Yeah, well, here is the problem with that angle you're taking:
In reality, you
can see these things happening in real-time without having to put them in slow motion which is what prompts people to go back and save them in the first place... because they noticed it happening in real-time. You may not notice it personally, but many people do, hence all of the videos out there.
After all, you're not going to take the time to save something you
didn't notice, because, well, if you didn't notice it you wouldn't be going back and saving it, especially something so specific as many of these videos point to. Think about it.
Also, the approach you're supporting says the devs shouldn't care about basic football fundamentals like form and footwork in a PRO FOOTBALL SIMULATION game, which makes even less sense since a lack of these things would actually get you benched and cut in Pro Football because they will negatively impact your ability to perform at the level an NFL starter has to in order to keep his job.
So, sorry player, but that ain't hitt'in. We're either going to be sim or we're not, no half stepp'in.
When they say they want to be arcade, then videos like that won't matter anymore and I won't reference them. But as it stands, they say they want to be sim, so they should be held to that standard.