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SCEA Bans Many Players for Using Exploits in MLB The Show 16

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Old 06-29-2016, 11:49 AM   #97
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

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Originally Posted by woodjer
By the logic of some posts, if the theft-prevention scanners go down at Best Buy and nobody is at the door, I can walk out with anything in the store and they shouldn't arrest me. I mean, it's not my responsibility to handle those things, is it?
^ This. This is the part where people don't understand.

People just because you CAN rob a bank cause they have weak security and horrible response time doesn't mean you should do it. It's still illegal. It's still stealing. You'll still go to prison for it.
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Old 06-29-2016, 12:25 PM   #98
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

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Originally Posted by woodjer

- oski, you mentioned clearing transactions quickly with both a mouse click and pressing enter. Depending on the details behind this glitch, that may have caused it, especially if you're clicking a Cancel button and then pressing enter activates it again. That's pure speculation on my part but, whether you realized what was happening or not, that may be the issue right there. Then again, I'm no expert in how this stuff occurs normally.
That could be. When I would clear a queue from the computer, I would just click and hit enter. I did it rapidly.

Interestingly enough, I had been thinking about recommending/requesting a "cancel all" button to make things quicker (in one of the threads where improvements, recommendations, etc. are discussed).
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Old 06-29-2016, 01:21 PM   #99
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

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Originally Posted by KBLover
I think the thing is - does it mess with the fair competitiveness of the mode?

I don't know what the stubs do aside from letting you buy cards and packs. If being able to generate free stubs without using the market correctly, meaning you can get the advantage over people who buy/sell/pay/farm/whatever to get stubs, then I could see why that would get shut down.

It's like if an RTS had an obvious exploit to give your units/faction superior powers that it/they shouldn't have, or I guess in this case, a way to just generate free resources at will for the whole match.

Is it the gamers fault that the exploit is there? No. They didn't make the game. But imo that doesn't mean the devs should turn a blind eye to the abusers. Otherwise, the only people who suffer are those that don't use/won't use/don't know the exploit. I don't think that's particularly fair.

If anyone was unfairly flagged, I hope they get it straightened out.
To be frank it has nothing to do with that. Stubs can be purchased with real currency and people do pay for stubs (if they wish). The people who were clearly found to be excessive repeat offenders (I am not even discussing nor talking about people who may have been inadvertently or wrongly banned....I can't comment on something I have no idea about) are basically committing fraud and exploiting something that is a clear revenue stream for a company.

It's like stealing cable TV.

It is a serious issue and they are defrauding a company of potential revenue by taking full advantage of a glitch.

And of course the side effect is creating a huge disadvantage in building your team and collecting cards. Forget the playing of the actual game because I have beaten stacked teams with all silvers. That is purely subjective IMO.

The spirit of the collectors aspect has been undermined by the blatant abuse of this glitch. That is the real issue IMO. Guys who stacked potentially millions of stubs illegally were potentially able to build their collections far faster and also flip cards and manipulate the market for their greed and gain on stubs.

A black eye for The Show community, but SDS did what they had to do. Obviously there are some debates by those who were potentially wrongfully banned. They need to work that out with SDS themselves.

I think coming on here and expressing opinions if your wrongfully banned on a public message board is futile because no one here knows you personally nor has access to what you potentially did or did not do on the market place glitch. Your just going to cause pitch fork and torches type behavior.

I am staying out of it. But KB that is my take and why this is a nasty bug and again I applaud SDS for taking a hammer hardline stance on this.

It is a serious deal and a slap in the face of honest gamers who did not glitch cheat or take advantage of exploits that in this case can potentially financially hurt the studio who create the game we love.
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Old 06-29-2016, 01:47 PM   #100
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

To the guys who were banned: did you tweet Ramone to see if it was a mistake? He seems to be replying to people letting them know the amount they exploited the system for. Maybe if he checks your PSN he'll see it was wrongly banned.
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Old 06-29-2016, 01:52 PM   #101
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

I love this move by Sony and Ramone! Great job protecting the people that play the game the right way.
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Old 06-29-2016, 02:23 PM   #102
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

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Originally Posted by NDAlum
To the guys who were banned: did you tweet Ramone to see if it was a mistake? He seems to be replying to people letting them know the amount they exploited the system for. Maybe if he checks your PSN he'll see it was wrongly banned.
One suggestion I'd make about this though...if at all possible, contact Ramone (or whoever) privately. Don't put anyone in a position to publicly announce that your ban has been overturned. If you do, I can almost guarantee that it won't be. The second that there is any hint of doubt from them publicly, people will jump all over it...whether they are guilty or not. Ramone and SDS know this so, for the best chance at success, keep it low-key. They'll publicly support their decision all day long but admitting mistakes on a case-by-case basis ain't gonna happen. Unless there is some huge flaw in their data or methodology that reveals a large number of mistaken bans, you'll probably never see them post anything publicly about it.

And, of course, do your best to keep calm and polite. The more angry and hostile you get, the worse you'll make things for yourself.

It's going to be difficult enough to prove that there was no intent if your account reflects the exploit. Don't make things even harder for yourself by taking the fight public or getting way too upset.
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Old 06-29-2016, 02:38 PM   #103
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

Someone who wasn't banned should Tweet Ramone and have him run the numbers on there account. See if he comes back with a you did it 2 times for 45 stubs type response. Those would be the accidental ones you would think.

Also, (just thinking out loud) anyone on twitter who asked him to check your account, without logging into your PSN first have pretty much admitted guilt, if you had nothing to worry about, why ask?
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Old 06-29-2016, 02:42 PM   #104
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Re: SCEA Bans Many Players for Using Exploits in MLB The Show 16

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Originally Posted by NKRDIBL
Someone who wasn't banned should Tweet Ramone and have him run the numbers on there account. See if he comes back with a you did it 2 times for 45 stubs type response. Those would be the accidental ones you would think.

Also, (just thinking out loud) anyone on twitter who asked him to check your account, without logging into your PSN first have pretty much admitted guilt, if you had nothing to worry about, why ask?
That misses the point. The data itself is not going to be false. It is the interpretation of the data which is questioned.

You have to look deeper into the transactions to conclude whether this glitch was triggered accidentally or intentionally.

That should be relatively easy, but I am certain it has not been done.
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