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Madden NFL 17 Address All 3 Phases of the Game: Offense, Defense & Special Teams

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Old 05-12-2016, 08:44 PM   #49
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Re: Madden NFL 17 Address All 3 Phases of the Game: Offense, Defense & Special Teams

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Originally Posted by snc237
Well this kicking has need an overhaul for years now. Plus I have seen one block field goal in the last 5-6 year of madden. I don't want it to be easy to block fields goals and I want it to be rare but I would like to feel like there is a 1 percent chance I might get a block
I'm interested to see how this works. I know there was a bug a couple years ago where if the CPU kicked a field goal after a clock stoppage there was an extremely high chance it was going to be blocked. Hopefully this means we see blocks from lineman and not just off the edge as well. I'm interested to see if there's been many changes to the punting game as well and how this new meter works with that.
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Old 05-12-2016, 08:51 PM   #50
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Re: Madden NFL 17 Address All 3 Phases of the Game: Offense, Defense & Special Teams

If all the defensive additions work well then it makes complete sense that they would add things like Ball Carrier UI Prompts, and Path Assist to help new and casual players still be able to have success on offense.

Yeah, we've not seen all of what's being added, but I feel like the wants of our little corner of the universe got most of the love this year.
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Old 05-12-2016, 09:03 PM   #51
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Re: Madden NFL 17 Address All 3 Phases of the Game: Offense, Defense & Special Teams

All the new stuff sounds great, but they didn't say anything about the offensive line and defensive line gameplay. At least not yet. If any changes were made.
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Old 05-12-2016, 09:07 PM   #52
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Re: Madden NFL 17 Address All 3 Phases of the Game: Offense, Defense & Special Teams

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Originally Posted by urlacher51
All the new stuff sounds great, but they didn't say anything about the offensive line and defensive line gameplay. At least not yet. If any changes were made.
The way I see it, adding gap fits is the first step towards making line play more accurate and true to life
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Old 05-12-2016, 09:08 PM   #53
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Re: Madden NFL 17 Address All 3 Phases of the Game: Offense, Defense & Special Teams

Sounds good but can the AI actually figure out what is going on? I mean you can force the defenders to mope around a certain gap but can they and the offensive line actually interact correctly? It isnt like Madden is the best when it comes to AI.
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Old 05-12-2016, 09:08 PM   #54
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Originally Posted by SolidSquid
NFL Fever had something called read and lead passing. Instead of icons you used the RS to move a reticle where you wanted the ball to go and pushed RT to throw it
have to check that Game out, never heard of it before

Passing with the Right Stick sounds a bit confusing, i remember the old Pro Evolution Soccer Games on the PS2, they had manual passing on the right stick as well, so hard to execute

maybe they will try a new System in the future, something like A for normal pass, B for bullet pass, Y for lob... you aim with the left and the longer you hold the icon the further it goes

And keep the player stats involved, especially accuracy, or everyone will feel the same
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Old 05-12-2016, 09:17 PM   #55
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Re: Madden NFL 17 Address All 3 Phases of the Game: Offense, Defense & Special Teams

Pleasing to my ears:

A) No mention of MUT

B) No mention of DC

C) Presentation, personalized. Ok, I know Rex mentioned commentary was an area of weakness. I hope that is upgraded.

I do like what I'm hearing, I need to see things in motion.
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Old 05-12-2016, 09:23 PM   #56
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To see them market actual football mechanics, granted which should have already been there, rather than gimmicks is a great thing. Now all I need is to see it in action. I feel like progress is being made with this current development team and they're actually listening to people. My only gripe right now is the one armed sleeve not being a 1/2 or 3/4 sleeve like the players actually wear but a developer on Twitter said that they're working on it.
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