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EA Sports UFC 2 Community Impressions

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Old 04-22-2016, 08:51 PM   #329
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by drinklime
but how is that different than swaying right and then throwing the hook. it makes it seem kind of pointless because its slower. or is there more damage? does it register as a counter or dodge in the game (for perks etc)? wait are you saying that a hook counts as a counter to a jab so it interrupts but there is also bonus/perk damage since its a counter now?
A sway and then a hook will increase your damage output significantly and is a better way to counter if you are looking to inflict damage since it is affected by perks and other tuning values.

If you stopped a jab interception by using a hook without swaying, it will not increase anything. It is just a normal hook. You will also still get hit with a jab. The only outcome is that you just won't be stopped in your tracks within the start up frames.

As for Pepsi, you are posting a lot of pictures, none of which are related to a jab, overhand/hook counter. It is fairly common in boxing and MMA. It was implemented as a rock, paper, scissors type meta, mentioned earlier.

In your picture, Koscheck is reacting to a jab, which is already well past the point of intercept. Koscheck was not using his Rear Hook/Overhand to counter the GSP jab (the same side as the jab is coming in). He is throwing out his lead hand, which is being overpowered by GSP's reach and jab. This scenario would play out in our title just like the picture.

You must throw the overhand/hook on the same side as the jab.

If you believe it is an exploit of some sort, please by all means counter every jab with a hook/overhand in an online match and post a video. I would love to see if what you are saying is in fact true.
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Old 04-22-2016, 08:58 PM   #330
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Re: EA Sports UFC 2 Community Impressions

does the straight do this as well since its a more direct counter to a jab? such as below

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Old 04-22-2016, 09:10 PM   #331
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by drinklime
does the straight do this as well since its a more direct counter to a jab? such as below

If we did allow the cross to have the same ability, we would only see crosses thrown in online matches since they are:
A) Fast
B) Allow reach to play a major factor
C) Easy to combo off

A hook/overhand is not easy to combo with. There are only specific moves which will combo off them. A hook does not reach, it is a short range strike. And a hook/overhand is not the quickest strike in the title.

If we did allow the straight to be un-interceptable, would you throw a jab in competitive matches? The straight already gives you better damage, better hit reaction, and would now, with your change, counter every jab. That would be very overpowering. You would see Cross "spamming" be the main gameplan for all high level matches.

You can see the types of scenarios we have to think about when implementing the slightest meta-game changes. It gets tough.

Is it something we can investigate for the future? Absolutely. The more conversations like this, the better.
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Old 04-22-2016, 09:15 PM   #332
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Re: EA Sports UFC 2 Community Impressions

Within the wind up to an overhead hook or an overhand, many fighters move their head off of the centerline to avoid a straight punch. In UFC2 the punches are somewhat heatseaking, allowing the jab or straight to still land within the wind up of overhands/hooks. Which without the hook/overhand rule currently in place, would make these counters non existent. You are mostly arguing aesthetics at this point.

Also, just because you jab someone IRL, it doesnt mean you are safe from counters. I dont know if you have any formal striking training but I can tell you first hand Ive been hit/hit people with overhands/hooks whilst eating a jab several times.

This rule also serves serves as balance in game as well, its a win/win.
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Old 04-22-2016, 09:20 PM   #333
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Re: EA Sports UFC 2 Community Impressions

Uh, you might want to check the previous posts again because I only posted 1 picture, not "a lot" as you put it. The point of it was to show you the stopping power a jab has.

If you throw the hook from the same side as the jab (both fighters orthodox stance, A throws left jab B throws right hook) the hook is taking longer to get to its target because it's coming from further away, and thus won't get there in time. Furthermore, the hook should be blocked by the shoulder of fighter A.

I don't like this idea of fighting being a game of chance/rock,paper,scissors.

ZHunter. I don't know what kind of jabs you've been eating, but maybe you should stick to Jiu Jitsu because I would put you to sleep quicker than nytol if you tried to come around one of my lighting bolts with a rear hand hook.

Last edited by Pepsi; 04-22-2016 at 09:33 PM.
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Old 04-22-2016, 09:25 PM   #334
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by Bassi
If we did allow the cross to have the same ability, we would only see crosses thrown in online matches since they are:
A) Fast
B) Allow reach to play a major factor
C) Easy to combo off

A hook/overhand is not easy to combo with. There are only specific moves which will combo off them. A hook does not reach, it is a short range strike. And a hook/overhand is not the quickest strike in the title.

If we did allow the straight to be un-interceptable, would you throw a jab in competitive matches? The straight already gives you better damage, better hit reaction, and would now, with your change, counter every jab. That would be very overpowering. You would see Cross "spamming" be the main gameplan for all high level matches.

You can see the types of scenarios we have to think about when implementing the slightest meta-game changes. It gets tough.

Is it something we can investigate for the future? Absolutely. The more conversations like this, the better.

then what about swapping the effect of the hook with the straight. add a speed and stamina penalty, as in real life, to consecutive straights (the fight night champion issue). i think this would solve all of these problems. and the sway right + hook would still be available
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Old 04-22-2016, 09:29 PM   #335
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Re: EA Sports UFC 2 Community Impressions

Damn, worst stretch of opponents I've played since I've had this game. Just brain dead tactics in every fight. I'm ready for my round 2 tourney match.
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Old 04-22-2016, 09:31 PM   #336
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Re: EA Sports UFC 2 Community Impressions

some more counters for a straight:




this is kind of mirrored [opposite] from what you are saying. hooks would work against straights (the rear hand) not jabs (the front)
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