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Madden NFL 17 Releases on August 23, Cover Athlete & Gameplay Trailer on May 12

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Old 05-09-2016, 09:10 PM   #57
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Re: Madden NFL 17 Releases on August 23, Cover Athlete & Gameplay Trailer on May 12

Quote:
Originally Posted by SolidSquid
I would definitely say atrocious at times. I've seen first hand and through videos online that at times guys just refuse to block to certain players. Guards lets DTs go untouched at times almost immediately for a sack and Tackles do the same thing. As far as defensive line, ends still take weird angles at times.

Something really needs to be done with line play though as it's currently too rigid, too much win or lose. I'd like to see a DT bull rush a guard into the qbs lap and stick out an arm and grab hold of a shoulder pad or something. APF had a "reach" mechanic for things like this and I think it's something that is overlooked
I'll look closer, but I'm telling you, with my current sliders, I'm getting an efficient blocking game.

I'm just saying overall, it's not atrocious, if it was, I throw the game out after a few months instead of still playing on May 9th.
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Old 05-09-2016, 09:10 PM   #58
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Re: Madden NFL 17 Releases on August 23, Cover Athlete & Gameplay Trailer on May 12

Quote:
Originally Posted by SolidSquid
I would definitely say atrocious at times. I've seen first hand and through videos online that at times guys just refuse to block to certain players. Guards lets DTs go untouched at times almost immediately for a sack and Tackles do the same thing. As far as defensive line, ends still take weird angles at times.

Something really needs to be done with line play though as it's currently too rigid, too much win or lose. I'd like to see a DT bull rush a guard into the qbs lap and stick out an arm and grab hold of a shoulder pad or something. APF had a "reach" mechanic for things like this and I think it's something that is overlooked
Yeah, and to be 100, if you had the time you could pull up replay on almost every play and find a blocking problem. But most of the time, you know a lineman's AI failed without even doing that when a guy just runs through and sacks you uncontested with multiple blockers in the area, smh.
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Old 05-09-2016, 09:20 PM   #59
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Re: Madden NFL 17 Releases on August 23, Cover Athlete & Gameplay Trailer on May 12

Somebody mentioned in a different thread, forget who, forget which, that each lineman have only a certain zone area they are allowed to move within. They went into more detail but from what I gathered, it seemed to be the number one issue with the line play. Also how they are able to move within each zone was a problem as well. Like not turning around all the way to chase someone who got by them. It was a core mechanic that needed to be scrapped. They could improve the A.I. all they want but there will still be some issues with it unless they revamped it completely.

I'll search for the thread.
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Old 05-09-2016, 09:23 PM   #60
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Re: Madden NFL 17 Releases on August 23, Cover Athlete & Gameplay Trailer on May 12

Well, then shucks, I must be blind out of one eye and can't see out of the other, therefore, all blocking must be atrocious.
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Old 05-09-2016, 09:48 PM   #61
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Re: Madden NFL 17 Releases on August 23, Cover Athlete & Gameplay Trailer on May 12

Quote:
Originally Posted by roadman
I wouldn't say atrocious, either. I would say it's ok with need for more tweaks and improvement.

Just played a game last night where the line was opening up running lanes and was picking up blitzes with no standing around.

If they are working on improving it, great.
I was referring more towards defensive line play and line interactions. It's waaaaay too simplistic currently.
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Old 05-09-2016, 09:49 PM   #62
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Re: Madden NFL 17 Releases on August 23, Cover Athlete & Gameplay Trailer on May 12

Quote:
Originally Posted by roadman
Well, then shucks, I must be blind out of one eye and can't see out of the other, therefore, all blocking must be atrocious.

"1) This is largely do to using old school code that uses a static radius metric in regard/relation to the "LOS" for each blocking position on the "OL" to give a perception of a formed "pocket/arc".

- that's why "C" are rarely driven backwards, as there radius from the LOS is very small.
- G's have a slightly larger radius than C, but not much.
- T's have the greatest radius (which is why they're the only position that has blocking interaction that extends more than 4 yrds behind the LOS)

The OL will not break away from this "pocket" forming rule.
OL, TE's and RB's will slide and/or break out of blocking interactions to fulfill.
- even the RB's have a set radius and will not be driven backwards further than for the sake of the "pocket".

2) Reacting needs to be reversed.
- currently the DL/OLB's react only after the OL has moved.
- there is a very visible delay by the DL when the ball is snapped so the rule can take affect.
- even "Jump Snap" is marginalized to adhere to the rule.
- DL should lead into blocking interactions, not the OL.

3) Timing needs to be tuned (relating this with the OP)
- QB drop back is way too fast in relation to the defensive rush.
- this throws everything off because both AI and Hum QB's are "waiting" as the other aspects of the play, play catch up.

Much of the frustration is just dealing with aspects of "old code" that limit/hinder the desires they want to achieve.

Hopefully we will see a huge jump/change in M17!!!"

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You even liked the post roadman lol. But anyway, the line play this year was fine when it worked for the most part. Atrocious is a strong word I personally wouldn't use to describe it though.
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Last edited by Dwaresacksqb; 05-09-2016 at 09:57 PM.
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Old 05-09-2016, 09:55 PM   #63
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Re: Madden NFL 17 Releases on August 23, Cover Athlete & Gameplay Trailer on May 12

Let's get it! Enough talk and speculation, let's see what they have in store. I like the swagger I have seen from dev comments on equipment. Hopefully whatever is fueling that permeates throughout the entire product; especially CFM.
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Old 05-09-2016, 10:09 PM   #64
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Re: Madden NFL 17 Releases on August 23, Cover Athlete & Gameplay Trailer on May 12

It's gotta be Von Miller or Cam Newton.
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