Home

Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much More

This is a discussion on Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much More within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
College Football 26 Must Do More With Transfer Portal
Reply
 
Thread Tools
Old 05-20-2016, 08:27 PM   #137
Hall Of Fame
 
Playmakers's Arena
 
OVR: 40
Join Date: Sep 2004
Location: Arizona
Posts: 14,920
Re: Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much M

I think it's awesome that they are giving certain ratings much more impact on the game....

For example PRC in years past never really separated players....but then again awareness also played a huge role.

It will be interesting to see EA handles awareness (rating) on defense vs PRC (Rating)

I could edit a guy in previous versions of Madden with 99 awareness and 0 PRC and he would still react to the play like Ray Lewis or Mike Singletary
__________________
NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html

Follow some the Greatest College Football players of All Time in NCAA Football 14
Playmakers is offline  
Reply With Quote
Old 05-20-2016, 08:32 PM   #138
Hall Of Fame
 
Playmakers's Arena
 
OVR: 40
Join Date: Sep 2004
Location: Arizona
Posts: 14,920
Re: Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much M

Quote:
Originally Posted by SolidSquid
Well there auto option for flip play so I assume they can use it
I think he has a valid question

in years past the CPU either couldn't or wouldn't do things the Human controlled player utilized...

That involves both offensive and defensive adjustments and special moves being performed on the field.
__________________
NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html

Follow some the Greatest College Football players of All Time in NCAA Football 14
Playmakers is offline  
Reply With Quote
Old 05-20-2016, 08:38 PM   #139
Rookie
 
OVR: 0
Join Date: Apr 2010
Re: Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much M

Quote:
Originally Posted by ggsimmonds
They would not have to rewrite most of the code. It is not drastically different from telling the nickel corner to line up on the correct side or telling the strong safety that has flat assignment in a cover 3 to line up on the correct side.
You're right, I should have chosen my words more carefully, rewrite was not what I meant.

It would take significantly more then many think to add this functionality in. My other point stands, in that it affects more areas than just where the LB lines up when the play starts. Depth Chart revamp, Position and Coach Scheme inclusion, Playbooks and Packages, etc. Were it an easy inclusion, given the importance to the new gap play additions and the strive toward a more authentic football simulation, they'd have added it in.
sebennayx is offline  
Reply With Quote
Old 05-20-2016, 08:39 PM   #140
Live your life
 
Gotmadskillzson's Arena
 
OVR: 49
Join Date: Apr 2008
Location: Vermont
Posts: 23,254
Blog Entries: 91
Re: Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much M

That is the trillion dollar question. Can and will the CPU AI use all these new abilities and features. For a person who plays offline 99% of the time it is a huge deal for me.
Gotmadskillzson is offline  
Reply With Quote
Old 05-20-2016, 08:52 PM   #141
Hall Of Fame
 
ggsimmonds's Arena
 
OVR: 7
Join Date: Jan 2009
Re: Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much M

Quote:
Originally Posted by sebennayx
You're right, I should have chosen my words more carefully, rewrite was not what I meant.

It would take significantly more then many think to add this functionality in. My other point stands, in that it affects more areas than just where the LB lines up when the play starts. Depth Chart revamp, Position and Coach Scheme inclusion, Playbooks and Packages, etc. Were it an easy inclusion, given the importance to the new gap play additions and the strive toward a more authentic football simulation, they'd have added it in.
I don't think it takes more than people like me think to get it added into the game. Most of the people making this request tend to be more knowledgeable in football than the general crowd. It is not something that is easy to add in (I would think formation subs would be easier than this), but it certainly is doable.

The reason it is not in, is simply because the payoff does not justify the time that would go into it. Not everyone runs a defense that is helped by Sam/Will having different skill sets. Of those that do, not all of them care much about aligning them correctly. I represent a very small minority that runs a defense that needs it, and cares enough about it to really want it in the game.

