Home

The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

This is a discussion on The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
From Guaranteed to Never Happening, a College Football 26 Wishlist
2025 Sports Video Game Predictions
The Operation Sports 2024 Game of the Year Is EA Sports College Football 25
Reply
 
Thread Tools
Old 04-12-2016, 09:30 AM   #65
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,408
Re: The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

Quote:
Originally Posted by SportsGamer94
As you can see from this thread, gameplay needs more than a few things added. I took it as him saying gameplay isn't going to be the main focus anymore.
Yeah, I know that is how it sounded or how one may take it, but I still feel there will be marketable items for game play.

Just take a look at his twitter feed, people bombard him with game play videos every day. One thing people keep bringing up to him, zones need to be improved.

I don't think I ever said in here that game play doesn't need improvements, the whole game needs improvements all the way around.

Last edited by roadman; 04-12-2016 at 09:51 AM.
roadman is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-12-2016, 10:03 AM   #66
Banned
 
OVR: 1
Join Date: Jun 2008
Re: The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

Quote:
Originally Posted by roadman
I understand how you would take that because that is how it sounded, but I'm sure there will be a few things or more added to game play to market the game.
On the real, the question is always gonna be, will it work right? The air supremacy thing went from good to gimmick when you had dudes sliding and warping into position, and having animations that couldn't be stopped no matter what you did with the WR or DB.

You can't have tandem animations in a sim football game. Why would they record them together like that and think it's a good idea? After people complained about all the crazy catches being made, they toned that part down at least, but it still didn't fix the animations being stuck together. That part ruined the whole feature.

I just wanna see them do one thing that works right. It's like, even when they add a good idea, they still find a way to mess it up.
Gridiron is offline  
Reply With Quote
Old 04-12-2016, 10:16 AM   #67
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,408
Re: The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

Quote:
Originally Posted by Gridiron
On the real, the question is always gonna be, will it work right? The air supremacy thing went from good to gimmick when you had dudes sliding and warping into position, and having animations that couldn't be stopped no matter what you did with the WR or DB.

You can't have tandem animations in a sim football game. Why would they record them together like that and think it's a good idea? After people complained about all the crazy catches being made, they toned that part down at least, but it still didn't fix the animations being stuck together. That part ruined the whole feature.

I just wanna see them do one thing that works right. It's like, even when they add a good idea, they still find a way to mess it up.
Agreed, I will say, though, this is the first time in years, that I haven't tinkered with sliders for several months to get the way I play the game. Gone were the days of messing with sliders till Thanksgiving.

And that is important to me, in addition, I'm still playing the game, which is unusual for me. I'm usually done by the Super Bowl or earlier.
roadman is offline  
Reply With Quote
Old 04-12-2016, 01:01 PM   #68
Five Becomes Four
 
Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 21,518
Re: The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

Quote:
Originally Posted by Gridiron
You can't have tandem animations in a sim football game.
Says who? Is this a hard-and-fast rule somewhere in video game development I'm unaware of, in which case are all the other sports games doing it wrong too since they also have multiple-actor animations?

Quote:
Why would they record them together like that and think it's a good idea?
Clearly, Tiburon thought two-man animation tech was an ideal path to achieve a gameplay feature a lot of their hardcore fans wanted - battles between WRs and DBs for passes - in a way that synergized with their current tech base, was achievable in a single cycle, and would deliver a new means for players to interact with the game (the RAC / Aggressive / Possession catches vs Play Ball / Play Man control mechanics). The decisions they make as to how to build their game aren't made in a vacuum.

Quote:
After people complained about all the crazy catches being made, they toned that part down at least, but it still didn't fix the animations being stuck together. That part ruined the whole feature.
Considering the number of people across the Madden and general video game community who praised the new catch gameplay mechanics, I don't think tandem animations "ruined" anything.

There are things to improve - aggressive catch chances probably still need tuning as you alluded to, and there's no dedicated Swat Ball button as far as I know (a big missing piece in the defensive gameplay mechanics of the feature) - but to suggest the feature is an abject failure isn't intellectually honest.

Quote:
I just wanna see them do one thing that works right.
There's plenty in Madden NFL 16 that "works right" at this point. There's still plenty more work to do to achieve the shared goal of "sim football" - I made a post in this thread saying as much - but this isn't 2007, Madden 16 is a compelling football video game that stands up on its own two feet now.
Hooe is offline  
Reply With Quote
Old 04-12-2016, 01:02 PM   #69
Banned
 
OVR: 1
Join Date: Jun 2008
Re: The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

Quote:
Originally Posted by roadman
Agreed, I will say, though, this is the first time in years, that I haven't tinkered with sliders for several months to get the way I play the game. Gone were the days of messing with sliders till Thanksgiving.

