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EA Sports UFC 2 Community Impressions

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Old 04-22-2016, 09:34 PM   #337
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by Pappy Knuckles
Damn, worst stretch of opponents I've played since I've had this game. Just brain dead tactics in every fight. I'm ready for my round 2 tourney match.
I love it lol. I use distance and counter when they have low stamina. Funny how guys preload their combos so much. I try three, maybe 4 strike combos. Using distance, these guys' moves can play out and I can jump in with a strike when they are low on stamina and capitalize.

The realistic matches are still the best. Trying to be technical is a lot more fun when someone else is.
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Old 04-22-2016, 09:37 PM   #338
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Re: EA Sports UFC 2 Community Impressions

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Originally Posted by Pepsi
Uh, you might want to check the previous posts again because I only posted 1 picture, not "a lot" as you put it. The point of it was to show you the stopping power a jab has.

If you throw the hook from the same side as the jab (both fighters orthodox stance, A throws left jab B throws right hook) the hook is taking longer to get to its target because it's coming from further away, and thus won't get there in time. Furthermore, the hook should be blocked by the shoulder of fighter A.

I don't like this idea of fighting being a game of chance/rock,paper,scissors.

ZHunter. I don't know what kind of jabs you've been eating, but maybe you should stick to Jiu Jitsu because I would put you to sleep quicker than nytol if you tried to come around one of my lighting bolts with a rear hand hook.
Easy to say that behind a computer screen. Another classic example of a keyboard warrior that isn't transparent with his proof of "credentials".

If you haven't ever seen anyone eat a jab and land an overhand or done it yourself. That gives me plenty of confidence that you in fact do NOT know what you are talking about or you are just trollololing.
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Old 04-22-2016, 09:44 PM   #339
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Re: EA Sports UFC 2 Community Impressions

Well, I was actually just joking with you. If I had known you would be so offended by it I wouldn't have bothered.

If you want to time the counter perfectly, get your head off the centreline (so it isn't there to be punched) and throw your right hook, that's fine. If you're talking about eating a jab to land a hook, it's not.

EA UFC jabs are stepping jabs, which are far too powerful to eat and return with something of your own. Can you eat a little distraction or "stay away from me" jab to land one of your own? Sure, but that's not what we're talking about here.
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Old 04-22-2016, 09:45 PM   #340
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by fishingtime
I love it lol. I use distance and counter when they have low stamina. Funny how guys preload their combos so much. I try three, maybe 4 strike combos. Using distance, these guys' moves can play out and I can jump in with a strike when they are low on stamina and capitalize.

The realistic matches are still the best. Trying to be technical is a lot more fun when someone else is.


I hear you. Today, I keep running into tall dudes who do that side kick over and over. Very hard to get in when that's 90% of their offense. I'm trying to chase them down, but I've lost 3 split decisions like this due to running out of time. I'm rarely parrying since the patch dropped and it looks like maybe I'll have to start trying that to counter the kicks. It's dangerous, though, because if you're not careful they can mix up a spinning kick to the head between the BS and catch you. The thing that kills me about these guys is that they act like they still won't have reach on me using punches. Scared to death to throw hands today lol.

I don't mind losing in this game, but it's rare as hell for me to run across guys who just straight up whip my ***. All this gimmick fighting out here. If you put me on my *** for real, I'll be the first one to give you props. Mike Meth always gives me good fights and he's SUPER elusive. Mayweather reborn in the UFC type of ****. But it's not a bunch of BS when you fight him, he's just really patient. It's probably asking too much to expect all these ranked guys to give me good fights, though. Just an awful, awful run today lol.
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Old 04-22-2016, 09:57 PM   #341
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Re: EA Sports UFC 2 Community Impressions

I've lost 2 fights in 3 days to players who have just seemed to play straight up like me. I didn't agree with one of the decisions, but I was still happy with the fight.

Every other fight has been against people who try to play straight but suck, or people who suck so resort to stupid tactics.

The one I personally can't stand is the guys who pick exciting fighters like RDA or Matt brown, then put on an absolute snooze fest by refusing to engage. Just looking to point fight their way to a decision. The best of it is that they don't even come after you in the 3rd when they're clearly down 2.
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Old 04-22-2016, 10:04 PM   #342
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by Pepsi
Well, I was actually just joking with you. If I had known you would be so offended by it I wouldn't have bothered.

IF you want to time the counter perfectly, get your head off the centreline (so it isn't there to be punched) and throw your right hook, that's fine. If you're talking about eating a jab to land a hook, it's not.

EA UFC jabs are stepping jabs, which are far too powerful to eat and return with something of your own. Can you eat a little distraction or "stay away from me" jab to land one of your own? Sure, but that's not what we're talking about here.


Sure, if we are talking perfect counters I agree. You'd want to slip your head off of the centerline before returning fire. As I had mentioned before. Sometimes that isn't feasable though, and as a result you tuck your chin to take the incoming jab on the forehead or top of the head and come over the top with a hook or overhand in retaliation. Both options are available in game and both options have scaled reward in game as well based on their real counterparts.

I would agree with the stepping jab logic if all jabs didnt step be default in game. Again, I feel we are arguing aesthetics at this point.

I so sincerely apologize if you were just "joking"
Although, it did seem a bit trollish to me.
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Old 04-22-2016, 10:05 PM   #343
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Re: EA Sports UFC 2 Community Impressions

I think it is a symptom of online games in general, i.e. limited creativity when it comes to how you play the game. I.E. Linear in nature. When it comes to A.I., fuzzy logic is ideal. Yet humans avoid it.

Once a man finds a path to vicory, if he is faced with the same situation again, he will take the same path. Go back to the olden days. Were we the same? Yes and no. Similar in our desires, but more willing to explore.

We need the same in gaming. Call it "Old School." Different strategies and trying new things, but still getting the win. That is what we need. And that is what UFC 3 can bring to the table.
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Old 04-23-2016, 01:15 AM   #344
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Re: EA Sports UFC 2 Community Impressions

hey I'm Rich

so don't take my criticisms the wrong way. I rather them try to make an MMA game then not. I truly am with it. Tho I think they have a long way to go. EA should study the sport more closely. I don't like that picking a fight style limits your ability. Who says a boxer can't be good on the ground or a wrestler can't have an effective standup?

I don't like that you start out in Ultimate Team next to useless and that you have to buy packs that allow you the permission to adequately fight back. I don't like how cheap they are with the coin.
I don't like that the CPU is insanely overpowered; and always wins the decision.
And on the ground: Everything is grayed out no matter what direction you flick the stick.

I do like the Career Mode set up better, were you can train and feel like you're getting somewhere, instead of relying on boost packs like a juice head.

Here's a question: when creating my bantam weight fighter. I see that people can be like 5'9 with a jacked up build and set their weight to 101lb, which is impossible ..why is the weight even there? bantam weight is bantam weight. I don't even think you can be a 100lbs in bantam weight. And does the weight effect anything in the game? It should. In any combative sport, weight is everything. If a fighter can't make weight, they're not fighting.

And why does female hair have to be so nappie? Q_Q

Last edited by ThisOneRich; 04-23-2016 at 03:39 AM.
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