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MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

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Old 05-05-2016, 02:05 PM   #345
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Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

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Originally Posted by countryboy
Yeah I don't know if it was coincidence or something to it. Definitely going to have to continue playing to see how it plays out.

I'll be interested to hear/read how the cpu handles Ichiro.

I had one situation with him, but I think it was before 1.04. AI matched up L vs L, which of course played right into Ichiro.

I might have to play him more in 1.04 just to try to see more situations.
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Old 05-05-2016, 03:37 PM   #346
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In RTTS when I take a strike my batter just kind of freezes up in his stride position rather than taking the pitch and backing out of the box as he should. Just looks a little weird?
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Old 05-05-2016, 03:43 PM   #347
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Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

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Originally Posted by tabarnes19
Just did a Sim to see if rp start. Here are the end of season stats for starts by rp.Attachment 120004

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You sure this sim was done with latest patch? Another member posted a screen shot of relievers with end of year game started totals highlighted in the bullpen fix thread and only one reliever started games (8) which was David Phelps of the Marlins... Check it out!
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Old 05-05-2016, 03:47 PM   #348
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Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

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Originally Posted by Threeebs
You sure this sim was done with latest patch? Another member posted a screen shot of relievers with end of year game started totals highlighted in the bullpen fix thread and only one reliever started games (8) which was David Phelps of the Marlins... Check it out!
Did it last night. Post patch with osfm rosters.

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Old 05-05-2016, 03:52 PM   #349
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Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

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Did it last night. Post patch with osfm rosters.

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If my sim is the other one in question here, mine was done with stock SCEA rosters. Not sure if that would matter.

Also had starter/reliever stamina sliders zeroed, but logically that shouldn't mean RP's would get less starts...it should mean they'd get more.

Maybe I just got an oddball sim? Did you use default sliders tabarnes?
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Old 05-05-2016, 03:58 PM   #350
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Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

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Originally Posted by bcruise
If my sim is the other one in question here, mine was done with stock SCEA rosters. Not sure if that would matter.

Also had starter/reliever stamina sliders zeroed, but logically that shouldn't mean RP's would get less starts...it should mean they'd get more.

Maybe I just got an oddball sim? Did you use default sliders tabarnes?
Yes default sliders. Rosters can have alot to b do with it. I believe the cpu really forces 5 rp this year. I know this because teams that have 2 cp will send the 6th sp down. I changed nova to a sp and the cpu sends him down every time due to having to closers.

I'll run a couple Sims quick.

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Old 05-05-2016, 04:07 PM   #351
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Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

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Originally Posted by tabarnes19
Yes default sliders. Rosters can have alot to b do with it. I believe the cpu really forces 5 rp this year. I know this because teams that have 2 cp will send the 6th sp down. I changed nova to a sp and the cpu sends him down every time due to having to closers.

I'll run a couple Sims quick.

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Thats why it is critical to have starters turned to rp if they are being used that way, guys like Feldman (Hou) etc. Staying on top of your base roster is important for sim accuracy
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Old 05-05-2016, 04:17 PM   #352
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Re: MLB The Show 16 Patch 1.04 Available Now, Here Are The Details

Ok ran 3 Sims. One with default rosters and sliders. uploadfromtaptalk1462479442884.jpg

One with osfm with default rosters and sliders uploadfromtaptalk1462479455768.jpg

one with osfm and Injury slider up 2 notches.uploadfromtaptalk1462479394695.jpguploadfromtaptalk1462479403167.jpg

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