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MLB The Show 16 Patch 1.05 Available Now, Patch Notes Included

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Old 05-18-2016, 05:02 PM   #121
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Re: MLB The Show 16 Patch 1.05 Available Now, Patch Notes Included

Quote:
Originally Posted by P.A.D.
1. Since the patch, I haven't had any baserunning issues as I did before. Before the patch, I had the issue a few times where the runner would try to take an extra base when my fielder AT THAT BASE was holding the ball, only to be out by 60 feet. That hasn't happened since this newest patch.

2. Since the new patch dropped, I've seen 3 checked swings. Two were called balls, one a strike. I hadn't seen ANY called strikes before, so I assume they fixed something.

3. Why has NO ONE mentioned Rotations and Lineups going back to default after a roster move is made? I will change my pitching rotation and lineups around, but every single time I make a roster move, all of my lineups and pitching rotation are reset and I have to make them all over again. I haven't seen one person make this bug report.

Just saw #3 last night in my season mode.
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Old 05-18-2016, 05:04 PM   #122
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Re: MLB The Show 16 Patch 1.05 Available Now, Patch Notes Included

Has anyone had a walk off hit by a player charged as a Fielder's Choice out and an RBI. Had this happen to my RttS player and funny enough I had thought I extended my hitting streak to 12 games only to realize it didn't count in the end of the game as a hit.
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Old 05-18-2016, 06:06 PM   #123
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Re: MLB The Show 16 Patch 1.05 Available Now, Patch Notes Included

That was in last year too. Walk offs have weird stat bugs most of the time.
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Old 05-18-2016, 09:31 PM   #124
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Re: MLB The Show 16 Patch 1.05 Available Now, Details Coming Later Today

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Originally Posted by Shakedowncapo
Baserunning online still has the same issue(s). Had a base hit where I could clear the bases and the man running to 3rd that had "Home" stopped at 3rd, while the man trailing him had "3rd" actually went to third. Same issue since patch 1.04. Offline against the computer this is not an issue!
Offline is improved but runners are still stopping between bases just not as often. This also occurs frequently on routine fly balls.

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Old 05-18-2016, 10:02 PM   #125
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Re: MLB The Show 16 Patch 1.05 Available Now, Patch Notes Included

Quote:
Originally Posted by p00p1
Just saw #3 last night in my season mode.

I make a lot of roster moves.
Haven't had this happen.
...and I use some funky lineups, so I would notice for certain.

Are you sure you're not hitting the option for the CPU to adjust all lineups(instead of say the AAA lineup)
or that you have your lineups/rotations and roster moves to manual in the mode settings?
...and the correct profile assigned for you team?

M.K.
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Old 05-19-2016, 12:17 AM   #126
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Re: MLB The Show 16 Patch 1.05 Available Now, Patch Notes Included

Quote:
Originally Posted by P.A.D.
1. Since the patch, I haven't had any baserunning issues as I did before. Before the patch, I had the issue a few times where the runner would try to take an extra base when my fielder AT THAT BASE was holding the ball, only to be out by 60 feet. That hasn't happened since this newest patch.

2. Since the new patch dropped, I've seen 3 checked swings. Two were called balls, one a strike. I hadn't seen ANY called strikes before, so I assume they fixed something.

3. Why has NO ONE mentioned Rotations and Lineups going back to default after a roster move is made? I will change my pitching rotation and lineups around, but every single time I make a roster move, all of my lineups and pitching rotation are reset and I have to make them all over again. I haven't seen one person make this bug report.
Check to make sure you don't have it set to auto. If so then put it on manual. I haven't experienced this.
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Old 05-19-2016, 01:20 AM   #127
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Re: MLB The Show 16 Patch 1.05 Available Now, Patch Notes Included

I may have lineups on auto, gotta check that out.
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Old 05-19-2016, 02:53 AM   #128
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Re: MLB The Show 16 Patch 1.05 Available Now, Patch Notes Included

Cpu base running is not working properly since the patch, they continue to round 3rd when they should hold.. Happened about 5 times in 3 games since patch
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