And that is important to me, in addition, I'm still playing the game, which is unusual for me. I'm usually done by the Super Bowl or earlier.
I got a lotta play outta Madden this year too, I can't front, but I been caught up in First-Person Football in 2K5 lately, not sure when I'm going back to Madden. Hell, they have defensive camera in Madden, but first-person football in Madden would be the next level. Makes me mad that Madden for the last two generations isn't leading the pack, it's chasing the past.
Gridiron is offline  
Reply With Quote
Old 04-12-2016, 01:42 PM   #70
Banned
 
OVR: 1
Join Date: Jun 2008
Re: The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

Quote:
Originally Posted by CM Hooe
Says who? Is this a hard-and-fast rule somewhere in video game development I'm unaware of, in which case are all the other sports games doing it wrong too since they also have multiple-actor animations?
Well, then Tiburon is doing it wrong. I don't remember another football game where two players regularly warped, slided, twisted, and turned in mid-air to adjust for a catch or just for an interaction to play out, and for it to happen nearly every single time. Never seen it in real life either since it defies the laws of physics, and that's the "says who" part.

If it's a sim, it should play like one. I didn't mind this kinda stuff in Blitz The League, but that was an arcade game, the expectations were different. In a sim game, that's just garbage.


Quote:
Originally Posted by CM Hooe
Clearly, Tiburon thought two-man animation tech was an ideal path to achieve a gameplay feature a lot of their hardcore fans wanted
They thought.

Quote:
Originally Posted by CM Hooe
Considering the number of people across the Madden and general video game community who praised the new catch gameplay mechanics, I don't think tandem animations "ruined" anything.
Totally disagree. When Darrelle Revis (or any other top NFL Corner) can't get proper position on a garbage WR (running step for step with that garbage WR) because he's stuck in a tandem animation that was predetermined for him to lose the battle, yeah, that's trash, unless the goal isn't sim football in which case it wouldn't matter. And then to have it happen over and over again takes it further. People have lost games because of junk like that. How is any of that okay?


Quote:
Originally Posted by CM Hooe
There are things to improve - aggressive catch chances probably still need tuning as you alluded to, and there's no dedicated Swat Ball button as far as I know (a big missing piece in the defensive gameplay mechanics of the feature) - but to suggest the feature is an abject failure isn't intellectually honest.
No, to suggest the opposite isn't. An idea being good isn't enough, it has to work properly and not hinder the authenticity of the sport. Warping, sliding, twisting, turning, and taking players out of position just so the WR can make a catch or just to make sure that a very canned animation sequence can play is laughably bad. I don't know how anybody can honestly defend something like that in good conscience.

Quote:
Originally Posted by CM Hooe
There's plenty in Madden NFL 16 that "works right" at this point. There's still plenty more work to do to achieve the shared goal of "sim football" - I made a post in this thread saying as much - but this isn't 2007, Madden 16 is a compelling football video game that stands up on its own two feet now.
Until the o-line situation is fixed coupled with fixing the AI to not do so many ridiculous things like this:






Then we'll be closer to sim, way more than where we are now. And now they need to do something about these WR/DB interactions, whatever else works is only passable, but it's still far away from a sim of football at any level of the sport because the core of football is played upfront and it's not right in Madden. When that's wrong everything breaks down from there. That's why trying to do all these other add-ins to how the game is played are pointless in the grand scheme of things. They wind up just jamming something in and the outcome is warping, sliding, twisting, and turning or some other shenanigans that show it doesn't fit.
Gridiron is offline  
Reply With Quote
Old 04-12-2016, 01:49 PM   #71
MVP
 
4thQtrStre5S's Arena
 
OVR: 0
Join Date: Nov 2013
Re: The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

^^^ In Regards to the OL blocking still being bad in Madden, I have to agree 110%...And it doesn't matter the AWR or Pass or Run block ratings; there are many missed blocks that are so badly missed, you would never even see it in the NFL, by the worst OL player.

I hope EA/Tiburon continue to work at making the OL/DL interaction better..It has gotten better in the past couple years, but still needs a lot of attention.

Last edited by 4thQtrStre5S; 04-12-2016 at 01:53 PM.
4thQtrStre5S is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-12-2016, 05:31 PM   #72
MVP
 
SolidSquid's Arena
 
OVR: 0
Join Date: Aug 2014
Re: The Broncos' Defense Dominated Super Bowl 50, But Can't in Madden

Quote:
Originally Posted by roadman
Yeah, I know that is how it sounded or how one may take it, but I still feel there will be marketable items for game play.

Just take a look at his twitter feed, people bombard him with game play videos every day. One thing people keep bringing up to him, zones need to be improved.

I don't think I ever said in here that game play doesn't need improvements, the whole game needs improvements all the way around.
Yea something is wrong with zone AI. The biggest issues are guys still guarding zones that have zero threat to them and guys not breaking when the qb starts to throw. I can't count how many time I see defenders not breaking on the ball until the wr has made the catch.
SolidSquid is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:16 AM.
Top -