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An Early Look at Madden NFL 17 Presentation

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Old 04-25-2016, 01:16 PM   #153
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by mestevo
The action is unfolding simultaneously over a large part of a 360x160 ft. area that we have to control, for starters.
Then why can a football game more than a decade old can do it better?
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Old 04-25-2016, 01:17 PM   #154
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by Gridiron
Yeah, they didn't borrow any of that from sports video games.

They were doing wire cams on the USA Network in the WLAF (and helmet cams), long before any video game was even capable of that technologically. I loved the WLAF and I remember it all vividly. And On-screen graphics for sports games date back to 1950's/60's television. Video games get no credit for those.
For innovating them? Probably not, given that you can cite their use in a football league I've never heard of and a league which ceased to exist when I was all of five years old. For popularizing them? Absolutely.

With the Madden audience, you're mostly speaking to a generation of football fans who mostly didn't know of SkyCam before they saw it in NBC and ESPN NFL broadcasts, and maybe a select few of them know that NBC first adopted it for broadcasts of Vince McMahon's XFL. To this generation of football fans the wire camera is the "Madden" / football video game perspective. They see things video games do and ask for them in the real-life broadcasts, and vice-versa, not caring at all about their true origin.
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Old 04-25-2016, 01:20 PM   #155
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by mrprice33
That's slightly different. You said on-screen graphics before, not 3D graphics specifically, to which I said that there has been on-screen graphics in sports games since 50's/60's.

Now my question is, with that quote, what Madden exactly are they referring to? Because before the first Madden on Genesis, networks were already doing graphics, even cheesy 3D graphics in the 80's and 90's.
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Old 04-25-2016, 01:23 PM   #156
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by CM Hooe
For innovating them? Probably not, given that you can cite their use in a football league I've never heard of and a league which ceased to exist when I was all of five years old. For popularizing them? Absolutely.
But the NFL owned the WLAF, and it eventually became NFL Europe. So of course they looked at what the WLAF was doing with their broadcasts and made some adaptations for the NFL eventually. The only one that didn't stick was the Helmet cam, but in all honesty, USA Network and WLAF were doing some wild stuff, shame people didn't watch it much.

Quote:
Originally Posted by CM Hooe
With the Madden audience, you're mostly speaking to a generation of football fans who mostly didn't know of SkyCam before they saw it in NBC and ESPN NFL broadcasts, and maybe a select few of them know that NBC first adopted it for broadcasts of Vince McMahon's XFL. To this generation of football fans the wire camera is the "Madden" / football video game perspective. They see things video games do and ask for them in the real-life broadcasts, and vice-versa, not caring at all about their true origin.
Okay, you got a point there.
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Old 04-25-2016, 01:29 PM   #157
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by Gridiron
That's slightly different. You said on-screen graphics before, not 3D graphics specifically, to which I said that there has been on-screen graphics in sports games since 50's/60's.

Now my question is, with that quote, what Madden exactly are they referring to? Because before the first Madden on Genesis, networks were already doing graphics, even cheesy 3D graphics in the 80's and 90's.
This is a quote from an article written in 2004, posted in this very thread.

The point is both sides borrow from each other, liberally. Again, to restrict Madden (or any sports title) to just what's seen on TV is stifling to innovation.
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Old 04-25-2016, 02:14 PM   #158
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I actually like this, the only thing I can think of though is I hope to high heaven the players move like real people instead of the insanely clunky robotic nature they do now....
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Old 04-25-2016, 02:16 PM   #159
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Re: An Early Look at Madden NFL 17 Presentation

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Originally Posted by mrprice33
Assuming this is a starting lineup type of screen, isn't that what they're doing here?


Yes, I think it's for pregame, we'll find out soon enough though
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Old 04-25-2016, 05:05 PM   #160
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Re: An Early Look at Madden NFL 17 Presentation

I keep hoping for Madden to wow me with the presentation and gameplay before I cough up $60+ for it on launch. I don't have the patience anymore to overanalyze one Madden screenshot...or even an entire feature list. Need to see footage. Hoping this is the year they make a huge leap. Otherwise I'll continue my ultra meticulous yet rewarding editing of All Pro 2k8, updating it for 2016-2017 season
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