What is comparatively easy to add and would give me the warm fuzzies, is a "LB flip" presnap adjustment.
ggsimmonds is online now  
Reply With Quote
Advertisements - Register to remove
Old 05-20-2016, 08:55 PM   #142
Hall Of Fame
 
Playmakers's Arena
 
OVR: 40
Join Date: Sep 2004
Location: Arizona
Posts: 14,920
Re: Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much M

Quote:
Originally Posted by khaliib
Is there a mechanism in play that "mandates" such defensive players such as Watt, Sue, Miller, Mack etc... be blocked by more than one player?

I believe this is that "special ingredient" that's missing with the player differentiation everyone is looking for during their gameplay experience.

Whether controlled by the AI or Hum player, these type of players don't force gamers to have to account for them

Even better is the AI having awareness to match its best DL/LB's against the weak areas of an OL and attack it to force the gamer to altar/change their gameplan.

Really making these type of guys special and hard to come by (unless you choose the team they're already on) would really add to all areas of the game.
Surprised no one has responded to this post......

This has been the biggest issue for years no player separation in Madden because they all tend to have close ratings across the board..

I mean if a guy has 88 block shed and another guy has 68 block shed how much of a difference are we suppose to see on the field amongst the players (EA has never truly explained how the ratings are suppose to separate defenders).

So I'm interested in this new approach will Denver LB's play off the charts and much different as per say a weaker LB unit.
__________________
NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html

Follow some the Greatest College Football players of All Time in NCAA Football 14
Playmakers is offline  
Reply With Quote
Old 05-20-2016, 09:53 PM   #143
Rookie
 
OVR: 0
Join Date: Apr 2010
Re: Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much M

Quote:
Originally Posted by ggsimmonds
I don't think it takes more than people like me think to get it added into the game. Most of the people making this request tend to be more knowledgeable in football than the general crowd. It is not something that is easy to add in (I would think formation subs would be easier than this), but it certainly is doable.

The reason it is not in, is simply because the payoff does not justify the time that would go into it. Not everyone runs a defense that is helped by Sam/Will having different skill sets. Of those that do, not all of them care much about aligning them correctly. I represent a very small minority that runs a defense that needs it, and cares enough about it to really want it in the game.

What is comparatively easy to add and would give me the warm fuzzies, is a "LB flip" presnap adjustment.
Were saying the same thing. I'm not saying it's not "doable". I'm saying the amount of time and resources involved was likely too much to get out in this iteration...sounds like you're agreeing with me.

I'd dig a "LB flip" adjustment, if it correctly swapped the LB gap responsibilities too, which unless I misunderstood Clint/Rex, was not possible for this iteration.
sebennayx is offline  
Reply With Quote
Old 05-21-2016, 12:01 AM   #144
Banned
 
Big FN Deal's Arena
 
OVR: 33
Join Date: Aug 2011
Re: Madden NFL 17 Defensive Gaps, Alignment, Assignment, Technique, Blocking & Much M

Quote:
Originally Posted by Playmakers
Surprised no one has responded to this post......

This has been the biggest issue for years no player separation in Madden because they all tend to have close ratings across the board..

I mean if a guy has 88 block shed and another guy has 68 block shed how much of a difference are we suppose to see on the field amongst the players (EA has never truly explained how the ratings are suppose to separate defenders).

So I'm interested in this new approach will Denver LB's play off the charts and much different as per say a weaker LB unit.
True and that goes hand in hand, imo, with the lack of animation differential to actually represent each ratings grouping. Actually the animation issue is the more needed of the two because even with the small ratings differential, if a 68 and a 70 had access to different animations, that would be a solid start. That said, they seem to at least be claiming to adopt that philosophy for ball carriers, so hopefully that's a sign of more to come across the board.

( I noticed Gotmadskillzson has posted ITT and I always think about that in-depth thread/post he made awhile back on that very topic. Hopefully that thing is bookmarked or hanging up at Tiburon somewhere. http://www.operationsports.com/forum...hand-hand.html)
Big FN Deal is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:12 AM.
Top -