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Madden NFL 17 Video - New Pylon Cam

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Old 06-17-2016, 01:42 AM   #17
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Re: Madden NFL 17- New Pylon Cam

Quote:
Originally Posted by waynefontes
How can I watch this without a FB account? It keeps asking me to sign in to FB to view it.
I also don't have a facebook account but for whatever reason I managed to download the video from their facebook page.

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Old 06-17-2016, 01:43 AM   #18
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Re: Madden NFL 17- New Pylon Cam

Quote:
Originally Posted by strawberryshortcake
I also don't have a facebook account but for whatever reason I managed to download the video from their facebook page.



Just posted the Twitter version should be viewable now


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Old 06-17-2016, 01:53 AM   #19
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Re: Madden NFL 17- New Pylon Cam

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Originally Posted by Jr.
I must be interpreting this wrong, but it sounded like they're going to cut to that camera in the middle of the play. That can't be right, can it?


No this will only be a replay camera.
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Old 06-17-2016, 03:13 AM   #20
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Re: Madden NFL 17- New Pylon Cam

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Originally Posted by PVarck31
I hate to do this because I'm sure I'll be told I'm wrong. But I see it a little differently.



Chung was coming at the receiver but he seemed to pull up a tiny bit and attempt a high wrap tackle. The bigger WR then lowered his shoulder and had the momentum advantage at that point. I don't think that outcome is bad.


Also,
Chung 5'11 215
Allen 6'3 265
Allen had some momentum coming down with the catch and continuing to move forward, he doesn't 'stop', and does have some weight on Chung, so I'm ok with this, too. And, graphically speaking, yeah, he tries a high wrap tackle on him. So, the outcome is realistic, imo. If Chung used the hit stick, it might've been a different outcome. Or, graphically speaking, if he had gone low for the legs, it would've been a tackle.


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Old 06-17-2016, 08:56 AM   #21
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Isn't the pylon cam set up across the goal line and not the sideline?
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Old 06-17-2016, 09:27 AM   #22
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Re: Madden NFL 17- New Pylon Cam

Quote:
Originally Posted by Cowboy008
100% agree with this.
I second this. The NFL has already created the best broadcast package in sports. The game is basically better on TV than in person anymore. Just copy that presentation and call it a day.

And, as mentioned, there probably isn't a worst replay angle in sports video games than that stupid up close shot of the ball spiraling through the air. That's just want I want to see on a replay of a big play... The ball spinning for 2/3 of it

I do like that pylon cam though, and honestly how that play looked in general.
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Old 06-17-2016, 09:31 AM   #23
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Re: Madden NFL 17- New Pylon Cam

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Originally Posted by Kingd803
"Beyond your typical broadcast"

Noooooooo. No one likes this direction. Just bring what we see on tv. Why have Extreme close ups cut scenes in the huddle? That is immersion breaking.

Why have close up of the ball flying through the air? Where you hardly see any of the play?

You're claiming sim. But want to do your own thing with broadcast.

As far as the pylon cam, I like it. I've seen it in real broadcast. I don't have any complaints with it.

Some suggestions tho. Maybe have it look like it's actually in the pylon, like have a boarder around the screen so it looks like it's inside. Also a slight fisheye effect. I think the real one sort of has some effect.

Right now it just looks like a in game camera placed where the pylon would be.


Overall it's cool. If they never give it any illusion of being in the pylon or any effect it wouldn't bother me.

Sigh...it does have a border around it. Watch it again, and focus more on the video and less on what you want to complain about
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Old 06-17-2016, 09:40 AM   #24
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Re: Madden NFL 17- New Pylon Cam

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Originally Posted by DickDalewood
I second this. The NFL has already created the best broadcast package in sports. The game is basically better on TV than in person anymore. Just copy that presentation and call it a day.



And, as mentioned, there probably isn't a worst replay angle in sports video games than that stupid up close shot of the ball spiraling through the air. That's just want I want to see on a replay of a big play... The ball spinning for 2/3 of it



I do like that pylon cam though, and honestly how that play looked in general.

Oh? Which broadcast package would that be? CBS? Fox? ESPN? NFL Network? NBC?

That's 5 completely different broadcast packages, unless when you say "NFL" you mean to say "NFL Network". Why not just pretend that the "EA Sports Network" is a 6th channel with their own package & call it a day? I could understand if they labeled everything with the NBC logo, for instance, and then didn't give an authentic NBC experience.

I think some of you guys (not singling you out specifically) just like to hear yourselves complain. We haven't even really seen this years presentation outside of a blog and already people are throwing fits. This is the reason I disappear from here every year as soon as the game launches, and don't return until after the NFL draft.

Back on topic, I think the pylon cam (the purpose of the thread, not the replay of the ball in the air) looks pretty good. As long as catches in bounds at the sideline have been tuned to be officiated correctly, this will make for a fun replay.
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