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Madden NFL 17 Video - Designer Blitz Improvements

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Old 06-06-2016, 05:12 PM   #33
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Re: Designer Blitz Improvements Video

Liked everything except that throwing animation. Was hoping the defenders didn't run directly into blockers anymore but, it is what it is....
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Old 06-06-2016, 05:12 PM   #34
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Re: Designer Blitz Improvements Video

Quote:
Originally Posted by mrprice33
Because it's a thread about blitz improvements and people are harping on clipping like it's not the most common graphical issue in all of videogames. It happens in every game where there is some type of collision.
It's a thread about a video put up by EA. As long as talk sticks to what's in the video, I really don't see the issue.

And yes, clipping is a thing in pretty much every game. But clipping is not something that "should" be present, and there are different levels of clipping. If I play GTA and walk right through the back half of every car, that's bad. Just like if I go to tackle a player in a football game and the players arm goes through the leg, that's bad.

I know why clipping happens, and I know there's no way to eliminate it completely, but the jobs of the game developers is to create the illusion that these are just more than blocks and wire frames running around a plane. Things like that break that illusion. If the physics were more dynamic, I may be a bit more lenient, but what's in this clip is an eyesore. Just saying "It happens in every game" does not excuse the severity of it.

And it's really not even that big of a deal as it's not gotten to be, but it's still an issue.
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Old 06-06-2016, 05:19 PM   #35
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Re: Designer Blitz Improvements Video

Let's stop debating what this thread is about and resume talking about the contents of the video.

Thanks.
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Old 06-06-2016, 05:38 PM   #36
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Re: Designer Blitz Improvements Video

A very curious concern from someone who has absolutely no clue about programming after looking at the line play, and solely the line play.

Currently present in Madden:
Defensive lineman = Heat seeking missiles (Primary Target: Offensive lineman)

Will we ever see the following:
Defensive lineman = Heat seeking missile (Primary Target: Quarteback????)

Why is it so difficult to program defensive lineman to rush around the offensive lineman to target the quarterbacks? I see the same classic defensive lineman running directly into the offensive lineman unfortunately, analogous to a heat seeking missile. It's as if there is a magnetic force that draws the two together with the quarterback being an afterthought.
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Old 06-06-2016, 05:45 PM   #37
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Re: Designer Blitz Improvements Video

Quote:
Originally Posted by rikkisteam87
I noticed with those zones are some huge scramble lanes
It actually brings tons of realism to the style of play using mobile QBs. It was always too unrealistic to see players sprinting towards the sidelines with a mobile QB half because of speed diff cheese, and half because of few True scrambling lanes from gaps in the Oline and bad blocking.
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Old 06-06-2016, 05:45 PM   #38
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Re: Designer Blitz Improvements Video

The footwork and positioning by the defenders when they are tracking their man is really nice.
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Old 06-06-2016, 05:48 PM   #39
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Re: Designer Blitz Improvements Video

Quote:
Originally Posted by strawberryshortcake
A very curious concern from someone who has absolutely no clue about programming after looking at the line play, and solely the line play.

Currently present in Madden:
Defensive lineman = Heat seeking missiles (Primary Target: Offensive lineman)

Will we ever see the following:
Defensive lineman = Heat seeking missile (Primary Target: Quarteback????)

Why is it so difficult to program defensive lineman to rush around the offensive lineman to target the quarterbacks? I see the same classic defensive lineman running directly into the offensive lineman unfortunately, analogous to a heat seeking missile. It's as if there is a magnetic force that draws the two together with the quarterback being an afterthought.
I see improvement here and there with some of the animations. There are times when the DE is getting wide. A nice bull rush and spin move animation to the inside would fix the magnetic look. Hopefully some of this can be tuned as its been an eye sore for awhile and has plagued a true looking pocket in Madden.

In the first video Cam sort of forced that throw. (cpu/user?).
He definitely had a lane to the left of the pocket as the LT rode the DE out wide. Would've loved to have seen a broken play, a thrown on the run to Cam's left, as well as how recievers and coverage react.
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Old 06-06-2016, 05:50 PM   #40
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Re: Designer Blitz Improvements Video

Almost looks like 22 man trustep

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