getting a bit out of hand.
And we didn't even get into McDonalds or "car without steering wheel" stuff yet.
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Old 06-29-2016, 07:42 PM   #171
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

Quote:
Originally Posted by Speedy
Here you go:




I was expecting the number of transaction to be a bit higher but >500K is a ton.
The people who got called out on Twitter were like:

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Old 06-29-2016, 08:04 PM   #172
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

I find it weird that :
1. Sony "fixed" the problem weeks ago yet didn't issue a warning until two days before mass banning.
2. The problem is "fixed" but TSN page is still down...
3. If this issue didn't hit sony in the pocket book it wouldn't have been fixed for awhile...

And all the analogies comparing felony acts, forgery, and other random comparisons it's a f'n video game, get real. Again if it wasn't hitting Sony in the pocket book, you wouldn't even know about it and nothing would happening to fix it...
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Old 06-29-2016, 08:05 PM   #173
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

If this guy is legit I am an innocent man !!!...oh wait I didn't get banned. Interesting points :
- I have made numerous trades both on TSN and PS4
- I bunt...sometimes a lot - not against people unless the situation warrants it
- I murder the Yeti's daily sometimes with sneaky evil bunts
- I suck online because for some reason the ball jitters or just moves different when I bat, difficult to explain but I watch youtube videos of the "pros" and they don't have the same issue (at least not in the playback feed). I've tried playing at work (worse internet) friends house (much better internet) so who knows...
- I also have numerous of several cards - not in the 100's but more than a couple...
- Lastly first time I've read it was a "small" group of users doesn't sound like 1,500...
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Old 06-29-2016, 08:08 PM   #174
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

Whatever this is it must have happened way back in April because nobody has a recollection what they did.
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Old 06-29-2016, 08:18 PM   #175
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

Quote:
Originally Posted by elbomberoloco
If this guy is legit I am an innocent man !!!...oh wait I didn't get banned. Interesting points :
- I have made numerous trades both on TSN and PS4
- I bunt...sometimes a lot - not against people unless the situation warrants it
- I murder the Yeti's daily sometimes with sneaky evil bunts
- I suck online because for some reason the ball jitters or just moves different when I bat, difficult to explain but I watch youtube videos of the "pros" and they don't have the same issue (at least not in the playback feed). I've tried playing at work (worse internet) friends house (much better internet) so who knows...
- I also have numerous of several cards - not in the 100's but more than a couple...
- Lastly first time I've read it was a "small" group of users doesn't sound like 1,500...
Did they ever release a # of people banned?
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Old 06-29-2016, 08:39 PM   #176
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

Quote:
Originally Posted by elbomberoloco
I find it weird that :
1. Sony "fixed" the problem weeks ago yet didn't issue a warning until two days before mass banning.
2. The problem is "fixed" but TSN page is still down...
3. If this issue didn't hit sony in the pocket book it wouldn't have been fixed for awhile...
1 - They knew they were banning people so they posted the warning to be able to point to it when people complained. This info is obviously in the TOS anyway, but no harm in pointing to it again around ban time because I don't know anyone that actually reads any TOS, haha.

2 - Probably testing to make sure there isn't a similar exploit that can crop up.

3 - This is obvious. Companies will quickly act on issues that could cost them money. This one also potentially upsets the competitive balance of the mode, making it even more of a priority.

Quote:
Originally Posted by NDAlum
Did they ever release a # of people banned?
I don't think so? I've been wondering where that 1,500 number came from myself.
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