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FIFA 17 Using the Frostbite Engine - Madden, NHL & NBA Within the Next Few Years?

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Old 06-01-2016, 05:46 PM   #1
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FIFA 17 Using the Frostbite Engine - Madden, NHL & NBA Within the Next Few Years?


According to GameInformer and their multiple sources, EA Sports and the FIFA franchise are transitioning from the Ignite engine to the Frostbite engine, with the Madden, NHL and NBA franchises making the move within the next few years.

As most of you already know, Rory McIlroy PGA Tour was the first EA Sports game to utilize the Frostbite engine. We will likely hear something more official, leading into the EA press conference, scheduled on June 12.

Until then, let us know what you think. Read more about the Frostbite engine at the official site.

Quote:
The entire world is alive in Frostbite games, immersing players into deep and dynamic worlds with always changing wind, water, and weather.

For many years, our developers have pursued realistic visuals. We have defined industry-leading visual standards by simulating real-world lighting conditions and depth of field characteristics. The next step for us has the pursuit of realism beyond static visuals. Dynamic behaviors over time are key to immersion and believable worlds. In our games, players will notice subtle movements in the world around them driven by changes in weather. Prepare for the next level of realism, driven by Frostbite technology!

Source - GameInformer
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox One
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Old 06-01-2016, 07:04 PM   #2
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Man they hyped ignite so hard and it only lasted like 5 years. Will they still be able to share tech between games using frostbite?
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Old 06-01-2016, 07:06 PM   #3
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Re: FIFA 17 Using the Frostbite Engine - Madden, NHL & NBA Within the Next Few Years?

FIFA needs more than a new engine.

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Old 06-01-2016, 07:11 PM   #4
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Now we will finally get dynamic weather
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Old 06-01-2016, 07:17 PM   #5
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Re: FIFA 17 Using the Frostbite Engine - Madden, NHL & NBA Within the Next Few Years?

So this means what for FIFA exactly? I'm not too familiar with the differences between the Frostbite engine and Ignite. I take it Frostbite is better somehow?? Ignite was supposed to be the next big innovation in sports gaming a few short years ago.
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Old 06-01-2016, 07:45 PM   #6
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So, what engine did they use for the player models in Rory, because they are nothing special? The courses look great but, most people who criticize FIFA"s graphics are most concerned about player lifelike appearance or lack thereof. You think they are different in Rory?
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Old 06-01-2016, 09:22 PM   #7
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Re: FIFA 17 Using the Frostbite Engine - Madden, NHL & NBA Within the Next Few Years?

Hope the game doesn't end up hollowed out like Battlefront (like the mention in the article).

I wonder how long they've been working on the transition.
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Old 06-01-2016, 09:27 PM   #8
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The ignite engine from what I understood, was just a way that developers could share assets across the games. So If Fifa made 400 hundred new crowed animations, Madden and NHL ect could also easily import those into their game instead of having to do their own crowed animation individually for every game. So really if all the franchise switch to frostbite it really won't change anything because you still will be able to transition one asset to one game to the other. The reason the ignite engine was hyped was because all of EA series in pass generation would be working on different engines so to take the crowed example again, every game would have to individually put time and effort in making animations and such instead of Fifa marking it and letting the smaller teams (like NHL) borrow the assets. Now that we are farther down the road with these new consoles, the ignite engine isn't as beneficial(as more features are more series specific now), and the frostbite is a very good engine.
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