Home

MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

This is a discussion on MLB The Show 16 Patch 1.04 Available Now, Here Are The Details within the MLB The Show forums.

Go Back   Operation Sports Forums > Baseball > MLB The Show
College Football 25 All-In-One Recruiting Guide: Do This, Not That
Madden 25 Review: Stalling in the Red Zone
Good AI in Football Games Is Way Too Rare
Reply
 
Thread Tools
Old 05-05-2016, 05:55 PM   #361
Game Designer
 
tabarnes19_SDS's Arena
 
OVR: 30
Join Date: Feb 2003
Posts: 3,084
Blog Entries: 1
Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

I used 30 team control with the tests. One thing though I found was I left my one profile, which I use for my team (all manual ), during the Sim the cpu and my profile completed a trade without me initiating it.

I hope that bug isn't still in when simming. I'll have to test that more later.

Sent from my SAMSUNG-SM-N920A using Tapatalk
tabarnes19_SDS is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-05-2016, 07:02 PM   #362
Banned
 
OVR: 0
Join Date: Oct 2008
Location: New York
Posts: 1,874
Blog Entries: 2
Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

Anyone who knows me knows I am NEVER shy about dissecting the game and pointing out what I think are flaws in the gameplay. I try to be vocal in the most respectful way possible, however, you may have noticed that, other than the sliders forum, I've been relatively quiet this year. This is NOT because the moderators or admin (hi @Millennium) told me to hush up. This is not because @Knight165 and @countryboy always seem to be there when I mention issues I have with the game. And this is not because I stopped buying the game. It's because, aside from a few small issues, this is EASILY the best iteration of the Show I've played in the last 4 years.

In my opinion, the gameplay and animations have been polished, the sliders work the way they were designed, and the CPU actually manufactures rallies in constructive and realistic ways (and it doesn't feel like comeback as I've said in previous years). Every game is going to have little problems and the baserunning thing seems to be something that needs to be addressed (though I use manual baserunning so it doesn't affect me), but this year's game seems the most polished in years to me. I respect what everyone else is saying, but . . . I'm just not seeing it this year.
Padgoi is offline  
Reply With Quote
Old 05-05-2016, 07:06 PM   #363
Game Designer
 
tabarnes19_SDS's Arena
 
OVR: 30
Join Date: Feb 2003
Posts: 3,084
Blog Entries: 1
Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

This is my favorite Show to date as well. Plays a great game of ball and franchise has had some nice tweaks.

I probably have played this version more than any previous version.

Sent from my SAMSUNG-SM-N920A using Tapatalk
tabarnes19_SDS is offline  
Reply With Quote
Old 05-05-2016, 07:52 PM   #364
Did I do that???
 
mrCPUgeek's Arena
 
OVR: 0
Join Date: Apr 2016
Location: Memphis, TN
Posts: 642
Blog Entries: 1
Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

I'm having a great time with it. Wish my Bravos were better but I don't guess I can blame the Devs on that one.


Sent from my iPhone using Tapatalk
__________________
X: @mrCPUgeek
YouTube: @mrcpugeek
PSN: MR-CPU-GEEK
mrCPUgeek is offline  
Reply With Quote
Old 05-05-2016, 08:06 PM   #365
*ll St*r
 
Knight165's Arena
 
OVR: 56
Join Date: Feb 2003
Posts: 24,986
Blog Entries: 1
Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

I simmed another single team season.
I still think LuisSCEA did something in regards to RP's in the rotation.

So far...I've only seen RP's in the rotation if a SP has a non-DL injury(a DtD injury).
I wonder if that's where those RP starts are coming from and perhaps some of those RP starts are also game time coaching decisions.

For the most part I've been seeing that a SP that lands on the DL gets a SP from the minors called up to replace him.
In the past...it would almost ALWAYS be that RP.

I've been simming one week....checking the DL...and then checking the rotations....rather than looking at the season totals.

Still a lot more to look at on this.

M.K.
Knight165
__________________
All gave some. Some gave all. 343
Knight165 is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-05-2016, 08:09 PM   #366
Hall Of Fame
 
bcruise's Arena
 
OVR: 48
Join Date: Mar 2004
Posts: 23,125
Blog Entries: 8
Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

My sims were single-team, just so that info's out there.

Sent from my SM-G900P using Tapatalk
bcruise is offline  
Reply With Quote
Old 05-05-2016, 08:14 PM   #367
Game Designer
 
tabarnes19_SDS's Arena
 
OVR: 30
Join Date: Feb 2003
Posts: 3,084
Blog Entries: 1
Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

Quote:
Originally Posted by Knight165
I simmed another single team season.
I still think LuisSCEA did something in regards to RP's in the rotation.

So far...I've only seen RP's in the rotation if a SP has a non-DL injury(a DtD injury).
I wonder if that's where those RP starts are coming from and perhaps some of those RP starts are also game time coaching decisions.

For the most part I've been seeing that a SP that lands on the DL gets a SP from the minors called up to replace him.
In the past...it would almost ALWAYS be that RP.

I've been simming one week....checking the DL...and then checking the rotations....rather than looking at the season totals.

Still a lot more to look at on this.

M.K.
Knight165
I think you may be right, but I believe that was pre patch as well. When I would Sim and look at rp in starting rotation the sp would be injured but not on dl.

I think part of the logic that still needs to be adjusted is it should be the pitcher with the most stamina pitching, yet is seems to be setup guys.

Sent from my SAMSUNG-SM-N920A using Tapatalk
tabarnes19_SDS is offline  
Reply With Quote
Old 05-05-2016, 08:22 PM   #368
Then..Now...Forever
 
countryboy's Arena
 
OVR: 62
Join Date: Sep 2003
Location: Greenville, IN
Posts: 52,101
Blog Entries: 1
Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

Quote:
Originally Posted by tabarnes19
I think you may be right, but I believe that was pre patch as well. When I would Sim and look at rp in starting rotation the sp would be injured but not on dl.

I think part of the logic that still needs to be adjusted is it should be the pitcher with the most stamina pitching, yet is seems to be setup guys.

Sent from my SAMSUNG-SM-N920A using Tapatalk
In my 3 (single team control btw)

Justin Wilson ---Set up man
Antonio Bastardo --- Set up man
Hansel Robles --- Long Relief Pitcher

I think you're right about it being DtD injuries and them starting the set up man vs the long relief pitcher. Another issue is that all teams have a long relief pitcher but some are guys that have very low stamina.

If SCEA could code it so that DtD injury for cpu controlled team equals them going to whomever is slotted in LRP role, that would do wonders for this issue, since most teams have a long reliever that is very capable of being a 6th/spot starter.
__________________
I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

I miss the old days of Operation Sports :(


Louisville Cardinals/St.Louis Cardinals
countryboy is online now  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > MLB The Show »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:12 PM.
Top -